Kenshi
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Ultimate Martial Arts... data dump with GIFs
By Depression
In this guide I will show you all Martial Arts combat techniques that are in the game, including the ones that are disabled as of update 0.95.8. The techniques will appear in the order of level required to use them. I hope you will find this guide useful.
if there's anything I should add or clarify then don't hesitate to leave a comment.
Also, there might have been some mistakes in analysis/interpretation of the data. I'm not the smartest human being so I tend to make stupid mistakes. If there's anything wrong then inform me so that it can be fixed.
   
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Headbutt [DISABLED]
Min Level Required: -100
Dropped at Level: 6
Power: 70%
Direction: THRUST
Animation Name: headbutt
Object Name: ma headbutt
Is a combo: No
Arms used: None
Gains ground: Character changes position after the attack.


Takes about 13 frames to hit (with 0 dex?). I think that's why it was disabled - the attack could be difficult to block/dodge for most characters OR it could be difficult to punish.
Bad Punch
Min Level Required: -1000
Dropped at Level: 20
Power: 50%
Direction: THRUST
Animation Name: badpunch
Object Name: ma badpunch
Is a combo: No
Arms used: Left
Gains ground: Character changes position after the attack.
Takes about 24 frames to hit.
Whole animation lasts for 38-45 frames.
Low Kick
Min Level Required: 5
Power: 60%
Direction: THRUST
Animation Name: kicklow
Object Name: ma kicklow
Is a combo: No
Arms used: None
Gains ground: No.
Takes about 22 frames to hit.
Whole animation lasts for 35-40 frames.
Aims at lower parts of the body (eg. legs).
Shotei
Min Level Required: 15
Power: 100%
Direction: THRUST
Animation Name: shoteiL
Object Name: ma shotei L
Is a combo: No
Arms used: Left
Gains ground: Yes.
Takes about 18 frames to hit.
Whole animation lasts for 36-45 frames.
High Double Punch [DISABLED]
Min Level Required: 25
Is a combo: Yes
Power: 80%/100%
Direction: THRUST/THRUST
Animation Name: ma 2punchie
Object Name: ma Double punch high
Arms used: Both
Gains ground: Yes.
After 23 frames both attacks should hit.
Whole animation lasts for 33-52 frames.

It looked hilarious when I hit a Bonedog with it so that could be the reason why it was disabled.
Double Strike
Min Level Required: 25
Is a combo: Yes
Power: 60%/100%
Direction: THRUST/THRUST
Animation Name: ma 2strike
Object Name: ma Double strike
Arms used: Right (?)
Gains ground: Yes.
After 31 frames both attacks should hit.
Whole animation lasts for 40-57 frames.
Jump Kick
Min Level Required: 30
Max Encumbrance Allowed: 50%
Power: 100%
Direction: THRUST
Animation Name: flykick
Object Name: ma jumpkick
Is a combo: No
Arms used: None
Gains ground: Very much yes.
Impact should take place after just 9 frames.
Whole animation lasts for 26-35 frames.
Double Punch
Min Level Required: 35
Is a combo: Yes
Power: 80%/100%
Direction: THRUST/THRUST
Animation Name: ma chudan
Object Name: ma Double punch mid
Arms used: Both
Gains ground: Yes
After 23 frames both attacks should hit.
Whole animation lasts for 33-52 frames.
Mega Kick
Min Level Required: 45
Max Encumbrance Allowed: 40%
Power: 180%
Direction: RIGHT
Animation Name: megakick
Object Name: ma mega kick
Is a combo: No
Arms used: None
Gains ground: Yes.
Impact should take place after just 32 frames.
Whole animation lasts for 54-63 frames.
Jump Knee
Min Level Required: 55
Max Encumbrance Allowed: 0% - weightless
Is a combo: Yes
Power: 100%/150%
Direction: DOWNWARD/DOWNWARD
Animation Name: flyknee
Object Name: ma jump knee
Arms used: Left
Gains ground: Yes.
Both impacts should have taken place after 40 frames.
Whole animation lasts for 75-80 frames.
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37 Comments
This_pleases_the_N.U.T. Jan 11 @ 4:36am 
lmao, imagine headbutting skeletons having low level martial arts
Havoc Kan Apr 17, 2020 @ 9:37pm 
Hahaha someone just met the bonedog :steamhappy:
ultimonx Apr 17, 2020 @ 2:27pm 
Trey wtf were you thinking attacking the strongest npc in the game lol
Para-hic Apr 3, 2020 @ 9:21pm 
good
西南忘川 Aug 16, 2019 @ 1:45pm 
66666
Havoc Kan Jun 20, 2019 @ 11:37am 
I thought humans were mammals and hence animals.
Sepone Jun 18, 2019 @ 12:34pm 
To call Holy-Nationalists animals isn't nice, cheeky cunt!!!
My doggo feels disparaged by your comparison...
:dante:
Nice "guide" btw. I hoped to get some insight on how to improve my martial artist's lack of efficiency. In one-on-one fights he gets beaten up by armed enemies all the time. What the heck, at least nice gifs and some basic info. :reexcited:
Depression  [author] Jun 10, 2019 @ 1:18pm 
holy shit, you are right. I should have abused some HN members! oh wait, that would STILL be animal abuse!
Animecore Jun 10, 2019 @ 12:25pm 
Animal abuse.
eMasterVlad Jan 17, 2019 @ 4:34pm 
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