GameMaker: Studio

GameMaker: Studio

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Asteroids
   
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genre: Shooter
Description: Arcade, Shoot-em-up
標籤: studio, gamemaker
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591.176 KB
2016 年 6 月 11 日 下午 10:25
1 項更新註記 (檢視)

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Asteroids

描述
/* Update
Thank you all for the feedback and for playing this humble game but,
because the only purpose I coded it was to practice some GUI concepts,
I don't have any plans to keep updating it anymore.

Thanks! */

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Game Info.

Asteroids clone with some additional mechanics/enemies.

I started developing it just to practice some GUI concepts, turned out to be a full game in the end.

TODO list includes:

*Gamepad support.
*Fullscreen support, adapting the aspect ratio to match the user's monitor resolution.
*Support for adding initials to high scores, as well as saving them.
*High scores (and its initials) will be loaded from a file.
*More enemy spacechips with a variety of attack/defense patterns.
*Maybe add some particle effects.

Feel free to contact me.
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17 則留言
Rodz  [作者] 2016 年 12 月 31 日 下午 12:13 
@HumphreyOmega Thanks! :smile:
Gabs 2016 年 12 月 15 日 下午 6:45 
amazing you is an artist!
Lord_Sabnock 2016 年 8 月 27 日 上午 12:27 
Thanks Glitcheds
Rodz  [作者] 2016 年 8 月 26 日 下午 9:52 
@AndyWeller(UK) Congratulations! I will definitely check your game but, at the moment, I'm on Linux (away from GameMaker) so, tomorrow I'll download it, play it and give you some feedback!
Lord_Sabnock 2016 年 8 月 20 日 上午 7:53 
now completed and linked

http://steamcommunity.com/sharedfiles/filedetails/?id=748214754

really would value you honest opinion.
Lord_Sabnock 2016 年 8 月 19 日 上午 6:08 
Hi Glitched,

Yes will do. it is almost complete with just some game balancing and tidying up to do. you can check out my version of space invaders on th eworkshop as well. i am trying to get these games as accurate to the originals as possible with no hiding from the fact that they are pure copies. just so i can learn game make language. i have done pacman as well and galaxians is next. once i have completed them i will move on to more original stuf if my brain can find time to be imaginitive :D
Rodz  [作者] 2016 年 8 月 16 日 上午 9:18 
@AndyWeller(UK) Thank you! Nice, don't forget to send me a link to it when it's done! Good luck! :happymeat:
Lord_Sabnock 2016 年 8 月 6 日 上午 1:57 
This is a great update to a classic game.

I actually wish i hadn't seen this as i am currently writning this game as well but i wanted it to be as faithful to the original so that you would not know the difference between mine and the original. more of a challenge than i realised tbh. but now i have seen this my head has been turned and i want to add big missiles and warping sauceers lol.

Cracking job sir. make sure you complete it.
Rodz  [作者] 2016 年 6 月 17 日 下午 3:56 
@Postino Thank you! I did this using my own solutions/ideas, the inspiration came from a Pong game I made using SDL (C++) so, in order, the next logical step forward would be creating an Asteroids "clone". I like experimenting with different engines/programming languages, I even coded some Atari VCS homebrews these days. One of my side projects is a VVVVVV clone for the Atari VCS, it already have a basic engine framework done which has the gravity and collision prevention implemented!
wallhammer 2016 年 6 月 17 日 上午 7:12 
I remember a GMS tutorial about making these asteroids, did you take inspiration from that? Good game nevertheless.