This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Trail of Shadows: Origin
Genre: Adventure, Puzzle
Platforms: PC, Mac
Languages: English
Players: Single-player
Jan 29, 2017 @ 10:45am
Jun 8, 2017 @ 10:57am
Recent Announcements View All (2)
New Demo Video Uploaded
Trail of Shadows: Origin for Steam
Release date: Second quarter 2017
Imagine an adventure unfolding in the depths of blurry memories and figures whose stories are lost beneath a deep web of tragedies. Imagine you could immerse yourself into that journey, connecting the dots to form a mysterious picture whose scars run deeper into an unfolding thread.

Trail of Shadows: Origin is a point-and-click adventure game where your goal is to escape the mysterious structure you find yourself in. It is a game where it is very important to pay attention to every single detail on screen, in order to uncover clues and hints about the various puzzles scattered through the scenarios and the mysterious circumstances surrounding the area.

Main features include:
– Three fully explorable areas
– An immersive, mysterious lore
– A full-fledged soundtrack
– A clean and intuitive interface
– Mind-bending puzzles and secrets

Headphones are highly recommended during the experience.
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Beesa Feb 2, 2017 @ 4:14pm 
Looks awesome.
Adventure_ Feb 2, 2017 @ 2:43am 
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Could you please give me your contact methods?
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Veskaida Jan 31, 2017 @ 7:58am 
Wonderful! It's cool seeing a well made point and click, and I'll definitely be following this here on out for updates!
X App Studio Group  [author] Jan 30, 2017 @ 6:28pm 
@Fire66300 thank you. Actually there is a bit of content it's not so obvious since a lot of it is geared to player that like to explore and find many different secrets hidden through out.

@Veskaida Thank you for the feedback. We are working on a gameplay video which we will put up in the coming days to show more of how the game is played and the content.

We plan to add more secrets to find specifically for the steam release. In terms of story, there is actually a very detailed lore to this game that connects with a number of other projects we are working on that we want to share in the future (specifically being developed for steam and NOT mobile). This is more of a spiritual prequel that we felt would be a good start to what we have planned.
Forgotten Dawn (KK)  [author] Jan 30, 2017 @ 9:42am 
Hi folks! Forgotten Dawn here :) I made the soundtrack for this game, and co-wrote/designed the experience. I hope you guys treat us well!

We'll be uploading a raw gameplay video shortly. Please, keep in mind we are still optimizing our game, but feel free to leave us feedback in the meantime. If there's anything we can do to improve the experience and also our communication to the community, please let us know! (possibly without using pitchforks and torches) :D

Thank you for your cooperation.
Argon Phoenix Jan 30, 2017 @ 6:22am 
Seems great, but it needs way more content and possibly a story.
Veskaida Jan 30, 2017 @ 5:36am 
Looks like a fairly competantly made point and click. It would be nice to see more level variety and mechanics in the trailer. Right now, not a lot of people are going to be convinced by how short and sparse it is with content.

The menu looks great, and so does that green bedroom, but some of the other areas are a bit dull. Like the passcode one.

Sokolov1964 Jan 30, 2017 @ 2:10am 
There's not enough here to go on. Not enough context to give a feel for how this game actually plays. Nothing to grab my attention or interest me in a plot, either.
Nellodee Jan 30, 2017 @ 1:21am 
I think you guys should give this a chance! It looks like there's a big narrative to explore here.
X App Studio Group  [author] Jan 29, 2017 @ 8:23pm 
@⎛⎝d34dr00⎠⎞The core gameplay has no major difference as the mechanics are pretty straight forward (point and click around different rooms to find clues in order to solve different puzzles). We initially built and tested this game earlier first on PC, but had decided to try distributing on Mobile first with the hope that we can step onto desktop later. We definitely want to add more content in the future (secrets to find and so forth), but we wanted to start with bringing the base game to be able to experience on PC and see how people like it.

@FerrousBueller thank you for the feedback. We will be adding new video of the gameplay in desktop in order to show more of how the game is played.

Also pricing for this game would remain the same as it's mobile counterpart with no microtransactions/ads or any of the stigmas that are associated from mobile games.