The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Stronger Alduin
   
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8 feb, 2012 @ 5:58
8 feb, 2012 @ 23:14
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Stronger Alduin

Beskrivning
*SPOILERS!!*

Makes Alduin more stronger for the fight in Sovngarde by giving him more health and a few new attacks, thus making him more challenging.

EDIT
Specifics of the mod:
- Alduin (final boss version) has increased offset health from 1700 to 6800,
- Alduin (all versions) now have three new attacks: Disarm, Marked For Death, & Sparks (with a damage increase)
- Alduin (all versions) height increase from 1 to 1.2 (I'd love to make him larger but this causes issues in the final boss battle)
- Alduin (final boss version) can call in a storm. In Sovngarde it does look a little weird due to the different skyboxes, but it does help to set the mood
- If he's still too easy just comment below and I might make another mod where he's even tougher
62 kommentarer
Salad 10 jan, 2023 @ 23:03 
Glitches and straight up makes alduin unkillable
EriCNBLUE 27 apr, 2020 @ 8:44 
agree, because if final battle, need make him able to summon 2 dragons, fire dragon and frost dragon to fight with him.
Tzardonic 10 apr, 2017 @ 21:43 
make him able to summon other dragons to fight with him
☯﷽☯ 3 okt, 2016 @ 20:17 
make the alduin like the one from the nine divines with red wings and darker looking and he has a way better meteor storm and after it is done a big ass meteor comes down and it is big i could not belive it when i saw it
Itsuko 31 jul, 2015 @ 20:55 
it was like eating a sweet roll seriously i want this to be right up there with darksouls.
G20 14 okt, 2014 @ 5:45 
Hi F&R
I recently added this to a suitable collection too
With respect
http://steamcommunity.com/sharedfiles/filedetails/?id=191211343
You might like to lend your thumb there too ;) the more liks the better hey
SausageSnacks 28 sep, 2014 @ 23:29 
what does the size bug do?
Sun Stealer 30 apr, 2014 @ 9:38 
Is there a way to undo the effects of this glitched permanent debuff?
AzraelMuad-Dib 26 okt, 2013 @ 1:40 
Yes, I thought he seemed a bit underpowered for Nirn's version of the flippin' Antichrist. Thanks for the mod. :)
troyepetersen 20 sep, 2013 @ 16:58 
Marked for death?! That shout is seriously bugged. It never wears off, ever, and subtracts 25/50/75 (depending on 1/2/3 words) armour PER SECOND for 60 seconds. If you are hit by that, you armour will decrease by 1500/3000/4500 PERMANENTLY after the full 60 seconds, and negative values work just like positive values; ie at ~ -4k armour, you will have ~ -480% damage resistance, meaning you take ~5.8x damage! While that certainly would make the fight harder, it would also leave you permanently weakened for the rest of the game!
AND it stacks with itself. If you're hit a second time, you're going to lose ANOTHER 1500/3000/4500 armour! That's why it's so effective when used on enemies, but might be viewed as ineffective by some players. For the first few seconds it doesn't do that much, but after a full 60 seconds, it does ridiculous amounts of debuffing.