Geometry Dash

Geometry Dash

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How To Get Better At Geometry Dash
By Mastermaxify
This Guide Will Help You Beat Levels From Stereo Madness To Difficult Demons Likes Supersonic, Madhouse And More (This Guide Is Not Finished Yet, I Will Add More Soon)
   
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Stereo Madness
So You Have Gotten The Game And You Have No Idea How To Play So You Try The First Level, Stereo Madness, Without Much Effort If You Are Used To Games Then You Can Beat This Level In A Few Attempts. However, If You Dont Generally Play Hard Games Than This Could Be A Challenge To You. So If You Aren't That Great You Will Probably Be Able To Get Around 20% With A Few Attempts, If This Is The Case Then You Will Need To Enter Practice Mode Which Is The Green Diamond On The Pause Screen. This Will Allow You To Place Checkpoints Throught The Level, In This Way You Can Practice The Later Parts In The Level Without Having To Get There. If You Reach 30% Then You Will Enter A New Gamemode (The Rocket/Ship) In This You Press To Fly Up And Let Go To Fly Down. This Rocket Segment Is Very Simple, If You Continue Around 48% Will Be A Coin, But To Get Coins You Have To Generally Find Them Or Take A Harder Route, To Get This Coin You Just Need To Jump 3 Times And Then Fall Of The Block And You Will Get It. When You Get To The Red Part Of The Level (60%) Then There Is A Bit Of Memorisation Or Reaction (Depends On Your Reaction Time) This Part Will Have 2 Triple Spike Jumps, These Are Tricky For New Players And Need To Be Handled With Care, Continuing Will Be Another Coin, I Will Let You Figure This One Out (If You Want It Of Course, Coins Are Used To Unlock Icons And 3 New Levels) If You Make It To Around 85% Then You Will Be On The Final Rocket, This Should Not Kill You As It Is Simple, Just Dont Let The Stress Get To You. If You Keep Trying And Are Not Generally That Great At Hard Games Then This Could Take You More Than 1000 Attempts But If You Make It Then That Is Your First Level Complete. GG!
Back On Track - Timemachine
(BACK ON TRACK)

This Level To Me Personally Easier Than Stereo Madness, It Will Introduce You To Jump Pads If You Touch These They Will Fly You Up Much Higher Than Your Normal Jump, It Should Take You Less Attempts Than Stereo Madness, There Is A Bit More Jumping In This Level As There Is Only 1 Rocket. Keep Going, Make Sure To Practice.

(POLARGEIST)

This Level Will Be Harder Than The Previous 2, It Introduces Jump Orbs, They Are Basically A Double Jump But Only In That Spot, Some Jump Orbs Will Try To Fool You Here, The Jumping Is A Bit Tougher Here So Make Sure To Practice Alot And Dont Get Stressed.

(DRY OUT)

This One Will Be A Large Step Up Compared To Polargeist, Because It Introduces Being Upside Down, This Will Completely Confuse You At First But You Will Get Used To It, Like Alot. Even Though You Are Upside Down All The Physics Work The Same, Good Luck!

(BASE AFTER BASE)

Suprisingly This Level Is Easier Than Dry Out And Polargeist, It Just Doesnt Have As Hard Parts So This Will Be Like A Breather For You, But Dont Lose Focus And Dont Die On The Last 3 Spike Jump.

(CANT LET GO)

This Level Can Give You Trouble, It Was The First One That Stopped Me, The Previous Levels Didnt Take Over 15 Minutes But Cant let Go Took Over 45 Minutes, It Takes Upside Down To The Next Level, Up Until 70% There Is Nothing New, Same Old Jumping And Rocket, But At The Upside Down Sections, You Have Many Jump Orbs And It Is Very Confusing At First, Make Sure To Practice This Part AS Bunch Until You Are Comfortable With It. Good Luck!

(JUMPER)

Jumper Is Same Old Jumping Just With Frequent Gravity Switches, You Will Get Used To It, What's New Is That The Rocket Goes Upside Down, This Will Be Black Magic At First But With A Bit Of Practice You Will Be Able To Get Through Because The Rocket Is Very Simple, Just Get Used To Upside Down Rocket Physics, The Rest Is Pretty Easy For Your Level. Good Luck!

(TIME MACHINE)

Time Machine Flips Gravity Many Times, You Will Have To Get Used To It, There Are Alot Of 3 Spikes Here Too. This Level Also Introduces The Mirror Flip, This Will Make You Be Going Left Instead Of Right, It's Pretty Trippy At First, Other Than That Just Practice 3 Spikes As There Are A Bunch And Spend Some Time On The Last 20% As That Bit Is Pretty Tricky. Good Luck!
Cycles And Xstep
(CYCLES)

Cycles Will Flip Gravity Alot As The Next Gamemode Is Introduced Here, The Ball, When You Click It Flips Gravity And Flies To The Other Side, Just Practice The Feel Of It And You Will Get Better, There Is A Rocket At Around 50% That Cosntantly Flips Gravity This Is Very Weird To Get Used To And You Will Die Here Many Times.
2 Comments
Mastermaxify  [author] Jan 7, 2018 @ 1:07pm 
lol i forgot i made this
Barkells Jan 5, 2018 @ 4:47pm 
bloodbath?