Total War: WARHAMMER

Total War: WARHAMMER

30 voti
Empire Knightly Orders - Knights Griffon & White Wolves
   
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6.825 MB
25 giu 2016, ore 18:28
23 set 2017, ore 12:46
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Empire Knightly Orders - Knights Griffon & White Wolves

Descrizione
This mod adds two new Lore-Friendly tier four cavalry units to the Empire roster in both Campaign and Custom Battles.

They're functionally identical to the two variants of Demigryph Knights and treated by the game mechanics in the exact same way so balancing is a non-issue beyond what's already in vanilla.

Knights Griffon are equivilent to Lance and Shield Demigryphs - An elite order constituted by Magnus the Pious himself, drawn from the very best of the Knights Panther and charged with the defense of the heart of Sigmar's Realm.

Knights of the the White wolf are equivilent to Halberd Demigryphs - Knights Templar of the Church of Ulric, these bald-headed magnificently bearded badasses forego lances in favour of mighty cavalry hammers to shatter armor and their foes alike.

If you'd like these units to replace Demigryph Knights in the campaign, you'll want 'No More Chicken Knights' instead: http://steamcommunity.com/sharedfiles/filedetails/?id=711524201
31 commenti
Overlord 9 mag 2017, ore 13:36 
pls update
Storeslem 7 apr 2017, ore 16:04 
this mod crashes the game. pls update
june3250 18 mar 2017, ore 6:58 
update plz~~
Speedmaster 1 mar 2017, ore 17:21 
I think the new patch broke it. It's the only mod I have enabled and battles with either of the units crash the game 100% of the time.
Kaia  [autore] 11 feb 2017, ore 5:12 
Disable your other mods, try it again. If it runs fine, its an incompatibility with another mod. Re-enable them one at a time until it crashes again and you'll have found the culprit.
Spadde 9 feb 2017, ore 11:08 
I recruited some white wolf and the first battle I tried to use them the game crashed
Kaia  [autore] 30 gen 2017, ore 21:01 
The mod works fine (tested: just now) just enable out of date mods in the launcher and select it.
Gontex 30 lug 2016, ore 13:56 
update this awesome mod, please, I need to smash some Beastmen skull in with the Knights of the White Wolf!
mryupjup 30 lug 2016, ore 9:06 
knights with the white wolf would be more unique and perhaps lore friendly if it had alot of defence, less charge but more of melee cav instead shock cav, and did terror apon the enemy. They really shouldnt be monster killers like demis but more of an infantry killer imo but not on the charge but in combat while intimidating the enemy?
Strider345 29 lug 2016, ore 9:28 
Love this mod when it was working, can you please update it!