Total War: WARHAMMER

Total War: WARHAMMER

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Agents Tweak Mod
   
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Tags: mod, Campaign
File Size
Posted
98.580 KB
Jun 1, 2016 @ 2:47pm
1 Change Note ( view )

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Agents Tweak Mod

Description
Assasination ability is disabled for all agents except spies, witch hunters, banshees and runesmiths.
Success chance for assasination, army and city assaults is reduced 3 times (from ~50% to ~15%).
17 Comments
Boromir  [author] Sep 2, 2017 @ 11:16am 
No, sorry. Its abandoned. Radious has the best overhaul mod so there is actually no reason to play w/o it.
󠀡󠀡 Aug 18, 2017 @ 4:28am 
Does this mod still work for norsca?
Boromir  [author] May 20, 2017 @ 2:30pm 
Read user modifications guide on twcenter forums. It requires some effort but not too hard.
Lampros May 14, 2017 @ 4:54am 
Got it. Thanks for the quick response. A shame though - I think in theory this is precisely the agent changes I want.
Boromir  [author] May 14, 2017 @ 2:50am 
No, this one was for vanilla and is abandoned.
Lampros May 13, 2017 @ 11:17am 
Do changes here include later faction agents like WE and Beastmen?
Boromir  [author] Feb 1, 2017 @ 11:37am 
Sorry, man. I don't know.
Jack Morrison Feb 1, 2017 @ 6:09am 
I would like to create a mod to hide (or speed up) only the movements of enemy agents. But I don't know what strings should be changed in data.pack.
It is possible? Can you help me?
Boromir  [author] Jun 8, 2016 @ 10:52pm 
The aim was to avoid managing 20 agents per turn and reduce motivation to use their actions. Even if you don't need action you usually act just to level up agents. 10 of them. Every turn. 10 high lvl agents with high success rate is not fun for me.
Xeryx Jun 8, 2016 @ 8:15pm 
I may have to unsubscribe to this mod, as it is too nerfed, would you be able make another version please. If the agents can't do their mission at level 15 with a 50% chance then it is far too nerfed.