Subnautica
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Subnautica: Flora & Fauna Research
De Yeti
This guide gives information about the flora and fauna in the world of Subnautica, that i've discovered so far. I'm trying to use solely my own information, pictures, videos etc.
   
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Intro
Because this guide is made with information gathered by my own, it won't be complete. If you need more complete information you should use the Subnautica Wikia[subnautica.wikia.com].

To update the guide i need to make progress in the game concerning the research of the Flora and Fauna, this can take some time.

First i'll present a list of the Flora and after that a list of the Fauna, both in alphabetical order.

If some of the information is not correct concerning your experience of the game, please write a comment. This will help me to provide an accurate guide to all of you.
FLORA
The flora is represented by the many sorts of plants and corals in the water and on the few islands in the world of Subnautica. Some of these plants are more commonly spread than others. Some can be used in various ways, while other are apparantly unusable or even dangerous.

The following sections are showing the flora i've examined while playing Subnautica. They are listed alphabetically for easy searching.
Acid Mushroom
Occurence
Crash Zone, Grassy Plateaus, Mushroom Forest, Safe Shallow

Behavior
Friendly

Obtainable
  • Cutting - Acid Mushroom Seed
  • Picking up - Acid Mushroom

Warning:Cutting it will result in some damage for you because of the acid.

Crafting
Name
Components
Battery
Acid Mushroom (2)
Copper Ore
Anchor Pods
Occurence
Grand Reef

Behavior
Friendly
Bloodvine
Occurence
Blood Kelp Forest

Behavior
Friendly

Obtainable
  • Blood Oil

Crafting
Name
Component
Benzene
Blood Oil (3)
Bloodroot
Occurence
Blood Kelp Forest

Behavior
Friendly

Obtainable
  • Blood Oil

Crafting
Name
Component
Benzene
Blood Oil (3)
Blue Palm
Occurence
Mountains, Mushroom Forest, Safe Shallows

Behavior
Friendly

Obtainable
  • Blue Palm Seed


Brain Coral
Occurence
Bulb Zone, Crash Zone, Dunes, Grassy Plateaus, Kelp Forest, Mountains, Mushroom Forest, Reefback, Safe Shallows

Behavior
Friendly

Obtainable
  • Brain Coral Sample

Tipp: The Purple Brain Coral releases air bubbles, that can be used to fill up your oxygen. Each air bubble contains +10 oxygen and the Purple Brain Coral releases three at a time.
Brinelily
Occurence
Lost River

Behavior
Friendly


Bulb Bush
Occurence
Bulb Zone

Behavior
Friendly

Obtainable
  • Bulb Bush Sample

Nutrition
Name
Food
H2O
Bulb Bush Sample
+3
+10
Bulbo Tree
Occurence
Mountain Island, Floating Island

Behavior
Friendly

Obtainable
  • Bulbo Tree Sample

Nutrition
Name
Food
H2O
Bulbo Tree Sample
+8
+10
Cave Bush
Occurence
Bulb Zone, Jellyshroom Cave, Lost River, Mountains, Sea Treader's Path

Behavior
Friendly

Obtainable
  • Cave Bush Seed
Chinese Potato Plant
Occurence
Floating Island

Behavior
Friendly

Obtainable
  • Chinese Potato

Nutrition
Name
Food
H2O
Chinese Potato
+12
+3
Coral Shell Plate
Occurence
Bulb Zone, Grassy Plateaus, Mountains, Safe Shallows

Behavior
Friendly

Obtainable
  • Coral Tube Sample

Crafting
Name
Component
Bleach
Coral Tube Sample
Salt Deposit
Crab Claw Kelp
Occurence
Lost River

Behavior
Friendly


Creepvine
Occurence
Kelp forest

Behavior
Friendly

Obtainable
  • Creepvine Seed Cluster
  • Creepvine Sample

Nutrition
Name
Food
H2O
Creepvine Sample
+3
+1

Crafting
Name
Component
Fiber Mesh
Creepvine Sample (2)
Lubricant
Creepvine Seed Cluster
Silicone Rubber (2)
Creepvine Seed Cluster
Pathfinding Tool
Creepvine Sample (2)
Titanium
Copper Wire
Deep Shroom
Occurence
blood Kelp Forest, Inactive Lava Zone, Lost River, Sea Treader's Path

Behavior
Friendly

Obtainable
  • Deep Shroom Spore
  • Deep Shroom

Crafting
Name
Components
Hydrocloric Acid
Salt Deposit
Deep Shroom (3)
Drooping Stingers
Occurence
Degasi Seabases, Dunes, Grassy Plateaus, Kelp Forest, Mountains, Underwater Islands

Behavior
Hostile (Defensive)

Defense
The tentacles of the Drooping Stinger are capable of detecting contact with foreign bodies, triggering an electromagnetic charge in the 600 watt range. Prey is likely paralyzed.
Eye Stalk
Occurence
Bulb Zone, Crag Field, Kelp Forest, Mountains, Sparse Reef

Behavior
Friendly

Obtainable
  • Eye Stalk Seed
Fern Palm
Occurence
Floating Island

Behavior
Friendly

Obtainable
  • Fern Palm Seed
Furled Papyrus
Occurence
Dunes, Grassy Plateaus, Jellyshroom Cave, Mountains, Sea Treader's Path, Sparse Reef

Behavior
Friendly

Obtainable
  • Furled Papyrus Seed
Gabe's Feather
Occurence
Blood Kelp Forest, Sea Treader's Path, Sparse Reef

Behavior
Friendly

Obtainable
  • Gabe's Feather Seed

Gaint Coral Tube
Occurence
Crash Zone, Kelp Forest, Safe Shallows

Behavior
Friendly

Obtainable
  • Coral Tube Sample

Crafting
Name
Components
Bleach
Salt deposit
Coral Tube Sample
Gaint Cove Tree
Occurence
Lost River

Behavior
Friendly
Ghost Weed
Occurence
Blood Kelp Forest, Bulb Zone, Lost River, Mountains

Behavior
Friendly

Obtainable
  • Ghost Weed Seed
Grub Basket
Occurence
Floating Island

Behavior
Friendly

Obtainable
  • Grub Basket Seed
Grue Cluster
Occurence
Floating Island, Mushroom Forest, Sea Treader's Path

Behavior
Friendly


Jaffa Cup
Occurence
Floating Island

Behavior
Friendly

Obtainable
  • Jaffa Cup Seed
Jellyshroom
Occurence
Jellyshroom Cave

Behavior
Friendly (Crabsnakes live inside it)

Obtainable
  • Jellyshroom Spores
Lantern Tree
Occurence
Floating Island

Behavior
Friendly

Obtainable
  • Lantern Fruit

Nutrition
Name
Food
H2O
Lantern Fruit
+10
+3

Marblemelon Plant
Occurence
Floating Island

Behavior
Friendly

Obtainable
  • Marblemelon Seed
  • Marblemelon
  • Small Marblemelon

Nutrition
Name
Food
H2O
Marblemelon
+12
+14
Small Marblemelon
+11
+7
Membrain Tree
Occurence
Grand Reef, Sea Treader's Path

Behavior
Friendly

Obtainable
  • Membrain Tree Seeds
Ming Plant
Occurence
Floating Island

Behavior
Friendly

Obtainable
  • Ming Plant Seed
Pink Cap
Occurence
Floating Island, Mountain Island

Behavior
Friendly

Obtainable
  • Pink Cap Spores
Bulb Bush
Occurence
Bulb Zone

Behavior
Friendly

Obtainable
  • Bulb Bush Sample

Nutrition
Name
Food
H2O
Bulb Bush Sample
+3
+10
Pyrocoral
Occurence
Lost River

Behavior
Friendly
Redwort
Occurence
Bulb Zone, Crash Zone, Dunes, Grassy Plateaus, Jellyshroom Cave, Sparse Reef, Underwater Islands

Behavior
Friendly

Obtainable
  • Redwort Seed
Regress Shell
Occurence
Blood Kelp, Dunes, Grassy Plateaus, Mountains, Reefback, Sea Treader's Path, Sparse Reef

Behavior
Friendly

Obtainable
  • Regress Shell Seed
Rouge Cradle
Occurence
Blood Kelp, Bulb Zone, Dunes, Grassy Plateaus, Jellyshroom Cave, Lost River, Reefback, Sparse Reef

Behavior
Friendly

Obtainable
  • Rouge Cradle Seed
Sea Crown
Occurence
Bulb Zone, Dunes, Grassy Plateaus

Behavior
Friendly

Obtainable
  • Sea Crown Seed
Speckled Rattler
Occurence
Floating Island, Mountain Island

Behavior
Friendly

Obtainable
  • Speckled Rattler Spores
  • Speckled Rattler
Spiked Horn Grass
Occurence
Crash Zone, Mountains, Sea Treader's Path, Sparse Reef

Behavior
Friendly

Obtainable
  • Spicked Horn Grass Seed
Spotted Dockleaf
Occurence
Bulb Zone, Mountains, Underwater Islands

Behavior
Friendly

Obtainable
  • Spotted Dockleaf Seed
Starfish
Occurence
Abandoned Seabases

Behavior
Friendly
Sulfur Plant
Occurence
Safe Shallow Caves

Behavior
Passive

Obtainable Resources
  • Sulfur
Table Coral
Occurence
Bulb Zone, Crash Zone, Grassy Plateaus, Kelp Forest, Lost River, Mushroom Forest, Reefback, Safe Shallows

Behavior
Friendly

Obtainable
  • Table Coral Sample

Crafting
Name
Components
Computer Chip
Gold
Table Coral Sample (2)
Copper Wire
Scanner Room
Gold
Table Coral Sample
Copper (2)
Titanium (5)
Fabricator
Gold
Table Coral Sample
Titanium
Tiger Plant
Occurence
Crag Field, Grassy Plateaus, Reefback, Sparse Reef

Behavior
Hostile (Defensive)

Defense
The Tiger Plant has adapted to sense fluctuations in the water at up to 15m, and is capable both of prehensile movement of its tubes, as well as the propelling of thorns at speeds of up to 10m/s.

Obtainable
  • Tiger Plant Seed
Tree Leech
Occurence
Crash Zone, Grassy Plateaus, Kelp Forest, Bulb Zone, Mushroom Forest, Mountains

Behavior
Friendly
Tree Mushroom
Occurence
Mushroom Forest

Behavior
Friendly

Obtainable
  • Fungal Sample
Treespawn
Occurence
Mushroom Forest

Behavior
Friendly

Viened Nettle
Occurence
Grassy Plateaus, Lost River, Mushroom Forest, Reefback, Safe Shallows

Behavior
Friendly

Obtainable
  • Viened Nettle Seed
Violet Beau
Occurence
Bulb Zone, Crash Zone, Dunes, Grassy Plateaus, Jellyshroom Cave, Lost River, Mountains, Sea Treader's Path, Sparse Reef, Underwater Islands

Behavior
Friendly

Obtainable
  • Violet Beau Seed
Voxel Shrub
Occurence
Floating Island

Behavior
Friendly

Obtainable
  • Voxel Shrub Seed
Writhing Weed
Occurence
Bulb Zone, Dunes, Grassy Plateaus, Mushroom Forest, Safe Shallows

Behavior
Friendly

Obtainable
  • Writhing Weed Seed
FAUNA
The fauna is presented by the many sorts of fish and other creatures in the water and on the few islands in the world of Subnautica. Some of these creatures are more commonly spread than others. They have different behaviors and some can be used in various ways, while other are apparantly unusable or even dangerous.

The following sections are showing the fauna i've examined while playing Subnautica. They are listed alphabetically for easy searching.
Amoeboid
Occurence
Lost River

Behavior
Friendly
Ampeel
Occurence
Blood Kelp Forest, Bulb Zone

Behavior
Hostile

Attack
At the sight of a player/vehicle the Ampeel will charge an ellectric barrier around it´s body and try to zap or bite the player/vehicle.
Biter
Occurence
Crash Zone, Dunes, Grassy Plateaus, Jellyshroom Cave, Mountains

Behavior
Hostile

Attack
Anything injured is a fair game
Bladderfish
Occurence
Grand Reef, Grassy Plateaus, Kelp Forest, Mushroom Forest, Safe Shallows, Sea Treader's Path

Behavior
Friendly

Nutrition
Name
Food
H2O
O2
Bladderfish
+9
-4
+15
Cooked Bladderfish
+16
+4
Cured Bladderfish
+16
-2
Filtered Water
0
+20

Crafting
Name
Components
Air Bladder
Bladderfish
Silicone Rubber
Bleeder
Occurence
Aurora, Sparse Reef, Lost River

Behavior
Hostile

Attack
Attaches to the skin of its victims, doing damage and lowering the food bar. Removable with your free arm, or with any tool holding in your free hand.
Blighter
Occurence
Blood Kelp Forest

Behavior
Hostile

Attack
Anything is a fair game
Blood Crawler
Occurence
Blood Kelp Forest, Lost River

Behavior
Hostile

Attack
The Blood Crawler can´t swim and thus it walks over the seabed and clims the walls and cieling of caves. At the sight of a player it leaps towards it to attack, but isn´t very accurate.
Boneshark
Occurence
Bulb Zone, Crag Field, Crash Zone, Mushroom Forest, Underwater Islands

Behavior
Hostile

Attack
Generally slow and unresponsive, they will act with uncompromising aggression against any threat to their nesting grounds.
Boomerang
Occurence
Bulb Zone, Crag Field, Crash Zone, Dunes, Grand Reef, Grassy Plateaus, Kelp Forest, Mountain Island, Mountains, Mushroom Forest, Safe Shallows, Sea Treader's Path, Sparse Reef, Underwater Islands

Behavior
Friendly

Nutrition
Name
Food
H2O
Boomerang
+12
-8
Cooked Boomerang
+21
+3
Cured Boomerang
+21
-2
Cave Crawler
Occurence
Aurora, Dunes, Floating Island, Mountain Island, Mountains, Underwater Islands

Behavior
Hostile

Attack
The Cave Crawler can´t swim and thus it walks over the seabed and clims the walls and cieling of caves. At the sight of a player it leaps towards it to attack, but isn´t very accurate.
Crabsquid
Occurence
Grand Reef, Blood Kelp Forest, Lost River

Behavior
Hostile

Attack
The Crabsquid can retaliate an EMP blast to disable electronics temporarily. It is attracted to light and will follow light sources and disable them. It can also attack with its limbs.
Crab Snake
Occurence
Jellyshroom Cave

Behavior
Hostile

Attack
The Crab Snake displays territoral behaviour, patrolling the cave systems in which they reside. It's capable of rapid movement when striking its prey.
Crashfish
Occurence
Kelp Forest, Safe Shallows

Behavior
Defensive

Attack
If the life form collides with something at sufficient speed the spikes are impacted, triggering an internal chemical reaction (explosion)

Obtainable
  • Cave sulfur

Crafting
Name
Component
Flare (5)
Cave sulfur
Repair tool
Magnesium
Cave sulfur
Titanium
Crimson Ray
Occurence
Lava Zone

Behavior
Friendly
Cuddlefish
Occurence (Eggs only)
Mushroom Forest, Grand Reef, Lost River, Dunes

Behavior
Companion

Usages
The Cuddlefish is a unique fauna in Subnautica, as it can follow you on travels or wait for you at a specific places. Futhermore, you can play with it and it shows different emotions based on the actions.
Sometimes the Cuddlefish investigates things like
small fish and even fragments as it follows you.
Eyeye
Occurence
Bulb Zone, Crash Zone, Dunes, Grand Reef, Jellyshroom Cave, Kelp Forest, Sea Treader's Path

Behavior
Friendly

Nutrition
Name
Food
H2O
Eyeye
+10
0
Cooked Eyeye
+18
+10
Cured Eyeye
+18
-2
Floater
Occurence
Blood Kelp Forest, Floating Island, Grassy Plateaus, Safe Shallows, Underwater Islands

Behavior
Friendly

Usages
The Floaters can be attached to some very different things, like the following:
  • Reefback
  • Gasopod
  • Rocks that block caves
Garryfish
Occurence
Crash Zone, Dunes, Safe Shallows, Underwater Islands

Behavior
Friendly

Nutrition
Name
Food
H2O
Garryfish
+4
-3
Cooked Garryfish
+13
+5
Cured Garryfish
+13
-2
Gasopod
Occurence
Crash Zone, Dunes, Safe Shallows

Behavior
Defensive

Attack
The Gasopod is capable of filling the surrounding water with a poisonous and corrosive compound capable of dissolving even synthetic fibers.

Obtainable
  • Gas Pod

Crafting
Name
Component
Seamoth Gas Torpedo (2)
Titanium
Gas Pod
Ghostray
Occurence
Lost River

Behavior
Friendly
Ghost Leviathan Juvenile
Occurence
Lost River

Behavior
Hostile

Attack
Seamoth / Human
Unknown...

Scanning Results
This large predator has adapted to live in deep waters and dark cave systems, attacking anything and everything in its quest to grow larger.


1. Torso:

Soft outer membrane and elongated body enable superior navigation of tight cave environments. Displays some similarities to other eel-like predators in the area, however the ghost leviathan has covered over the electrical prongs on its inner torso with a taut, transparent membrane which delivers superior maneuverability.


2. Diet:

In its juvenile state this leviathan feeds on larger herbivores, and unfortunate members of its own species. They display a remarkable rate of growth which shows no signs of stopping, suggesting that they must abandon their hatching grounds before they grow too large and make for more open waters.


Assessment: Avoid
Holefish
Occurence
Crash Zone, Bulb Zone, Mushroom Forest, Safe Shallows

Behavior
Friendly

Nutrition
Name
Food
H2O
Holefish
+12
-15
Cooked Holefish
+21
+3
Cured Holefish
+21
-2
Hoopfish
Occurence
Bulb Zone, Crag Field, Dunes, Grand Reef, Grassy Plateaus, Kelp Forest, Mountains, Sea Treader's Path, Underwater Islands

Behavior
Friendly

Nutrition
Name
Food
H2O
Hoopfish
+12
-6
Cooked Hoopfish
+23
+2
Cured Hoopfish
+23
-2
Hoverfish
Occurence
Crash Zone, Kelp Forest

Behavior
Friendly

Nutrition
Name
Food
H2O
Hoverfish
+13
-9
Cooked Hoverfish
+23
+3
Cured Hoverfish
+23
-2
Jellyray
Occurence
Grand Reef, Mushroom Forest

Behavior
Friendly
Lava Larva
Occurence
Lava Zone

Behavior
Hostile

Attack
The Lava Larva will attach itself to vehicles to drain its power and makes them slower.
Lava Lizard
Occurence
Lava Zone

Behavior
Hostile

Attack
The Lava Lizard will shoot lava projectiles and ram its prey.
Magmarang
Occurence
Lava Zone

Behavior
Friendly

Nutrition
Name
Food
H2O
Boomerang
+12
-3
Cooked Boomerang
+20
+3
Cured Boomerang
+21
-2
Mesmer
Occurence
Bulb Zone, Crag Field, Kelp Forest, Lost River, Mushroom Forest

Behavior
Hostile

Attack
The mesmer swims using a number of wings which can be angled up and forwards on approaching its prey. Tiny lenses on the surface can be tilted independently to create mesmerizing patterns which flood the victim's brain with enticing messages, interpreted in whatever form is most convincing by the target.
Oculus
Occurence
Jellyshroom Cave

Behavior
Friendly

Nutrition
Name
Food
H2O
Oculus
+11
-7
Cooked Oculus
+30
+2
Cured Oculus
+30
-2
Peeper
Occurence
Bulb Zone, Crash Zone, Dunes, Grand Reef, Safe Shallows, Sparse Reef, Mountains, Mushroom Forest, Underwater Islands

Behavior
Friendly

Nutrition
Name
Food
H2O
Peeper
+18
-7
Cooked Peeper
+32
+5
Cured Peeper
+32
-2
Rabbit Ray
Occurence
Crash Zone, Kelp Forest, Safe Shallows

Behavior
Friendly
Reaper Leviathan
Occurence
Aurora, Crash Zone, Dunes, Mountains

Behavior
Hostile

Attack
Seamoth / Human
Circeling his prey and attacking from behind, locking it with his four powerful mandible claws, shaking it, and at the same time he consumes it. It's attacks are strong enough to damage the seamoth.
Cyclops
It can't really damage the cyclops, but maybe it can push the cyclops deep enough to exceed its crush resistance.

Scanning Results
Leviathan class species are vast organisms at the top of their respective food chains. This species is a streamlined hunter, with highly developed senses.
  1. Powerful Mandibles:
    This leviathan is capable of locking prey in place with four powerful mandibles, and drawing it within reach of its jaws. Simulated pressure exceeds Seamoth crush resistance.

  2. Echolocation:
    The deep roar emitted by the reaper at regular intervals is effectively sonar - if you can hear it properly, the reaper can see you.

  3. Profile:
    Scanned specimen measured 55m long. Observed circling its prey and attacking from behind. This creature is almost all muscle. Very little brain. No sense of morality. Just muscle, synapses and teeth.

Motivational note: Congratulations on getting close enough to scan it and living to see the results!

Assessment: Extreme threat - Avoid in all circumstances
Reefback Leviathan
Occurence
Bulb Zone, Crag Field, Dunes, Grassy Plateaus, Mushroom Forest, Sparse Reef, Underwater Islands

Behavior
Friendly




Red Eyeye
Occurence
Lava Zone

Behavior
Friendly

Nutrition
Name
Food
H2O
Eyeye
+10
0
Cooked Eyeye
+18
+9
Cured Eyeye
+18
-2
Reginald
Occurence
Crag Field, Crash Zone, Grand Reef, Grassy Plateaus, Lost River, Mountains, Sea Treader's Path, Sparse Reef

Behavior
Friendly

Nutrition
Name
Food
H2O
Reginald
+16
-10
Cooked Reginald
+44
+4
Cured Reginald
+44
-2
River Prowler
Occurence
Lost River

Behavior
Hostile

Attack
The River Prowler pulls prey towards itself with its four long tentacles and bites them.
Rockgrub
Occurence
Grassy Plateaus Caves

Behavior
Passive
Sand Shark
Occurence
Crash Zone, Dunes, Grassy Plateaus

Behavior
Hostile

Attack
The Sand Shark is a slow but powerful predator. It disturbs the surface of the sand from where it may ambush its prey.


Sea Dragon Leviathan
Occurence
Lava Zone

Behavior
Hostile

Attack
Human
Unknown...
Prawn
Unknown...

Scanning Results
A colossal leviathan with reptilian features, seen stalking the very heart of the volcanic crater which underpins life in this area. The scanned specimen measured 112m in length.

1. Heat-Proof Tissue:
Tissue analysis reveals this specimen consists of 1/3 inanimate materials, focused around the chest area. Consumption and retention of mineral substances may explain the lifeform's ability to withstand extremes of temperature. It even appears to be able to consume molten materials and expel them at its adversaries.

2. Forearms:
Evolutionarily distinct forearms are used for both propulsion and offensive purposes. Finding suggests evolutionary divergence from other species on the planet tens of millions of years ago. The sea dragon is likely one of the oldest species on the planet.

3. Behavior:
As the largest carnivorous species encountered on 4546B, almost everything is potential prey. With few substantial targets in the volcanic cave systems the sea dragon likely ventures out into cooler waters to hunt other, smaller leviathans, cornering them and forcing them deeper, where they are ultimately boiled alive.

The sea dragons' size and the restrictions of the cave systems they inhabit suggest their population numbers are extremely low, perhaps in the single digits. While it is not unusual for larger predators to sustain lower populations, it is possible the sea dragon's food sources have diminished over time. This species may be nearing extinction.

Assessment: Extreme threat - Avoid in all circumstances
Sea Treader Leviathan
Occurence
Grand Reef, Sea Treader's Path

Behavior
Friendly

Obtainable
  • Alien Feces
Shuttlebug
Occurence
Bulb Zone, Crag Field, Crash Zone, Dunes, Grassy Plateaus, Mountains, Mushroom Forest, Safe Shallows, Sea Treader's Path, Sparse Reef

Behavior
Friendly
Skyray
Occurence
Aurora, Crash Zone, Floating Island, Mountain Island

Behavior
Friendly
Spadefish
Occurence
Dunes, Deep Sparse Reef, Grand Reef, Grassy Plateaus, Mushroom Forest, Sea Treader's Path, Sparse Reef, Underwater Islands

Behavior
Friendly

Nutrition
Name
Food
H2O
Spadefish
+13
-6
Cooked Spadefish
+23
+3
Cured Spadefish
+23
-2
Spinefish
Occurence
Blood Kelp Forest, Bone Field, Lost River

Behavior
Friendly

Crafting
Nutrition
Type
Food
H2O
Fresh
+7
-1
Cooked
+23
+3
Cured
+23
-2
Stalker
Occurence
Crash Zone, Kelp Forest

Behavior
Hostile, Trainable

Attack
The Stalker is attracted to metals and will fight fiercely over its hoard. It's also in wait of prey leaving the safety of the shallows, such as the peeper.

Training
After feeding the Stalker, it will become peacefull towards the player and it will start looking for metal slavages to drop it at the player's position as a gift.

Obtainable
  • Stalker Teeth

Crafting
Name
Component
Enameled Glass
Stalker Teeth
Glass
Warper
Occurence
Blood Kelp Forest, Dunes, Grand Reef, Inactive Lava Zone, Lava Lakes, Lost River, Mountain Island, Sea Treader's Path

Behavior
Hostile

Attack
Human
The Warper can shoot projectiles that'll hurt and teleport you. They can also attack you with their claws if you're near them.

Seamoth/ PRAWN Suit
The Warper Can teleport you out of the Seamoth or the PRAWN Suit while you operate it.

Scanning Results
An aggressive creature with the ability to teleport itself and others in space. No genetic crossover identified with indigenous lifeforms. Demonstrates no recognized defensive behavior.
  1. Head:
    Mechanisms located in the head region provide its warping capability, which it uses to stalk its targets.
  2. Torso:
    Appears to hunt other lifeforms, but no digestive organs have been identified. Internal structure considerably more complex than other known organisms. Unable to distinguish whether organic or artificial in nature.
Assessment: Further research required
49 commentaires
[ERROR] 4 juin 2023 à 1h25 
And its missing the Corrupt Fish.
See my creepypasta (account-artwork-click on purple fish pic)
[ERROR] 4 juin 2023 à 1h24 
Giant is mispelled in Giant Cove Tree and Giant Coral Tubes.
Violette 12 déc. 2021 à 20h15 
BRO THANK YOU SO MUCH, I WAS STRUGGLING TRYING TO FIND THE MATERIALS FOR THE HATCHING DRUGS,
andysnead4life 27 juin 2018 à 8h19 
Were do I find the sea crown
Delta 7 mars 2018 à 11h13 
Wow, I’m glad I found this. I have a ongoing guide that I’m working on and seeing that someone took the time and effort to do this is amazing. As well as including the data, I help with lore and gather data. I have no intention of copying, I just showing my appreciation, and if you ever need it, I can try to gather information for your guide.
SUNNY 29 nov. 2017 à 16h59 
If you want to get the ghost leviathans, I suggest you build a primary base in the void. Why I say primary is because the base will get smacked on a regular basis, causing hull damage. I did this to scan them, and to not wet myself every time I see a leviathan. :steamhappy:
menace to society 15 oct. 2017 à 10h32 
havent found the other leviathans? welp, ur gonna die of fear
Mango Turtl 7 juil. 2017 à 7h06 
Your guide is very good, however you have failed (thus far) to update it to the current update. In the guide, the crafting recipie for the computer chip (which is table coral x2, gold, and copper wire), the lubricant (creepvine seed cluster x1), and silicone rubber (creepseed cluster x1 = rubber x2) are wrong.
Zemecon 22 mai 2017 à 15h22 
You haven't been to the Sparse Reef yet? You can upgrade your flora section quite a bit there and it is quite safe. It's in roughly the same direction as the Grand Reef - due south from the lifepod.
Koopa 31 mars 2017 à 12h02 
yep, i hate every single one of them
thats why i did it