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Archer - TERA Classes
Автор: TERA EU Official
Death From Afar
   
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Death From Afar
The bow-wielding archers are most often employed as scouts and spies in the Valkyon Federation.

However, it’s the battlefield that reveals their true potential for warfare. An archer is the eyes of the squad, making sure every ally is in the right position and every enemy pinned down. His arsenal of arrows and traps allows him to control the flow of any encounter.

The archer is a challenging class to play, requiring good reflexes and strategic thinking, but rewarding for those players who choose to master the way of the bow. With a wide array of skills, the archer is one of the most versatile classes in the game, able to respond to virtually any situation.

Archers are naturally most effective at medium and long range, unloading tons of damage with their charge-up skills or short bursts. To keep an enemy at the desired range, or chase him down, they can use traps, slowing shots and long-range attacks, making them great at finishing off weakened enemies.

Archers wear leather armor to maintain the agility required for using their skills. They should avoid direct contact with melee fighters when possible, so their highly developed escape skills often come in handy. Keeping enemies at the right distance is a vital part of playing an archer, and every shot must be carefully aimed.
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