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Could you send me a friend request? I'd like to ask a few questions!
you can set a default UV Map pretty easily with blender by following my last commentary.
name.fbx: error Processor ´ModelProcessor´ had unexpected failure!
This is required to import assets.
On blender, for each mesh:
Go in Edit mode
Select all face
Press U
Choose Reset
it will set au default UV for the mesh.
For more advanced use of UVMapping you can follow this guide: https://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/UV_Map_Basics
My email: green127.studio@gmail.com