Last Will
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Last Will [Walkthrough] [100% Achievements] [Eng]
От LastNonak и соавторов
Please use this guide only if you`re in a desperate situation. Everything in this game is perfectly solvable. It just needs time. But if you`re really stuck and you know no way out, then i`ll explain everything here in this guide! 🔑

Hope i can help!
-LastNonak-
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WARNING
This guide contains a massive amount of spoilers. The puzzles aren`t that hard. Only use this guide in case you really can`t figure out the solution and if you have no clue where to continue. Please use this guide only in case of an emergency. It`s always funnier to figure things out fo yourself!!!

This guide explains how to get all achievements and works as a complete walkthrough. Because all puzzles are randomly generated i will only give you the method on how to solve the puzzle the easiest way possible. Hope i can help ^^

Don`t get consumed by despair guys ;)


Entrance Hall [EPISODE 1] 🔑




















Difficulty: ★★★
Length: ☂☂☂

🔒 Goal: Enter the 3 correct codes in the main hall.

⓵ [1] Find all 3 cube-codes. They are randomly scattered throughout the room. Write the 3 codes down (which cube is filled and NOT which are empty!). You should have 3 4-digit-codes after that (f.e. 2424)

⓶ [2] Go to the balcony hallway and look at the paintings. Each painting has a 5-digit lettercode underneath it. Start with the far left and look at your first code. The first digit of our example-code is "2". Write the second letter of this painting down. The second digit of our example-code is "4". Write down the fourth letter of the second painting. Continue with that and you´ll get 3 different 4-letter codes.

⓷ [3] These codes have to be entered into the devices in the main hall. After that the door will open and you`ll be able to continue.
All possible Codes are listed underneath (for speedrunners i guess): I will update this list every now and then. If you got a different code, info me and i`ll add it to this list!

ACES
ACID
ADAM
AMOR
BEES
BOOK
CANE
COAL
DOOR
ECHO
ENVY
FIRE
FISH
FIVE
GOLD
HALF
HATE
HOLE
HOPE
KEYS
KISS
LIAR
LONE
LOVE
LUST
MARK
MOON
NAME
PAIN
ROOT
ROPE
SAND
SHIP
SNOW
SOUL
TIME
TORN
WIND
WORD
ZERO

Congratulations



Episode 1 : A warm welcome
Complete the entrance hall ✓


Study Parlor [EPISODE 1] 🔑



















Difficulty:
Length:

🔒 Goal: Open all butterflies in the butterfly showcase

⓵ [1] The butterfly showcase is located either in the front room or near the exit door. Those butterflies must all be opened to move on. In the front study parlor room and in the back study parlor room are 4 different buttons. Each of those opens a different butterfly set. This puzzle is absolutely randomly generated, that`s why i can only give you hints on how to do this fast!

⓶ [2] You don`t have to write down which button does what... but look if open butterflies decreased or increased after you clicked one button. Increase as much as possible. Then you`ll get to the answer somehow. Also look out for butterflies which can only be activated by only one button. Then you`ll be able to figure this puzzle out without any problems ^^

Congratulations


Episode 1 : Spread your wings
Complete the study parlor ✓




Office [EPISODE 1] 🔑



















Difficulty: ★★★★
Length: ☂☂☂

🔒 Goal: You`ll need the bronze, iron and gold key and use them all at the table

⓵ [1] You see the drawer below the magic-poster? There`s only one of them that can be opened! There`s nothing inside? Well then, turn the wheel at the office table a bit to the left and then look inside the drawer again. Do this again and again until a gold key appears in the drawer. Attention: You can`t turn the wheel if the drawer isn`t fully closed. So close it before turning the wheel!

⓶ [2] Use the gold key with the table and the locked cabinet next to the previous gold key will magically open. Now do the same thing (turning the wheel) again until you get the iron key. Use the iron key with the middle table keyhole. Now only the third key is left - and really - there`s not much difference in what you have to do now.

⓷ [3] A secret entrance will open up behind the bookshelf. Behind the bookshelf is again a drawer where you have to do the same thing a third time! Turn the wheel and the last key should appear in the drawer. Take the last key. Use this key also at the table in the middle of the room and exit the office after the exit door opened.

Congratulations



Episode 1 : Steer your fate
Complete the office ✓




Library [EPISODE 1] 🔑



















Difficulty: ★★★
Length: ☂☂☂☂

🔒 Goal: Our goal is to push certain books in the right order into the bookshelf

⓵ [1] You have to type a certain name on the typewriter (the complete name from the burned paper in the fireplace). Each book has words with capital letters. If you push one book with the capital letters CID inside, CID will also appear on the typewriter

⓶ [2] The name you have to spell is random (half is in the fireplace... the rest is written in the book on the table). If you pushed a wrong book inside you can reset all with the lever which is located on a random pillar in the main hall.

For the example "Margereth" you would have to push the books in this order: Master of Archery vol. 2, Roses of Green, Electrical Rudimentary Education and the Theory of Humanity

Here`s a list of all possible names. If you have more for me to add, tell me:

Alexandra
Annabelle
Catherine
Christabel
Cordelia
Eleanor
Evangeline
Josephine
Julianne
Marianne
Margereth
Nicolle
Rebecca
Rosemary
Valentina

Congratulations




Episode 1 : Literacy of the heart
Complete the library ✓




Rec Room [EPISODE 1] 🔑



















Difficulty: ★★
Length: ☂☂☂☂

🔒 Goal: Place all the chess figures correctly on the chess board to open the exit door.

⓵ [1] Arrange all figures on the chess board so that they don`t overlap. The queen f.e. blocks every block horizontally, vertically and dioganally from its standing place. It`s all according to the normal chess rules.

⓶ [2] Check if you got the right pattern by pushing the button on the balcony. If you got one wrong, the mistake will light up in red. If you did everything correctly the door will open and you`ll be able to continue. All possible solutions are shown in the screenshots below:













Congratulations


Episode 1 : Check and mate
Complete the chess room ✓




Hallway [EPISODE 1] 🔑



















Difficulty:
Length: ☂

🔒 Goal: This is one of the easier rooms despite its rarity. Our goal is to power each of the three valve boxes with steam in the valve system. If all are powered, the exit door will open.

⓵ [1] First of all, pick up the pipe that`s hidden somewhere in the passageway (it`s in a random location). Then insert it in the middle of the valve system

⓶ [2] Now you have to open exactly 3 valves in order to get steam to every box on the top of the valve puzzle. This puzzle is completely random again, so i`ll list all possible solutions i`ve come across below here! (see screenshots):












Congratulations


Episode 1 : Inside the walls
Complete the passageway ✓




Dining Hall [EPISODE 1] 🔑

















Difficulty: ★★★★
Length: ☂☂☂☂☂

🔒 Goal: Our goal is to put all the scattered items on the table according to the notes which are randomly placed throughout the whole dining hall.

⓵ [1] First of all pick up all the stuff you can find (you should find these items: Whiskey, Wine, Bird Cage, Water, Tea, Knife, Hourglass, Compass, Rum and the Crystal Ball. They are all at random positions in the rooms, so i can`t really help you with that. Just concentrate and don`t miss any of those items.

⓶ [2] Find the paper inside the mouth of the bear carpet. Next open up the drawer of the horse statues. Turn them in the right direction according to the clue from the bear ("four corners of the world"). This appears to be also randomly generated too. Take the last items out of the drawer

⓷ [3] Cut the painting above the statue puzzle with the knife. You`ll get your last piece of paper you need to solve the dining hall puzzle

⓸ [4] The dining hall puzzle is also randomly generated and it`s too much work for me to find every possible combination... so i can`t help you much with that. But with all the clues the puzzle should be really easy now. Another tip would be writing all info you have on a piece of paper. After you placed all the stuff the exit door should open. If it doesn`t open, then you made a mistake ^^

Congratulations




Episode 1 : Same procedure as every year
Complete the dining hall ✓




Guest Wing [EPISODE 1] 🔑



















Difficulty: ★★★★★
Length: ☂☂☂☂

🔒 Goal: Our goal is to put all 8 items in the right order on the main table which is located in the front of the hallway. When all 8 items are correctly placed, the door will open.

⓵ [1] Look through each room and collect every item you can find. All 8 items are randomly placed inside those rooms. Also crouch and look below objects (like the bed). Often those items are hidden at some nasty places.

⓶ [2] Okay guys. This is it, took me a while to figure that out, but here is the solution: In every room are 4 picture codes located (3*5). Let`s call the first room with the black colours R1, the second room with the black colours R2 and the room with the red colours R0.

Let`s go into R0 first. Choose a direction you want to look at and draw the red pattern (3*5 pattern) down onto a piece of paper. Go into R1 and look in the exact same direction as you did with the red pattern. Edit the black code to the previous red one and you get a letter consisting of red and black (still 3*5). Nothing should overlap here, if it overlaps you did something wrong.
Go into R0 again and look at another direction and draw down the next red pattern. Go into the same room (R1) again and add the black code to the red one again. You`ll get another letter. Do that for all 4 directions and you`ll get a 4-letter code.

Now you have to do the same thing with R2 too. You`ll get another 4-letter code. The 4 letter code should always start with the wall on the opposite side of the entrance door, then to the right of the entrance door, entrance door side and left of the entrance door. You`ll get 2 4-letter codes (Here`s an example: PERS ESCA). Now you have to do combine both letter codes into an english word. This part shouldn`t be too difficult

⓷ [3] Look at the first letters of your items. It should be possible to spell the solution code with these 8 letters. Place all those items now in the correct order on the table in the hallway: If the code is "Escapers" place the item with the first letter "E" at the far left, and so on. If you have two items with the same first letter, it`s irrelevant on which position they are placed. These are the different codes i`ve come across:

CARELESS
CLEAREST
ESCAPERS
RESPECTS
RESTLESS
SCARLETS
SPECTRAL
SPECTRES
STEALERS

Congratulations


Episode 1 : Be our guest...
Complete the guest wing ✓



Game Room [EPISODE 1] 🔑



















Difficulty: ★★
Length: ☂☂

🔒 Goal: Our goal in this room is to find the key and exit the room by using it!

⓵ [1] Okay, our first step is to collect at least one light bulb from somewhere in this room. Should be lying somewhere around on a random position. Find it first, it`s of utmost importance

⓶ [2] Okay, here we go. Use the light bulbs on the paintings. In one painting a 4-colour-code should appear. Write the 4-colour-code down. The position of this code is random, but you`ll figure out eventually. All i know is, that it`s somewhere near a light where you can use the ultra-violet bulb on. I`m sure you`ll find it!

⓷ [3] Now we have to take a look at the billard table and relate each colour with a number from the balls. Enter this code into the safe and you`ll get the key you need. Now the only thing you haven`t done yet, is using the key in the keyhole in one of the picture frames. The position of this keyhole is random too. It`s somewhere in the room though. It`s not that good hidden, so i`m sure you`ll find it. Use the key and the door will open, making it possible for you to exit the room

Congratulations



Episode 1 : Sit back and relax
Complete the game room ✓




Archives [EPISODE 2] 🔑



















Difficulty: ★★★★
Length: ☂☂☂☂☂

🔒 Goal: Get the key out of the pool behind the glass in the lower archive area! Just fill water in the pool by using the valve next to it

⓵ [1] Click on all the lamps and write down the different letters that appear. You`ll need to construct solid english words with these (these are called "Anagrams"). It doesn`t matter if the word only consists of 4 of those letters or if it includes all 9 letters. But it HAS to contain the letter in the middle!
For each word you enter the water level will rise getting you a step closer to the key. A long word lets the water level rise more than a short word. Try to find as many as possible and the key is yours

⓶ [2] Take the key from behind the glass and use it on the keyhole in the upper archive area. The keyhole is usually positioned in an empty painting. The exit door will open afterwards

Congratulations


Episode 2: Fluids in many languages
Complete the Archives ✓





Old Tower [EPISODE 2] 🔑



















Difficulty: ★★★★★
Length: ☂☂☂

🔒 Goal: Our goal in this room is to place all the 5 different items on the 5 tables located in each area of the tower

⓵ [1] First of all collect all 4 items you can find. They are located in all of the different areas, at a random location... naturally. Each of those items can be weighed in the scales at the lowest level of the tower. Just take the item you want to weigh into your hand and click on the scales. This step should be no problem

⓶ [2] Read the letter in one of the areas which will tells you the date the letter was written /f.e. 4th of May 1887). This date is the code for the safe.
Beware! Notes all around the room change this code drastically (maybe one tells you to change a 0 to a 5; or a note could tell you to lower all numbers by one). In that matter you have to change the date from the note (f.e. 1887 to 5776). Or if the note says "What brings us light" you`ll have to weigh the lighter ;) There are probably many other possible puzzles, but these were the only ones i came across until now. Grab the fifth item out of the safe afterwards

⓷ Weigh all 5 items in the lowest area of the tower. Now sort the items from lightest to heaviest. The heaviest must be placed on the lowest area and the lightest on the highest area of the tower. Place all the items on the correct spots and the door should open!

Congratulations


Episode 2: Towering responsibility
Complete the Old Tower ✓







Storage Cellar [EPISODE 2] 🔑



















Difficulty:
Length: ☂☂

🔒 Goal: Our goal is to light some lamps!

⓵ [1] First of all collect the red dust from the table next to the big room. Using the red dust on a lamp will make it light up in red. This must be used on exactly one lamp

⓶ [2] Now you have to light the lamps which have letters with true sentences next to it and turn off the lamps on the tables next to the wrong statements. The statement which is unsure (you can`t give a correct answer) has to be lit in red by using the red dust from before. Be sure to count all the brooms and barrels and then this room will be no problem for you!

Congratulations


Episode 2: Never throw away
Complete the Storage Cellar ✓







Chapel [EPISODE 2] 🔑



















Difficulty: ★
Length: ☂☂☂☂

🔒 Goal: Our goal is to place all items in the correct order on the table again. That means, we first have to find all the items and then deduce the correct order of the items

⓵ [1] Collect all items from the chapel (should be 5 in total, completely random located in the chapel) You`ll have to search a lot, and search carefully. The items can be hidden in really nefarious places

⓶ [2] Now find all the notes which are randomly located in the chapel. They show you the right order you have to place the items in. If the note with a I tells you stuff about toy cars, the toy car must be placed on the first spot of the table. If the note with a II tells you stuff about books, the book must be placed on the second spot of the table. Place all the item in the correct order on the table (order is completely random again, but you`ll figure this out with no problems!)

Congratulations


Episode: Lest we forget
Complete the Chapel ✓





Dark Room [EPISODE 2] 🔑



















Difficulty: ★
Length: ☂☂

🔒 Goal: Our goal is to develop 3 pictures and place them on the table in the back dark room...

⓵ [1] First find a blank picture randomly placed in the room. That should be the easy part... really... it is the easy part. Sometimes the blank picture is located in the fridge, so take care

⓶ [2] Now you`ll have to develop the picture. Turn off your light in the inventory (if you have it on) and use the red bulb - which is located somewhere random in the room - on the lamp. Then you`ll have to use the blank picture with the water boxes on the tables. I don`t know the exact order, but you have to use every fluid exactly once. At the end you should have a fully developed picture. If you developed it wrong, just take another blank picture and repeat the process - now differently. Repeat the correct development process 3 times and place all 3 fully developed pictures on the table in the other room. The next room will warmly welcome you!

Congratulations


Episode 2 : Alone in the dark
Complete the darkroom ✓






Wine Cellar [EPISODE 2] 🔑



















Difficulty: ★★
Length: ☂☂

🔒 Goal: Our goal is to find the 3 different keys and place them near the painting in the wine cellar

⓵ [1] First of all find the 3 different statues that you are able to turn. On every statue the 4 different colours are arranged in a different order. You can turn the statues as much as you want though. Take a look at the cube in the extra room. On this cube every colour is associated with a different direction: North, East, West and South. Remember the colour of one of the directions.

⓶ [2] Now move all the 3 statues so that the colour you remembered faces the exact direction as on the cube. Now move back to the cube and collect one of the keys behind the colour you remembered. Repeat that with all remaining directions and you`ll have 3 keys at the end

⓷ [3] Now the only thing we`ll have to do is using the keys with the key holes in the wine cellar. You`ll sure find them. That should pose no real problem

Congratulations


Episode 2 : A taste for finer things
Complete the wine cellar ✓









Bunker Room [EPISODE 2] 🔑



















Difficulty: ★★★★★
Length: ☂☂☂☂☂

🔒 Goal: Our goal is to do some things in the room (flip switches and such things) and then the door will open. It`s one of the more difficult rooms, but you`ll figure out eventually

⓵ [1] Okay, first of all collect the red bulb which is located somewhere in this room (random position) and use it at the lamp at the far back of the room (the one hanging from the roof). Some kind of mysterious wheel should now appear at the floor. This wheel is turnable, so it has to be positioned correctly

⓶ [2] Now walk to the table at the front of the room. Use the paper on the table and decipher the morse code from the radio (should be a 5 letter code usually). Just concentrate and then it should be possible, really, morse codes are not thaaat difficult...

⓷ [3] Now you`ll have to read the other 5-letter-code on the table. This is the code of the word you just deciphered. F.e. if you have deciphered the code "PANIC" at the morse machine, the code to the left should say something like "QBOJD". Go to the wheel at the other side of the room and turn the wheel on the floor so f.e. the "Q" matches the "P; the "B" matches the "A". That should be pretty easy. The wheel should now be correctly positioned

⓸ [4] Now you`ll have to decipher the long message at the table. It should say stuff like "FLIP TABLE SWITCH ..." and so on. After you have completely deciphered the text, do the things the text says in the right order (from top to bottom!). This includes pushing buttons, opening or closing drawers and such stuff. This message is random, but it should be pretty eas after you`ve deciphered it. Will take some time though. Then the door will open

Congratulations


Episode 2 : I call top bunk
Complete the bunker room ✓








Greenhouse [EPISODE 3] 🔑



















Difficulty: ★
Length: ☂☂☂

🔒 Goal: Our goal is to move the plants in a specific order. Which order you may ask? Well, that`s obvious isn`t it? It really is...

⓵ [1] First of all go to the wall in the entrance area and read out the word consisting of 5 letters. Memorize the 5 letters! These will be important soon...

⓶ [2] Now all you`ll have to do is look at the note on the table in the greenhouse area. According to that note, there are some plants with the memorized letters in front of them. At the end you should know 5 plants and in which order you have to touch them. Turn the plants in the right order

Congratulations


Episode 3: Green Thumbs
Complete the greenhouse ✓





Pantry [EPISODE 3] 🔑



















Difficulty: ★★★★
Length: ☂☂☂

🔒 Goal: Our goal is to activate all three lights next to the door, but beware: The lights only activate under specific conditions though

⓵ [1] First of all collect all the items you can find in the pantry. Elementary is the tower. Each item stands for a number. You can read about the functions of the items by clicking on the note on the table: An Apple f.e. represents the number "1". A bucket with three apples represents the number "3". The fork has 4 teeth and represents the number "4".

⓶ [2] Now it`s getting important. Below the lights of the bulbs are specific numbers. The tower represents the multiplication sign. Create a mathematical calculation, the end score must be one of the three numbers though. Of course the tower must stand at position 2-4, because it multiplies the numbers behind it with the numbers after it. You can check the score you currently have (after you placed the items on the table) by looking at the place seen in the screenshot. If this number represents one of the numbers below the lights, click on the button next to it. The bulb will light up. Repeat this with all three numbers and the door will open!

Congratulations


Episode 3 : Pantry Raid
Complete the pantry ✓







Isolated Study [EPISODE 3] 🔑



















Difficulty: ★★★★
Length: ☂☂

🔒 Goal: Our goal is to use the machine in one corner of the room and enter all solutions to open the door

⓵ [1] There`s not much to explain here, really. Just try to find the machine that you see in the screenshot first. Then you`ll just have to find all puzzle pages (3 in total), which are randomly placed throughout the whole room and solve those word puzzles. The solutions have to consist of 5 letters. Here are all possible solutions i found:

DAVID
GRAVE
HEART
PEARL
PIANO
RIVER

⓶ [2] Enter all 3 solutions in the machine, everytime you enter a correct solution you should hear a sound. After you entered all 3 correct codes, the door will open with a loud creek.

Congratulations


Episode 3 : All work and no play...
Complete the isolated study ✓






Master Bedroom [EPISODE 3] 🔑



















Difficulty: ★★★★★
Length: ☂☂

🔒 Goal: Our goal is to use the device on one side of the room and enter the correct cards. After entering them, you should be able to continue your journey

⓵ [1] Read the note on the table and order the cards like it`s told. It`s pretty random, so i can`t explain this in detail here...
By the way: Multiple cards with the same number in the solution are a possibility.
Here are all possible solutions i`ve found up until now. If you come across a solution that is not listed here, feel free to tell me:

3 8 2 Q
K 4 J Q
2 3 10 10
3 2 8 Q

Congratulations


Episode 3 : Bitter-sweet dreams
Complete the master bedroom ✓







Conservatory [EPISODE 3] 🔑



















Difficulty: ★★★
Length: ☂☂☂☂

🔒 Goal: Our goal is to interact with certain items in this room in the correct order. The door will open by the sound of those items...

⓵ [1] Go to the lower hall and read the note (which is placed pretty obvious) carefully. It`s full of anagramms. Decipher it and be careful that you use every letter. Words are often combined (Hit the cymbalo = ITHHETOLMBYAC f.e.). But the letters are not messed up. There`s still some kind of structure cause you can devide this word into different sections (ITH HET OLMBYAC). When you got this structure the only thing you`ll have to do is decipher the words itself. This shouldn`t cause any problems. Btw. the word "metronome" can be also found in the conservatory puzzle... it`s positioned above the chimney.

⓶ [2] All you`ll have to do now is do exactly what the note says in the correct order. All music devices are downstairs. You don`t have to use all of them, only the ones which are mentioned in the note. The metronome is located above the chimney. That`s the easy part. Good luck with that

Congratulations


Episode 3 : Preserve and protect
Complete the conservatory ✓







Workshop [EPISODE 3] 🔑



















Difficulty: ★★★★
Length: ☂☂

🔒 Goal: Find the 3 gears and place them in the machine in the room at the center. After placing the gears and activating the machine, the exit will open

⓵ [1] First find the two gears which are hidden somewhere in the workshop (they are hidden really sneaky, so be careful). Don`t miss them

⓶ [2] Now you`ll only have to open the 4-digit-drawer in the big room.
Firstly listen to the tape of your grandfather which is positioned in one of the rooms. 4 words are different than what is written on the note in one of the rooms. Remember the 4 words which are written on the note, but not used in the tape.
Now take a look at the drawer next to the 4-digit safe. Inside there are all the 4 items which can be related to the 4 words from the note. Begin with the first word and take a look at the position of the related item. Repeat that with every item and transfer their positions into numbers (the lowest position in the shelf is number 1, the highest is number 4). Enter the correct code and you`ll receive the third gear. I`ll list all possible solutions for the safe puzzle below. If you come across a solution which is not listed below, tell me:

4431
4121
2413
2123
2141
3223
2332
2122
3212
2433
3421
3422

Now you`ll just have to place all three gears in the mechanism of the center room. Once this is done, turn the lever, start the mechanism and open the exit door

Congratulations


Episode 3: Benchmark to perfection
Complete the workshop ✓





Observatory [EPISODE 4] 🔑



















Difficulty: ★★★★★
Length: ☂☂☂

🔒 Goal: We`ll have to place the correct items on the carpets in front of the star pictures in order to continue

⓵ [1] Take a look at the star pictures and momorize them clearly. With star picures i mean the 4 big pictures next to the entrance. Move to the table and you see all 12 star constellations with its names on a piece of paper

⓶ [2] Now move to the telescope and enter the first star constellation (the picture from the far left). You can move the telescope by clicking below it. Move to the entrance room, turn off your lamp and check the total amount of light bulbs that are working. The order is irrelevant, just check the number and write it down. Repeat the same process with the other 3 star constellations and you should have a 4-digit-code in the end

⓷ [3] Check the items which are randomly placed throughout the observatory. Every item has a symbol on it with a mirrored number. Find the 4 items with the mirrored numbers of your 4 digit code and place all of them on the carpets next to the right star constellation. The door will open afterwards

Congratulations


Episode 4: The stars are right
Complete the observatory ✓




Gallery [EPISODE 4] 🔑



















Difficulty: ★★
Length: ☂☂

🔒 Goal: Our ultimate aim is to light all the 3 candles in the different rooms without them going out

⓵ [1] Let`s start by moving into the smallest room. There should be a picture frame there which you can move around at your own will. From one side the view is slightly different...

⓶ [2] Here we go. It`s kinda like a stealth game i guess. Hold the picture frame in front of you and look at the floor. Light the first candle and move to the next room. Beware: Don`t touch any of the invisible markings - which you can only see through the picture frame - or the candles will all go out. After lighting the second candle, move to the last room while always checking not to touch any marking. After the third candle is lit, the exit door will finally open

Congratulations


Episode 4: An eye for art
Complete the gallery ✓




South Garret [EPISODE 4] 🔑



















Difficulty: ★
Length: ☂

🔒 Goal: Our goal is to push the buttons in the south garret in a certain order to unlock the next room

⓵ [1] Okay, this room is really not difficult. Take a look at all of the 5 existing symbols and memorize them. Afterwards try to find the code paper. It`s randomly placed somewhere in this room, but it should pose no problem to find it

⓶ [2] Okay, now here we go. Find the column where each of your 5 symbols are present. According to the other note which is placed somewhere in this room you`ll have to start from top to bottom or... if the note says it, the other way around. Now you have the correct order of the 5 symbols. Press them as the code paper tells you to and you`ll unlock the next room

Congratulations


Episode 4: A view with a room
Complete the south garret ✓




Laboratory [EPISODE 4] 🔑



















Difficulty: ★★★★★
Length: ☂☂☂☂

🔒 Goal: Who would`ve guessed. Entering the right words will open the door

⓵ [1] First of all, collect all the items you can find. And i really mean all the items. There are a lot of them, grab everything that you can find.

⓶ [2] The second step is much more difficult. We`ll have to create 5 different words with the items we have. The first letter of each item is different, we have to find 5 different words and use them all at the table. But beware: Taking all items off the table will reset the puzzle. That means: Take the item and replace it with another item instead of taking them all at once. Finding suitable words shouldn`t be difficult here, you`ll find them soon enough. Here`s an example:

poke, pike, bike, bake, base
make, lake, sake, bake, bale
fast, past, pest, rest, best

After entering 5 different words, the door will open and you`ll be able to continue

Congratulations


Episode 4: Weird science
Complete the laboratory ✓




Transfer Chamber [EPISODE 4] 🔑



















Difficulty: ★★★★★
Length: ☂☂☂

🔒 Goal: Redirect the energy to the power units.

Okay guys, this is it. This is the final room. There`s not much i want to say about this one.
The puzzle in here is not that easy. Atop of that, there are different endings you can reach. They are all pretty obvious, so i won`t explain them in detail.


⓵ [1] There`s a note somewhere in the room that is absolutely mandatory in solving this puzzle. Find it. Then, solve the puzzle following these rules. I can`t give a detailed explanation, cause everything is random. This is how it works though (by using an example):

If the lever is turned into the upper position, the lever is activated!
If the lever is turned into the lower position, the lever is deactivated!

The note shows 3 numbers.
The first number represents the power of... let`s say energy box 1.
The power of energy box 1 can be redirected to fuse box 1 by pushing the upper lever.
The power of energy box 1 can be redirected to fuse box 2 by pushing the upper lever.
The power of energy box 1 can be redirected to fuse box 3 by pushing the upper lever.
If two upper levers of two boxes are activated, the power of energy box 1 is split in half and redirected to those two boxes.
If all upper levers of three boxes are activated, the power of energy box 1 is split in third and redirected two those three boxes.

The second number represents the power of... let`s say energy box 2.
The power of energy box 2 can be redirected to fuse box 1 by pushing the middle lever.
The power of energy box 2 can be redirected to fuse box 2 by pushing the middle lever.
The power of energy box 2 can be redirected to fuse box 3 by pushing the middle lever.
If two middle levers of two boxes are activated, the power of energy box 2 is split in half and redirected to those two boxes.
If all middle levers of three boxes are activated, the power of energy box 2 is split in third and redirected two those three boxes.

The third number represents the power of... let`s say energy box 3.
The power of energy box 3 can be redirected to fuse box 1 by pushing the lower lever.
The power of energy box 3 can be redirected to fuse box 2 by pushing the lower lever.
The power of energy box 3 can be redirected to fuse box 3 by pushing the lower lever.
If two lower levers of two boxes are activated, the power of energy box 3 is split in half and redirected to those two boxes.
If all lower levers of three boxes are activated, the power of energy box 3 is split in third and redirected two those three boxes.



Let`s go for an example (see graphic below). The first numbers of the note shows 20. Energy box 1 therefore has a power of 20. One of the fuse boxes also says 20 (that means 20 must be redirected to this fuse box!). Now you can redirect the whole energy of energy box 1 to fuse box 1 by pushing the upper lever. All the uppers levers of the other boxes should be deactivated, otherwise the energy will be split.
The second number of the note says 14 and the third one says 48. The last two remaining fuse boxes say 31 and 31. Therefore 31 must be redirected to each fuse box. We now split the 14 in half, so everyone of the remaining fuse boxes gets 7 by pushing the middle lever in both boxes. Then we split the 48 in half, so everyone of the remaining fuse boxes gets 24 by pushing the lower lever in both boxes. 7 + 24 = 31. The last two remaining fuse boxes receive 31 and the puzzle is solved!



First example

u = up (activated) d = down (not activated)

Note-------------Box 1------------Box 2------------Box 3

20----------------d--------------------d-----------------u

14----------------u--------------------u-----------------d

48----------------u--------------------u-----------------d

------------------31-------------------31---------------20

20---------------0--------------------0------------------20

14---------------7--------------------7------------------0

48--------------24-------------------24-----------------0



Second example

u = up (activated) d = down (not activated)

Note-------------Box 1------------Box 2------------Box 3

20----------------u--------------------d-----------------u

14----------------d--------------------u-----------------u

48----------------u--------------------u-----------------u

------------------26-------------------23---------------33

20---------------10--------------------0--------------- 10

14---------------0--------------------7------------------7

48--------------16-------------------16-----------------16




When all lights on the fuse boxes shine green, then you can choose one of the endings.
The following achievements can be achieved in this room:


I am a Gladsbury!
Reach Ending 1 ✓



The bloodline ends here
Reach Ending 2 ✓



Over your dead body!
Reach Ending 3 ✓



Are you okay there buddy?
Witness another player complete the transfer (multiplayer required) ✓





Congratulations


Episode 4: The heritage
Complete the transfer chamber ✓




Other Achievements
Pay some respect
Watch the prologue ✓



You`ll get this one by clicking on "New Game". If you didn`t get it, you can watch the prologue by selecting it in the episode-select screen.




Let the right one in
Open the first door in the mansion ✓



This one is quite easy too. Just solve your first puzzle and you`ll get this one immediately




Door Master
Open 50 doors ✓



You`ll get this achievement after you solved 50 puzzles. If you finish a game without restarting any episode you`ll have 20 rooms solved at the end. You can get this achievement by either repeating episodes (you`ll get different rooms, they are completely random and it`s really worth it; or by repeating the first room all over again - here you`ll simply have to rely on the Entrance Hall chapter).




Door Lord
Open 100 doors ✓



You`ll get this achievement after you solved 100 puzzles. If you finish a game without restarting any episode you`ll have 20 rooms solved at the end. You can get this achievement by either repeating episodes (you`ll get different rooms, they are completely random and it`s really worth it; or by repeating the first room all over again - here you`ll simply have to rely on the Entrance Hall chapter).




Good Listener
Listen to your first audio recording ✓



This achievement is theoretically missable, but.... it`s super easy. You`ll get this almost automatically. Just listen to a tape recording; one is f.e. in the dining hall in episode 1. You`ll probably find one ^^




Episode 1 : Down to the basement...
Complete a full run of episode 1 within the time limit ✓



Complete episode 1 within the time limit. You even have enough time to figure the puzzles out and if you`re clever enough you`ll get this achievement on your first try




Episode 1 : A sunday stroll
Complete the first episode with over 30 minutes to spare ✓



This won`t be too hard, when you finished all rooms in the first episode and know how they work. You will have enough time, but you need to know what you have to do in each room. If you are stuck in one room and you need to long, restart the time-game. If you use all your knowledge, you`ll get this achievement with no problems




Episode 2 : Onwards and upwards!
Complete a full run of episode 2 within the time limit ✓



Complete episode 2 within the time limit. You even have enough time to figure the puzzles out and if you`re clever enough you`ll get this achievement on your first try




Episode 2 : All about that basement
Complete the second episode with over 30 minutes to spare ✓



This won`t be too hard, when you finished all rooms in the second episode and know how they work. You will have enough time, but you need to know what you have to do in each room. If you are stuck in one room and you need to long, restart the time-game. If you use all your knowledge, you`ll get this achievement with no problems




Episode 3 : Reaching new heights
Complete a full run of episode 3 within the time limit ✓



Complete episode 3 within the time limit. You even have enough time to figure the puzzles out and if you`re clever enough you`ll get this achievement on your first try




Episode 3 : Are you Gladsbury to see me ?
Complete the third episode with over 30 minutes to spare ✓



This won`t be too hard, when you finished all rooms in the third episode and know how they work. You will have enough time, but you need to know what you have to do in each room. If you are stuck in one room and you need to long, restart the time-game. If you use all your knowledge, you`ll get this achievement with no problems




Episode 4 : I will have my will
Complete a full run of episode 4 within the time limit ✓



Complete episode 4 within the time limit. You even have enough time to figure the puzzles out and if you`re clever enough you`ll get this achievement on your first try




Episode 4 : No rest for the wickerman
Complete the fourth episode with over 30 minutes to spare ✓



This won`t be too hard, when you finished all rooms in the fourth episode and know how they work. You will have enough time, but you need to know what you have to do in each room. If you are stuck in one room and you need to long, restart the time-game. If you use all your knowledge, you`ll get this achievement with no problems




The true heir
Completed all 4 episodes within the time limit ✓



Here you`ll need to complete all episodes within the time limit. Do the episodes one by one. Use all the tips i gave you in the previous descriptions. Then you`ll easily get it!




Full house
Enter the mansion with a full team of four players ✓



Well, what can i say about this other than... either ask your friends to start a multiplayer game with you, or ask someone in the forum. That shouldn`t be a problem!




Did someone say Scooby snacks?
Complete any act with a full team in under 40 minutes ✓



Okay, this one shouldn`t be too hard either when you`re a full team. Just start a time-limit game and... you should also know what you have to do in each room if you want to complete it below 40 minutes. So that will most likely need a bit of preparation (having already played the Act). But apart from that, i don`t see the problem here ^^




Neat freak
Ensure no drawer, panel or door is left open in a successful multiplayer game ✓



For this achievement you`ll need to play a multiplayer game with a friend who also owns this game. Then play through an episode and leave no drawer, panel or door opened. If you open something, always close it again. And try to do the most things without even opening stuff (that means you can just skip some parts). Then you`ll probably get this achievement!




Hope my guide was helpful. Thank you ;)
Комментариев: 77
Levi 18 июл. 2024 г. в 10:14 
The 3 words for the entrance hall I used are

Comb
Love
Cold

Comb and cold are not in the lost so whoever posted the walkthrough. I hope they had the other 2 words to the list because it took me ages to find the word Comb. That is what brought me to the walkthrough in the 1st place lol but I found it on my own lol.
Axl Dread 15 дек. 2023 г. в 11:02 
Workshop @ Episode 3 : I had 2431 as locker solution.
AnarcoPunkRJ 1 авг. 2023 г. в 6:58 
Include BELL on Entrance Hall.
Black Fox 8 июл. 2023 г. в 14:00 
We've solved it randomly flipping switches. We only hear sounds, there are no lights. the sounds get louder as you get it correct.
Black Fox 8 июл. 2023 г. в 13:57 
For the transfer chamber, where the hell are the fuse boxes? we only see the boxes with the switches.
10 Jillion Bugs 15 июн. 2023 г. в 23:20 
lets say, hypothetically, my nuts, your jaw. you do the math buddy. please. quickly. the assignment is due monday and I don't know any of the answers
KAFLISZ 18 мая. 2023 г. в 7:39 
4143- workshop
KillerPuppy 16 янв. 2023 г. в 2:55 
The observatory is giving me so much trouble because i cant find the mirrored numbers.
Anyone know how to help?
JediMaster80 13 дек. 2022 г. в 12:33 
@Fabzzz - Every time I have gotten the Old Tower room, the note says this:

"It saddens me two inform you, that all you are looking four might make one think twice"
The Answer is right there in the note. 2411 (it says 1 twice so that's why the multiple 1's).

Not sure if there is a possible other solution to this safe, but in the dozens of times I've been through it, it's always been that (in spoiler).
fabz 13 дек. 2022 г. в 9:14 
Old Tower [EPISODE 2]. Cant open the case. Have this words in the note : "It saddens me to inform you,that all you are looking FOUR might make one think twice". Dont understand what should I do with that information. I understand that I have to change 1887, but dont know how