This is a concept or project early in development

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EverFeud - PVP Arena and Battlegrounds
Platforms: PC, Mac
Languages: English
Players: Multi-player
Aug 30, 2016 @ 4:06pm
Aug 31, 2016 @ 4:16pm
Recent Announcements View All (1)
Eviroment progress
An arena, and Battleground styled multi-player PVP game set in a fantasy world where might and magic hold sway.
Each player is able to formulate their own strategy and customize their player to their play style in order to ensure victory over the competition.
This game is highly competitive and will be sure to always bring a challenge, even for the most die-hard PVP player. Built by PVPers for PVPers.

Visit for latest update and videos.
We welcome comments and suggestions
Popular Discussions View All (2)
Sep 2, 2016 @ 12:36pm
Community Requested Features
Aug 30, 2016 @ 4:10pm
Programmer/Lead Dev Intro
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EverFeud  [author] May 4 @ 7:18am 
Hi all, we have been delayed due to a bout of Pancreatic cancer, but are back running at full steam again. There is a vid on our YouTube channel showing the BGs, and we are working to get a combat vid in July
EverFeud  [author] Sep 2, 2016 @ 12:49pm 
Please watch the video with the audio on, it will help with the confusion that seems to be happening. You will then understand it is a tour video showing the arena environments that have been created. We are only 3 months into development, and writing a propitiatory backend for an MMO with full integration with a website, takes time. The next video will show some of the Battlegrounds, and the third one will have combat.
EverFeud  [author] Sep 2, 2016 @ 12:34pm 
I would like to add that this is in the "Concept" area of greenlight. So that would automatically imply that this is not a finished product. We are here trying to get feedback (wishlist, and desires) from the PVPers so we can make a great game.
Chaos Sep 2, 2016 @ 1:10am 
The game is in an early pre-alpha state. We're still building and adding many features, including the combat system. We're reaching out to the community to get feedback. For the moment we're building character and arena assets which is what we are showing. As combat becomes available, we'll show that as well.

Controls currently are done via keyboard or mouse, whichever you prefer, very similarly to many MMO games. However if there's a particular method of control you'd recommend, please share!
Chaos Aug 31, 2016 @ 11:15am 
Good point! We're in the early pre-alpha phase so this is something I can certainly ensure makes it into the Alpha phase. Thank you for the feedback it's been added to my list of fixes!
ReallyMadHobo Aug 30, 2016 @ 11:02pm 
The idea of the game is cool but I'm not playing a game if I always have a mouse on my screen and at any point I could click out of the game.