Temporal Temple

Temporal Temple

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Does it stack?
By Alphalight
Temporal Temple has plenty of items to collect, some stronger, some weaker, some debilitating. However, for certain items, getting more than one or two won't provide a greater bonus.

This guide's purpose is to compile each item into one list, denote the bonuses and penalties they incur on the player, aswell as, of course, identify the items that do and do not stack.
   
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Arcane Clock

EXTRA SECOND FROM BONUSES!
Does stack.
  • Adds 1 second for every Arcane Clock.
  • Maximum 5 useful clocks, for a total of 10 seconds per pick-up.
Dual Wield

“AUTO FIRE + EXTRA PROJECTILES!”
Does stack.
  • Makes every weapon automatic.
  • Increases weapon innaccuracy exponentially per each Dual Wield.
  • Stacking increases potential projectile count by 1 per Dual Wield.
Graverobber's Shovel

“LOOT CHANCE UP!”
Does stack.
  • Each Graverobber's Shovel adds 1 Luck.
  • Maximum 15 Luck.
Happy Heart

“HEALTH UP!”
Does stack.
  • First Heart gives +4 max HP.
  • Every Heart after the first gives +2 max HP.
  • Can stack up to a total of 10.000 max HP.
Legal Mushroom

“SECOND CHANCE!”
Does stack.
  • Prevents death once for each Mushroom.
  • After one mushroom is consumed, max HP is decreased by ¼.
  • Gives 2.5 seconds of invincibility frames when one Mushroom is consumed.
  • If you run out of time, it adds 20 seconds, and removes one mushroom.
  • Stacking adds more lives.
Metalhead

“DAMAGE UP + SPEED DOWN!”
Does stack.

Each Metalhead:
  • Adds 4 damage.
  • Reduced movement speed by 1.
  • Adds a tiny explosion radius.
Fast Feet

“SPEED UP!”
Does stack.
  • Adds 2.5 movement speed per Fast Feet.
The Hunger

“KILLS HEAL!”
Does stack.
  • Killing an enemy adds +1 "Player Hunger."
  • At 10 Player Hunger, you have a one in (4 – Hunger Item) chance to refill 1 HP.
  • Reaching 10 Player Hunger resets Player Hunger to 0.
  • Stacking makes HP refill more likely, up to a guaranteed +1 HP every 10 kills.
Dlastons' Curse

“DOUBLE DAMAGE..?”
Does not stack.
  • Doubles damage inflicted.
  • Doubles damage received.
Quickdraw

“FASTER CHEST UNLOCK!”
Does not stack.
  • Reduces chest restock time from 20 seconds to 10 seconds.
  • Reduces shop restock time from 15 seconds to 10 seconds.
Solid Streak

“CHANCE FOR MELEE!”
Does stack.
  • Has a 1 in (9 – Streak) chance of performing a melee attack after shooting.
  • Stacking improves odds of the melee attack, up to atleast 1 melee per attack.
Goldie's Bowl

“LOW GRAVITY!”
Does not stack.
  • Halves player and enemy gravity
Magnetic Barrel

“COINS ATTRACT FASTER + ITEMS ATTRACT”
Does stack.
  • Adds 2 Attract Speed.
  • Coins and items move towards you faster, and from farther away.
  • Stacking adds Attract Speed, up to 8 Attract Speed (4 Barrels).
Pacemaker

“EXPLODE ON HIT”
Does stack.
  • Gives the player a 1/3 chance for explosive retaliation upon taking damage.
  • Explosion does ((Weapon Damage + Player Damage + Pacemaker Damage) / 4) damage.
  • Stacking adds +1 Pacemaker Damage.
Charmed Pelvis

“ENEMIES EXPLODE INTO SHOTS ON DEATH”
Does stack.
  • 1 in 10 chance for enemies to explode into 10 bouncing shots on death.
  • Stacking adds 1 projectile to each explosion for each Pelvis.
Trapped Soul

“MIRRORED BUDDY”
Does stack.

  • Summons a ghost that mirrors your movement and fires shots that go through walls.
  • Stacking lowers ghost fire rate by 0.1 seconds (Base: 2 second cooldown).
Family Discount

“SHOP PRICES DOWN”
Does not stack.

  • Shops become 40% cheaper.
Cracked Pendant

“MORE HAUNTED ENEMIES”
Does stack.

  • Increased chance for Skeledudes and Shielders to be haunted
At base chance:
  • Normal character: 1.3(3)%
  • Jakarta: 6.6(7)%
When stacking:
  • Normal character adds: 5.3(3)%
  • Jakarta adds: 13.3(3)%
Credits and thank you's
I'd like to thank Dlastons and Cakeprediction for making this great game, aswell as everyone else who helped make Temporal Temple.

I'd also like to more casually thank D, my good friend, for helping with this guide where there was little information available.