Stellaris

Stellaris

116 ratings
Mass Effect - Systems Alliance
   
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File Size
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23.346 MB
May 21, 2016 @ 3:30pm
Mar 25, 2019 @ 11:53am
10 Change Notes ( view )

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Mass Effect - Systems Alliance

Description
Here is the systems alliance from the mass effect universe.

This mod creates the system alliance and a separate human race to the stellaris default humans.

Includes: -Male and female uniforms (Ruler, governor, military and science)
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56 Comments
Nayvon3 Jun 17, 2023 @ 6:07am 
Hi

recently I've been having a problem with the portraits, primarily that the characters are bald..

Been having this problem with other mods i been using too
does anyone have any solutions?
Mara Sep 10, 2021 @ 12:58pm 
Why did someone remove the systems alliance shipsets?!!
DestinyHMX Apr 8, 2021 @ 1:39pm 
Hello, I'm having a problem with both this and the Cerberus pack, that problem being is that If I want a AI empire to use this one or the Cerberus portraits the AI empire will never spawn, I've tried setting their system to random, I've try making new empires, and I've tried reinstalling this and the Cerberus one, I don't have this problem with other race packs its only with those two, I hope you can help me solve this problem because I really love how these look. Thank you for your time.
DevilKing1994 Apr 17, 2019 @ 1:00am 
Could you expand the mod to include Systems Alliance ships from mass effect?
AlexOfMercia Mar 25, 2019 @ 1:30pm 
Wow you came back to fix the mod, awesome! :steamhappy:
Yorkus  [author] Mar 25, 2019 @ 11:58am 
I have returned from darkspace, Ive updated the Cerberus & the System Alliance portrait mods.
It now should work with current version.

Apologies but life gets in the way sometimes.
Punkioinapit713 Dec 11, 2017 @ 1:05am 
Can you update for the new game update patch?
Crusader Vanguard Oct 17, 2017 @ 1:04pm 
@EVERYONE - This mod doesn't work because Paradox "forgot" about mods with Patch 1.8 and make it impossible to select traits with any modded portraits. So in Patch 1.8.2, they added a new "archtype" system that allows you to make your portraits part of a "group," like "biological" or "machine." If the mod author doesn't update the mod to support this new system (and properly adjust the "randomized = no" syntax coding), then this mod will be dead.
AlexOfMercia Sep 27, 2017 @ 9:41am 
Now Paradox have added a work around for the trait problem, is the mod going to be updated or is it dead now?
ShineyFX Aug 26, 2017 @ 4:05pm 
keeps saying invalid goverment type... do i need some kind of extra mod or DLC?