Total War: WARHAMMER

Total War: WARHAMMER

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More Time for Bonus Objectives (For Completionists)
   
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Marcadores: mod, Campaign
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27 out. 2016 às 3:34
14 ago. 2017 às 16:00
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More Time for Bonus Objectives (For Completionists)

Numa coleção por [WP]Slavyk
LOREHAMMER - Version Française Intégrale
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More Time for Bonus Objectives (For Completionists)

Please rate it if you like it, and even if you don't, just give your opinion, thank you :-)


UPDATED.
-Updated for Norsca DLC
-Now fully compatible with Wood Elves & Bretonia DLCs

This should be compatible with most other mods

Do you feel restricted when you want to do all the secondary objectives during the main campaign?
Will a successfull confederation make you pass thought the next chapter without letting you the time to complete the secondary objectives? Well, this mod will give you twice the time to complete your "to-do" list.


Why this mod?

The main campaign is divised in Chapters where you have a main objective (ex: capture or sack 2 cities) and 5 secondary objectives.
If you want to do all the secondary objectives you have to restrain yourself from expanding or looting in order to stay in the same chapter.

What does this mod exactly?

With this mod activated, the amount of required captured or sacked cities to get to the next chapter is doubled.

The mission needed to complete a chapter has been cut too, when you needed 3, 8 and 15 accomplished missions before, you will need only 1 now.
27 comentários
[WP]Slavyk  [autor] 28 out. 2017 às 3:46 
Tropicdragon 27 out. 2017 às 11:17 
Could you maybe make a similar Version for Game 2 Mortal Empires Campaign?
[WP]Slavyk  [autor] 14 ago. 2017 às 16:02 
Just corrected it, but you need to restart the campaign for those factions (Chaos and Beastmen). Thank you for the report :)
Freelmeister 14 ago. 2017 às 15:39 
Thanks so much!
[WP]Slavyk  [autor] 14 ago. 2017 às 15:34 
Weird, I will look into that.
Freelmeister 14 ago. 2017 às 4:35 
Am I missing the point of this mod? It was exactly what I was looking for in my Beastmen/Chaos campaign on paper but the sack/raze chapter objectives are still 4 for both of those factions. The secondary are unchanged as well. :SkullNBones:
Velovar 27 fev. 2017 às 17:12 
Fantastic! Thanks a lot!
[WP]Slavyk  [autor] 27 fev. 2017 às 17:10 
Mod updated for Wood Elves & Bretonia DLCs.
[WP]Slavyk  [autor] 18 fev. 2017 às 14:14 
Yeah I will fix it for the next release (Bretonia 28th february)
Velovar 17 fev. 2017 às 14:13 
any luck with fixes? Imo this is most needed mod.