This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Vestige of the Past
Platforms: PC
Languages: English, Czech, Russian
Players: Single-player
Dec 29, 2016 @ 5:31pm
Mar 16, 2017 @ 7:09am
Recent Announcements View All (12)
How does the alcohol work?
Pre-Alpha content
  • Test the game with real non-biased players (both gameplay viability and QA testing)
  • Gather feedback from those players
  • Gather gameplay data (what people are actually doing in the game)
  • Allow those excited about the game to support us both in development process and financially

In the background, there will be countless objects, among which there are 100+ usable items like food, drinks, clothes or kitchen equipment.

You will be able to test all the stats that affect your character - hunger, thirst, temperature, poison, alcohol and what we temporarily call awesomeness - the thing that mirrors your status in the society. In sandbox, it will be basically your level. The higher the level you will be, the more things you will be able to do.

We are working on 6 short and basic quests for the Pre-Alpha, just to test out functionality and to give you a sort of a tutorial. Don’t expect anything elaborate at this stage.

Additionally to all these features, we’ll have day&night cycle, sleeping, trading and simple clothing system. Basic sound effects and background music will be included.

Once again, this version will be for enthusiasts only! Look forward to it only if you expect crude, buggy and basic game in its infancy. Or if you want to support us and you don’t really wish to try the game at such an early stage.

Release date: Early Access: Spring 2017

Vestige of the Past is a an open world game in which you are exploring an immersive world of alternative presence and trying to survive in an almost familiar but oddly different place. What is behind that contrast between what your eyes are telling you and your gut feeling? Well you will have more pressing matters to worry about at the beginning.

First you will need to learn how to survive and make decisions that you might not be proud of. Or perhaps you will take such decisions you won’t need to be secretive about. It’s all up to you. Either way, you will be the one who will have to deal with the consequences.


The entire world is a sandbox in which you start with nothing. In order to survive and progress in the game, you need to work your way up, using the wide variety of detailed, fun game mechanics and mini-games at your disposal.

You can also immerse yourself in captivating Story mode in which you will uncover the true nature of the world you live in.

For Vestige of the Past we have created a unique city using hand modelled buildings based on their real counterparts in Brno (Czech republic) and its surroundings. We are building the game predominantly on our own assets. Combined with well-planned city layout, this not only creates astonishing atmosphere, but also makes navigating through it a piece of cake. That will come in handy as you will be able to explore many interiors with functioning useful businesses like supermarkets, gas stations, restaurants, auto repair shops and so forth.

Of course all of that is only a background for a vibrant society, much like the real one, and you will need to earn your place in that community. Every character you meet has his own individual set of characteristics which will make each of them unique. You will need to discover and take advantage of who they are in order to build the best possible reputation for yourself. If you do it right, you will get better deals, find more lucrative jobs and be entrusted with complex and interesting quests.

There will be dozens of different career paths for you to chose from. Just for example, you can work:
  • In a fast food
  • On a farm
  • As an auto mechanic
  • As a hunter
  • As a fisherman
  • As a delivery boy
And much much more...

Survival is not the only important aspect of the game: having fun and expressing yourself are key, too. Therefore we are working hard to create a customization system so you can express yourself in the game. You will be able to equip your home and office, customize your car and, of course, your own character.

What to expect from the full game?

Our current focus is a singleplayer sandbox for Early Access and Story mode for the release version. We would love to prepare a multiplayer gameplay and if the reception of the game is good, we will definitely explore this option.

This is a preliminary list of features we are working on or are planning for the full game at this moment. The list is not final, the lineup of features will be broadened based on the Community’s feedback. Some of the points were described in the Gameplay paragraph. We will make an update later on in which we will describe these points in more detail.
  • Captivating story mode
  • Addictive Sandbox playground with engaging quests
  • Customization of your character and the environment
  • Vibrant city and lovely countryside with endless possibilities
  • Realistic driving physics along with detailed and refined car model and its destruction
  • Trading system
  • Dozens of different jobs
  • Leveling system
  • Unique characters with their distinct set of characteristics
  • Reputation system
  • Dynamic and logical object spawning
  • Unique inventory system
  • Intricate food and drink system
  • Visually evident objects’ condition
  • Hand modelled high detailed buildings
  • Large number of accessible and functional interiors like supermarkets, gas stations, restaurants and so on
  • Dynamic weather and seasons
  • Elaborate temperature system
  • Smart traffic system including an easy to use public transport


Vestige of the Past is built on the Unreal 4 engine. This allows us to deliver high quality gameplay, graphics and detailed features.

Take pride in being part of the game’s development

We want you to be part of the game’s development! That is why we will be holding polls in which you will decide the direction of the game’s evolution. We already have a sizable chunk of the world prepared and it will be you who will tell us what parts of the map we will be working on next.

And that won’t be the only aspect of the game you can influence. We want the game to be the best possible and we know we can only do this with your help. Therefore, you, our players, will heavily influence Vestige of the Past. How? Simply. We will read all the feedback you send us and implement everything we possibly can.

Take your part in creating something great!

A few words about developers of Vestige of the Past

We are a team of few dedicated indie game developers from Central Europe. Like many other Czech game developers, we are based in the city of Brno. Our first released Indie game was Frankenstein: Master of Death.

In addition to developing games, we are also supporting the growth of Game Development in Brno by organizing a number of different events including Game Access, a successful international developer’s conference in Brno.

As Fineway Studios we are a proud member of GameDev Area[].

What is going to be in the Early Access?

We plan to release the Early Access in Spring 2017.

It will be the Sandbox playground which will offer you a sizable chunk of the map including the poor district, countryside with a dam and a “national park” which is a beautiful enclosed forest full of animals.

Now what can you do there? First of all you can explore every single corner of it - both on foot and in a car. If you do so, you will find a lot of stashes full of interesting loot. That loot will help you survive and find an interesting job in never before seen fast food simulator or as a farmer.

The game will already contain vehicles including traffic, basic leveling system, dynamic items spawning, unique food and drink system, visually evident condition of items including the possibility to check items in your inventory from any angle, full day and night cycle and our intricate temperature system.

Visit our website on and don't forget to follow us on Facebook and Twitter!
Popular Discussions View All (27)
Feb 27 @ 7:16am
Dead ?
Jul 26, 2017 @ 2:16am
About PRICE...?
Project First Contact
Aug 2, 2017 @ 6:06am
Questions on Story!
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caveman95 Mar 18 @ 12:56pm 
when is the full game being released? as i am very excited to be playing this game as it looks and sounds like a survival game i can get very involved in and enjoy deepl. Also will there be a system where we get arrested for if we do something illegal like rob a store if we have that choice or have a job that we can play as a criminal?
Nsan Mar 6 @ 12:38am 
@Jiri, i understand the situation ! Just don't forget we are here. We like what you do. We will help whenever you ask for. We won't let you down !
Consider coming to the Discord you allowed us to create ( ) to chat, send screenshots, etc.
Jiri[FWS]  [author] Feb 16 @ 1:59am 
@Nsan: We understand that there are some people who would be happy to help us in any way they could and we appreciate it a lot. On the other hand we know we can't deliver what we want in reasonable timeframe considering we would take your money. We prefer to stabilise our situation, earn some money elsehow and then do it properly without making people rightfully angry.
MinT Platinum Jan 30 @ 10:36am 
I'm very excited to play this game, even in early stages. Is there a type of support page where we can help you guys out and in return get a "pass" to the game once available?
Ghost Jan 30 @ 2:12am 
when can we get pre alpha
Bret Jan 24 @ 10:58am 
Will the pre-alpha be open or closed? and how do we sign up?
Mrs Oddbod Jan 23 @ 2:50am 
Can’t wait for this game it honestly looks amazing keep up the good work guys
Nsan Jan 17 @ 8:33am 
@Jiri : How many of you work on Vestige ? And how many people do you need to make it happen ? It's sad your struggling to work fast on the game, but you can count on us to support you ! I know you said you wouldn't do a crowdfunding campaign to raise money, but we feel trapped we can't help you ! A lot of us are willing to help !!! Is there anything we can do ?
Jiri[FWS]  [author] Jan 17 @ 5:35am 
@Nsan: I'd say we have about 75% of the first playable pre-alpha version actually, the real issue is what I hinted earlier. At the moment, we have very little capacity to work on the game. We are not abandoning it in any way though. If we wanted, we could force it and release pre-alpha, but we don't want to do that until we secure enough man-power to move the game forward in reasonable pace and actually do something with the feedback we will receive. Only then we intend to release the pre-alpha and from that moment on, the development must be swift. So basically we're commiting our time at the moment to gather the strength to do just that.
Nsan Jan 13 @ 12:14pm 
@Jiri[FWS] ; if you have to put a percentage from 0 to 100 of work done beforethe first playable alpha build, what would it be ?
Vestige is a game i'm looking for. It might not happen before end of the year, but hey at least you're still on it ;)