Stellaris

Stellaris

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Mass Effect - Systems Alliance
   
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23.346 MB
21 mei 2016 om 15:30
25 mrt 2019 om 11:53
10 wijzigingsnotities (weergeven)

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Mass Effect - Systems Alliance

Omschrijving
Here is the systems alliance from the mass effect universe.

This mod creates the system alliance and a separate human race to the stellaris default humans.

Includes: -Male and female uniforms (Ruler, governor, military and science)
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56 opmerkingen
Nayvon3 17 jun 2023 om 6:07 
Hi

recently I've been having a problem with the portraits, primarily that the characters are bald..

Been having this problem with other mods i been using too
does anyone have any solutions?
Mara 10 sep 2021 om 12:58 
Why did someone remove the systems alliance shipsets?!!
DestinyHMX 8 apr 2021 om 13:39 
Hello, I'm having a problem with both this and the Cerberus pack, that problem being is that If I want a AI empire to use this one or the Cerberus portraits the AI empire will never spawn, I've tried setting their system to random, I've try making new empires, and I've tried reinstalling this and the Cerberus one, I don't have this problem with other race packs its only with those two, I hope you can help me solve this problem because I really love how these look. Thank you for your time.
DevilKing1994 17 apr 2019 om 1:00 
Could you expand the mod to include Systems Alliance ships from mass effect?
AlexOfMercia 25 mrt 2019 om 13:30 
Wow you came back to fix the mod, awesome! :steamhappy:
Yorkus  [auteur] 25 mrt 2019 om 11:58 
I have returned from darkspace, Ive updated the Cerberus & the System Alliance portrait mods.
It now should work with current version.

Apologies but life gets in the way sometimes.
Punkioinapit713 11 dec 2017 om 1:05 
Can you update for the new game update patch?
Crusader Vanguard 17 okt 2017 om 13:04 
@EVERYONE - This mod doesn't work because Paradox "forgot" about mods with Patch 1.8 and make it impossible to select traits with any modded portraits. So in Patch 1.8.2, they added a new "archtype" system that allows you to make your portraits part of a "group," like "biological" or "machine." If the mod author doesn't update the mod to support this new system (and properly adjust the "randomized = no" syntax coding), then this mod will be dead.
AlexOfMercia 27 sep 2017 om 9:41 
Now Paradox have added a work around for the trait problem, is the mod going to be updated or is it dead now?
ShineyFX 26 aug 2017 om 16:05 
keeps saying invalid goverment type... do i need some kind of extra mod or DLC?