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CHOAM - Dune Houses Enhanced
   
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309.279 MB
11 czerwca 2016 o 14:14
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CHOAM - Dune Houses Enhanced

Opis
NEW VERSION FOR 1.2.1: http://steamcommunity.com/sharedfiles/filedetails/?id=716340384

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This mod is built on the foundations of Captain Murray's "Dune Houses" mod, and aims to bring the world of Dune to Stellaris. Building on the existing content of the mod, this update features 18 factions from the Dune universe (House Atreides, House Corrino, House Ecaz, House Ehzharian, House Ginaz, House Harkonnen, House Khumali, House Moritani, House Ordos, House Richese, House Tantor, House Vernius, House Wayku, the Spacing Guild, Fremen, Bene Gesserit, and Bene Tleilaxu)

- All factions have animated portraits with new clothing and other features

- All factions have correct starting planets, and as close as I could get to appropriate traits, governments, name lists, and so on

- The Guild use Wormholes for FTL, and the Fremen use Hyperlanes - all other factions use Warp FTL.

In the future I would like to add Spice Melange as a luxury resource, solely available on Arrakis. Spice would grant a ton of energy credits and a boost to leader lifespan. I'd like to also have custom events that effect spice factories on Arrakis, to simulate worm attacks (occasional destruction of buildings and pops on the planet, or something like that?).

A further tweak could be to add a custom trait, only available to the Guild, that grants x energy credits/month for each wormhole generator built by any faction. The mod would then change all factions apart from the Fremen to use Wormholes (simulating Guild profit from FTL travel) - it would ideally also change the model used for Gravity Wells to Guild Heighliners.

Finally, in an ideal world I would like to spawn the Fremen initially as a pre-FTL population on Arrakis, allowing factions to uplift or enslave them as they choose.

These tweaks are beyond me at the moment, but I have re-coloured some of the ship models to fit better with how I thought they should look for the mod, hence the size of the download!

I've tested the mod and it seems to work okay, but let me know if you find any bugs.

I would like to acknowledge the following work by other modders and artists that is featured in this mod:

Captain Murray for the original Dune Houses mod: http://steamcommunity.com/sharedfiles/filedetails/?id=689766033

Ben for the Terran Republic mod: http://steamcommunity.com/sharedfiles/filedetails/?id=689820664 - the Wayku mask is taken from here and recoloured

Ulmont for the Totalitarian Uniforms mod - http://steamcommunity.com/sharedfiles/filedetails/?id=683756022 - admiral uniform used by the Houses in recoloured versions

Beror at DeviantArt for the fantastic emblems - http://beror.deviantart.com/gallery/54734015/Dune-Emblems

This is a work of a fan and is in no way intended to violate commercial or personal copyright, but please contact me if you have any concerns, and I hope you all enjoy the mod.
Komentarzy: 30
Darth Malkiel 9 września 2022 o 20:07 
pls update
tincanrocket  [autor] 2 listopada 2021 o 14:44 
I don't think it will work, as I haven't updated in a long time, but I might be able to do a rebuild. I'll have to remind myself how the modding side works, but it is currently my plan to get this done if I can.
TheHopelessZombie 2 listopada 2021 o 9:53 
Does this mod work? cool if it does still if not someone needs to create a big Dune mod ,finally a movie to do the book justice, it will only get bigger from here so whoever makes the mod first gets to control the spice!
tincanrocket  [autor] 14 sierpnia 2020 o 12:45 
Hello, and sorry I have not commented in ages. I'm afraid that this mod probably no longer works, although I haven't tried it, so am not certain of that. The problem with modding Paradox stuff is that it is hard to keep up with changes to the core game, and they can often be quite huge and entail a big rewrite of the mod. I would like to see if this works, and if it doesn't, just how hard it would be to get it working again. Bear with me, and I'll try to find some time to do this. If anyone else would like to try, please feel free to.
Шай-Хулуд 14 sierpnia 2020 o 10:58 
No House of Ix?
Mondtor 16 sierpnia 2018 o 8:00 
Hey! Great work! Does the mod run with Stellaris 2.x? It would be great if spice is integrated as a resource (only on Arrakis!). Do you plan to work on this next time?
avi.live 8 grudnia 2016 o 17:33 
Great job indeed. Would be more realistic in my opinion if freemans wear a stilsuit. The start at arrakis after all. And space guild doesn;t need to look like David Lynch version. There is no precise
portrayal in the books, so it's up to you how they should look like.
Darkaiser 29 listopada 2016 o 7:03 
I just want to take 50 legions of Sardukar to exterminate ALL life on Arrakis!
Olden_bread 21 listopada 2016 o 11:33 
upd pls
radwyn 10 lipca 2016 o 20:52 
Thanks for your beautiful art work