Stellaris
116 evaluări
Mass Effect - Systems Alliance
   
Premiază
Adaugă la preferate
Preferat
Elimină din preferate
Dimensiunea fișierului
Postat
Actualizat
23.346 MB
21 mai 2016 la 15:30
25 mart. 2019 la 11:53
10 notițe privind schimbările ( vizionare )

Abonează-te pentru a descărca
Mass Effect - Systems Alliance

Descriere
Here is the systems alliance from the mass effect universe.

This mod creates the system alliance and a separate human race to the stellaris default humans.

Includes: -Male and female uniforms (Ruler, governor, military and science)
-
56 comentarii
Nayvon3 17 iun. 2023 la 6:07 
Hi

recently I've been having a problem with the portraits, primarily that the characters are bald..

Been having this problem with other mods i been using too
does anyone have any solutions?
Mara 10 sept. 2021 la 12:58 
Why did someone remove the systems alliance shipsets?!!
DestinyHMX 8 apr. 2021 la 13:39 
Hello, I'm having a problem with both this and the Cerberus pack, that problem being is that If I want a AI empire to use this one or the Cerberus portraits the AI empire will never spawn, I've tried setting their system to random, I've try making new empires, and I've tried reinstalling this and the Cerberus one, I don't have this problem with other race packs its only with those two, I hope you can help me solve this problem because I really love how these look. Thank you for your time.
DevilKing1994 17 apr. 2019 la 1:00 
Could you expand the mod to include Systems Alliance ships from mass effect?
AlexOfMercia 25 mart. 2019 la 13:30 
Wow you came back to fix the mod, awesome! :steamhappy:
Yorkus  [autor] 25 mart. 2019 la 11:58 
I have returned from darkspace, Ive updated the Cerberus & the System Alliance portrait mods.
It now should work with current version.

Apologies but life gets in the way sometimes.
Punkioinapit713 11 dec. 2017 la 1:05 
Can you update for the new game update patch?
Crusader Vanguard 17 oct. 2017 la 13:04 
@EVERYONE - This mod doesn't work because Paradox "forgot" about mods with Patch 1.8 and make it impossible to select traits with any modded portraits. So in Patch 1.8.2, they added a new "archtype" system that allows you to make your portraits part of a "group," like "biological" or "machine." If the mod author doesn't update the mod to support this new system (and properly adjust the "randomized = no" syntax coding), then this mod will be dead.
AlexOfMercia 27 sept. 2017 la 9:41 
Now Paradox have added a work around for the trait problem, is the mod going to be updated or is it dead now?
ShineyFX 26 aug. 2017 la 16:05 
keeps saying invalid goverment type... do i need some kind of extra mod or DLC?