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Ninja - TERA Classes
Autorstwa: TERA EU Official
Ninjas spend years training in the secret arts before they head out into the world to put their abilities to the test in grueling assignments. Their own specific combination of maneuverability, dexterity and power makes them best placed when fighting over a medium range. In battle, they primarily use sharp throwing stars, shuriken, which they use in concerted attacks on their enemies or even by throwing the stars through the air.
   
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Short overview
  • Name: Ninja
  • Starting level: 1
  • Starting Zone: Stepstone Isle
  • Combat style: Damage Dealer
  • Race: Elin
  • Weapon: Shuriken
  • Armour: Cloth (Robe, Sleeves, Shoes)
Video
Camouflage Master
To make their attacks even more effective, the ninjas charge their weapons with spiritual chakra power. However they can also use this energy to generate devastating flames which they can then unleash upon their foes.

Alongside the sheer force that such close-quarters and ranged attacks have, a ninja's strategy stands out from the rest with their talented camouflage capabilities. These shadow warriors can then seem to vanish without a trace, only to then strike mercilessly in the next moment. If you manage to drive a ninja into a tight spot, you'll soon be puzzling as to how your most powerful attacks are suddenly being wasted on a tree stump that has suddenly appeared. In the meantime, the ninja has teleported behind their enemy, ready to eliminate them from behind.

As masters of camouflage, ninjas can even transform into other people, to create confusion. To make the most of their speed and dexterity, ninjas only wear light materials. Their superior evasive maneuvers make up for this disadvantage.
Active skills (1/2)
Combo Attack
  • Learn from: level 1
  • Improvements available from:
  • level 6 12 18 48 24 30 36 42 54 60 65
  • Cast time: immediately
  • Cooldown: None
  • Consumes: nothing
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Charge enemy with Shuriken. Strike targets at short range, and gain MP with each hit. Decreases cooldown for Shadow Strike, Double Slice, Triangular Slice, Turning Slice, and Rapid Slice by 0.5 seconds with each hit. Enduces stagger when hitting player.

Shadow Jump
  • Learn from: level 1
  • Improvements available from:
  • none
  • Cast time: immediately
  • Cooldown: 5 sec
  • Consumes: 100 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Instantly leap forward to evade enemy attacks. You can Shadow Turn twice within 3 seconds, and you can change direction between leaps.

Leaves on the Wind
  • Learn from: level 20
  • Improvements available from:
  • level 26 32 38 44 50 56 61
  • Cast time: immediately
  • Cooldown: 6 sec
  • Consumes: 250 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: Increases damage
  • Effect: Throw 8 Shurikens in a row to the front. Shurikens penetrate and damage targets within 18m. Suspends target in the air again and gives enemy fatal damage with critical hit (100% crit rate) when hitting target who is suspended in air.

Jagged Path
  • Learn from: level 6
  • Improvements available from:
  • level 12 18 24 30 36 42 48 54 60 65
  • Cast time: immediately
  • Cooldown: 10 sec
  • Consumes: 300 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Leap fast in zig-zag motion towards targeted direction by 18m. Rapidly slices enemy from left to right when targeting the enemy which will cause them to stagger.

Impact Bomb
  • Learn from: level 18
  • Improvements available from:
  • level 24 30 36 42 48 54 60 65
  • Cast time: immediately
  • Cooldown: 15 sec
  • Consumes: 350 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Throw a flame bomb while jumping back. Flame bomb will explode which will damage and suspend the target in the air.

One Thousand Cuts
  • Learn from: level 10
  • Improvements available from:
  • level 16 22 28 34 40 46 52 58 63
  • Cast time: immediately
  • Cooldown: 20 sec
  • Consumes: 500 MP
  • Available glyph amount: 2
  • Noctenium infusion effect: Increases damage
  • Effect: Cast a spell and then rush towards enemy to stab rapidly. Target will suffer from staggering. Able to evade attacks from enemy while stabbing.

Decoy Jutsu
  • Learn from: level 1
  • Improvements available from:
  • level 6 12 18 24 30 36 42 48 54 60 65
  • Cast time: immediately
  • Cooldown: 10 sec
  • Consumes: 350 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: Increases damage
  • Effect: Teleport to back of the target to attack target within 15m. Able to evade enemy attack for 0.3 seconds after using the skill.

Fire Avalanche
  • Learn from: level 58
  • Improvements available from:
  • level 63
  • Cast time: 1,2 sec
  • Cooldown: 3 min
  • Consumes: 300 - 900 chakra
  • Available glyph amount: 2
  • Noctenium infusion effect: Increases damage
  • Effect: Use incantation that changes chakra into burning flame. The flame will be absorbed by Shuriken. Then, teleport into the air to attack target ferociously with burning Shuriken. Can attack enemy with this skill 3 times maximum and damage will increase with each hit. Attacked target will fall backwards.

Smoke Bomb
  • Learn from: level 50
  • Improvements available from:
  • none
  • Cast time: immediately
  • Cooldown: 2 Minuten
  • Consumes: 400 MP
  • Available glyph amount: 1
  • Noctenium infusion effect: none
  • Effect: Create a smoke that helps you to evade enemy's attacks. Smoke will last for 3 seconds. Allies can evade enemy attacks by hiding in the smoke as well. Can dodge enemy attacks while casting skill.

Focus
  • Learn from: level 65
  • Improvements available from:
  • none
  • Cast time: 1,4 sec
  • Cooldown: 1 sec
  • Consumes: 300 MP
  • Available glyph amount: 0
  • Noctenium infusion effect: none
  • Effect: Focus surrounding energy into the weapon which will increase attack power by 5%. When this skill is active, MP will decrease by 20 every second. With stronger concentration, you can get Powerful Spirit of Blade effect. Powerful Spirit of Blade can be strengthened every 5 seconds, and will increase attack power by 1% each, 10% maximum. Effect ends when attacked by enemy.

Skyfall
  • Learn from: level 4
  • Improvements available from:
  • level 10 16 22 28 34 40 46 52 58 63
  • Cast time: immediately
  • Cooldown: 9 sec
  • Consumes: 350 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Jump in the air and slice the enemy in triangle.

Active skills (2/2)
Circle of Steel
  • Learn from: level 8
  • Improvements available from:
  • level 14 20 26 32 38 44 50 56 61
  • Cast time: immediately
  • Cooldown: 12 sec
  • Consumes: 450 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: Increases damage
  • Effect: Rotate Shuriken rapidly to slice enemy. Enemy will be suspended in air. Then strike the enemy powerfully to knock him down on the ground.

Double Cut
  • Learn from: level 2
  • Improvements available from:
  • level 8 14 20 26 32 38 44 50 56 61
  • Cast time: immediately
  • Cooldown: 8 sec
  • Consumes: 300 MP
  • Available glyph amount: 4
  • Noctenium infusion effect: Increases damage
  • Effect: Attack nearby enemies with a crosscut slice.

Burning Heart
  • Learn from: level 28
  • Improvements available from:
  • level 34 40 46 52 58 63
  • Cast time: immediately
  • Cooldown: 2 - 20 sec
  • Consumes: 100 - 1000 chakra
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Cast a spell to turn chakra into flame that penetrates and damages enemy. Gives double damage to monsters and minions and staggers them. Suspends target in the air again and gives enemy fatal damage with critical hit (100% crit rate) when hitting target who is suspended in air. Cannot suspend player in the air again when attacking player with this skill. Can blow flame 10 times maximum. Can hit boss monsters 3 times with one flame. Cooldown will increase by 20 seconds when the skill stacks up.

Death Blossom
  • Learn from: level 44
  • Improvements available from:
  • level 50 56 61
  • Cast time: immediately
  • Cooldown: 22 sec
  • Consumes: 400 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Throw Shuriken to damage target within 7m range. The Shuriken will fly back to you. Use Shuriken again to hit target and then tackle target to make him fall against you.

Attunement
  • Learn from: level 32
  • Improvements available from:
  • none
  • Cast time: immediately
  • Cooldown: 1 Minute
  • Consumes: 250 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Concentrate your mind and restore Chakra by 500.

Bladestorm
  • Learn from: level 14
  • Improvements available from:
  • level 20 26 32 38 44 50 56 61
  • Cast time: immediately
  • Cooldown: 30 sec
  • Consumes: 450 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Throw the rotating Shuriken to the front within 12m range. Target will be slide back when hit. When Shurkien reaches to its maximum range, it will draw enemies in the middle for 2.5 seconds. Will draw enemies in shorter period of time when it comes to player character.

Chakra Thrust
  • Learn from: level 38
  • Improvements available from:
  • level 44 50 56 61
  • Cast time: immediately
  • Cooldown: 12 sec
  • Consumes: 400 MP
  • Available glyph amount: 3
  • Noctenium infusion effect: none
  • Effect: Stab target's solar plexus. Target will be stunned for 3 seconds.

Clone Jutsu
  • Learn from: level 24
  • Improvements available from:
  • none
  • Cast time: 1,4 sec
  • Cooldown: 3 min
  • Consumes: 500 MP
  • Available glyph amount: 0
  • Noctenium infusion effect: none
  • Effect: Transform into another player that you targeted within 30m range. Transformation lasts for 60 seconds and you can only move, jump, and climb ladders. Transformation ends when using skill or being attacked by enemy.

Retaliate
  • Learn from: level 12
  • Improvements available from:
  • level 18 24 30 36 42 48 54 60 65
  • Cast time: immediately
  • Cooldown: 15 sec
  • Consumes: nothing
  • Available glyph amount: 2
  • Noctenium infusion effect: none
  • Effect: Leap to your feet while attacking your target, increasing your Rage. You can use this skill only when knocked down. You become briefly immune to knockdown, stagger, and stuns.
Passive skills
Speed Boost
  • Learn from: level 1
  • Cast time: immediately
  • Cooldown: None
  • Consumes: nothing
  • Effect:
  • Increases your non-combat Movement Speed by 60.

Chi Extraction
  • Learn from: level 1
  • Cast time: immediately
  • Cooldown: None
  • Consumes: nothing
  • Effect:
  • Chakra will not decrease naturally for 30 seconds when successfully hitting target. Also, doubles the amount of Chakra when successfully hitting player character. Replenished Chakra may be used when using [Incantation of Flame], [Raining Fire] skills.

Poised steps
  • Learn from: level 16
  • Cast time: immediately
  • Cooldown: None
  • Consumes: nothing
  • Effect:
  • Your sense of balance decreases the chance of being stunned/staggered by 10%.