Cities: Skylines

Cities: Skylines

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Heavy Truck Template
By jaijai
This guide shows how to make a truck using the heavy truck template. You will be able to make easily your favorite truck.
   
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New Heavy Truck Template
In September 2018, those assets have been overhauled and changed significantly. So the template is new also.

Download
You can use them to make and share asset without restrictions.

Heavy Truck Template ver2
8x4 and 6x2: https://drive.google.com/open?id=1J1GdYWgZxrquZoYTNd-tDQkIhSj_WtrX
tractor 4x2: https://drive.google.com/open?id=1FUFH3-6j08I49iMKCmrP-7IgrLVCt3lZ

PNG is no longer available for these You will have to use XCF(GIMP).








Old version
Below this is an older version of the guide. Use of these is not recommended. However, the new version will also have similar policies, so these will be very helpful.

Intro


This template contain some of the models and images. The image is xcf(GIMP) format. You can also edit the file of png. You can freely share the asset that you have made.

Download
https://drive.google.com/open?id=0B5rGEr-pm_NOLWRtbC1YdVFJd3c

The zip file was updated on August 21, 2017. It includes many texture adjustments, new LoD, and meshes that have fixed some problems. In addition, a useful sample has been added. UV map has not changed.


Files

All required image files are contained in zip excluding LoD. You select one of fbx files then copy and rename it.

Image
heavytruck_template.xcf
GIMP
_d, _s, _c, _i
heavytruck_normalmap.xcf
GIMP
_n
ht_d
PNG
main texture
ht_s
PNG
specular
ht_c
PNG
color
ht_i
PNG
illumination
ht_n
PNG
normalmap

If you don't use GIMP, use PNG files.

3D Model
You choose a fbx then copy and rename it to ht.fbx.
  • ht_8x4.fbx

    This is a standard 8x4 model. This is the same as Heavy Truck.

  • ht_8x4S.fbx

    This was modified only side guard from ht_8x4. Used in KONOIKE Heavy Truck.

  • ht_6x2.fbx

    This standard 6x2 model is equipped with a large tyre than 8x4. The vehicle of 3.78m in height is the same height as the 8x4 (3.8m is the regulation in Japan). So, the body will be slightly smaller. Used in Heavy Truck (6x2).

  • ht_6x2E.fbx

    This is a tall 6x2. Height is 3.94m, and the size of the body is the same as 8x4.

  • ht_6x2N.fbx

    Removed air deflector from ht_6x2.

LoD
You should copy either file as ht_lod.fbx.
  • ht_8x4_lod.fbx
    LoD for All 8x4 class.

  • ht_6x2_lod.fbx
    LoD for All 6x2 class.


Paint

If you want to edit PNG directly you must fill that body and cab is transparent color.

How to use XCF
  1. Open the heavytruck_template.xcf

    This has been already painted the same image as the NITTSU Heavy Truck.

  2. Select a fbx type.


  3. Choose a face type.




  4. Paint it.

    Basically paint from paint1 layer to paint4 layer. By doing so, the shadow will correctly effect.

    Note that the white at the cab is 0.6 gray. if you paint a true white, you will see a shining bright truck. Similarly, at the body, you should paint more dark.

    UVmap is almost the same in all models. However, The pixel aspect ratio on the body with ht_6x2 and ht_6x2N is 1.0:0.956. You should paint stretched to x1.046 in vertical on the body. In other models, its 1:1.

  5. Export as ht_d.png.

  6. Switch to visible the group _c.


  7. Select a face type.

    You have to select an appropirate face type.

  8. Export as ht_c.png.

  9. Export group _s as ht_s.png in the same way.


Normalmap


  1. Open the heavytruck_n.xcf.
  2. Select the same type as ht_d in the face and fbx.
  3. Export as ht_n.png.


Import



8x4
Select Heavy Truck or UPS Truck as an asset template.

6x2
Select Heavy Truck (6x2) or DHL Truck as an asset template.

If you don't know the method of import, refer to the following links.
5 Comments
ArticFox Jan 8, 2023 @ 7:29am 
where are paint layers 1,2,3,4 ?
ArticFox Jan 7, 2023 @ 1:30pm 
please somebody write a better guide
ArticFox Jan 7, 2023 @ 11:44am 
Anyone know how to do this ? this guide is a bit too hard as i dont want to use gimp
jaijai  [author] Mar 31, 2019 @ 5:44am 
Added a tractor4x2 template.
Lord of the Hold Mar 13, 2019 @ 12:09pm 
nice