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First, you need to unpack the \Bundle\Data1.impak file using any archiver, such as 7zip, for example.
Then, navigate to the Definitions subdirectory within the unpacked files, find the rare_hats.xml file, and open it. This file defines which types of enemies can spawn with which rare hat and the probability of it happening.
In the file, locate any <Probability> node, set it to your preferred value, and copy this value to all other enemy types.
By default, the rare hats' probability is set to 0.01 (1%), which is quite unlikely. You can change it to 0.1 (10%), 0.2 (20%), or even 1 (100%) if you prefer.
After making the changes, save the file and pack all the contents of the Data1 folder into a zip archive. Change the extension from .zip to .impak and replace the original file (don't forget to make a backup in case something goes wrong). Finally, start the game.
In my experience I've been getting a rare hat after ~40-50 tries. Though most of the hats you can get from the allarm spawner doors bots. Hope that makes some things clear.
I've personally have been trying to get it on "Safe & secure" mission, since (as i've seen) it has 100% chance of spawning a scrappers sniper, however it only spawns 1 per mission on every difficuly. If there's a mission with more scrapper snipers or if they can, possibly, spawn from the doors on some mission i would like to know.
Also I have every hat except Cowbot hat (& mustache but they're unobtainable).
Thank you for the guide it was really helpful.