This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
The Turf
Genre: Action, Strategy
Platforms: PC
Languages: English
Players: Single-player
May 10, 2016 @ 5:49am
Jun 8, 2016 @ 8:13am
Recent Announcements View All (3)
We are Greenlit!
Kickstarter is Live
Release date: 2017

Testers email: with your name. We currently have alot of testers but we will try to send out more builds later. Also you can support on kickstarter and if it's successful we will have alot more builds early.

The Turf is a fresh and exciting RTS indie game. The game is fast paced but will still require alot of tactical planning, while you try to figure out the best way to beat the rival team.

The game will feature many different levels in places such as cities, forests and suburban areas. You will get to see a range of different teams as you control the turf.

You can complete the game without using any violence. Use your stealth skills to arrest the enemy team and lock them all up in prison! Create a clean city or just cause choas.

The game features many levels each with it's own buildings. You can go inside every building in the game. Each one has it's own set of strengths such as health, guns, money or more!

- Singleplay Skirmish and Campaign
- Fast Paced RTS Gameplay
- Different Themed Levels (City, Forest, Suburban)
- Unquie Buildings To Upgrade Units (Gunstore, Hospital, Shop, Police, Vehicles + More!)
- Customization
- Different Announcer Voices
- Controller & Mouse + Keyboard Support
- Plus More!

If you want to find out more. Please comment and i'll answer!
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Befire Jun 7, 2016 @ 12:12pm 
MGGames  [author] May 28, 2016 @ 3:54am 
Early access is possibility but I don't want to release game with half the game finished. Want to respect my customers and give them value for there money.
MrEncrypted May 27, 2016 @ 7:37pm 
I don't know the process of steam but why not release your current demo as a "Early Access Build" and use funds from steam to help out. Release updates as you finish them. Take the time you need. That is if your kickstarter doesn't get funded.
MGGames  [author] May 27, 2016 @ 3:21pm 
Testers email: with your name. We currently have alot of testers but we will try to send out more builds later. Also you can support on kickstarter and if it's successful we will have alot more builds early.
BRAY May 27, 2016 @ 3:03pm 
hi there, i am games tester and i was wondering if we could get in touch so i could test out the game and maybe help you improve or fix anything that is needed :)
The GDWC May 23, 2016 @ 9:25pm 
This looks great, and the developers have made the most out of their simplistic artstyle. However, I might consider a way of slowing/pausing the gameplay down, as some players might find this too hectic for them? Perhaps something like Battlefleet Gothic: Armada did?

We are running the Game Development World Championship and would like to see you participate. It's good for your visibility and won't cost you a penny.

You can check it out at .

Good luck with the development!
MGGames  [author] May 23, 2016 @ 10:43am 
Thanks for all the comments everyone!. The kickstarter isn't going great even though we are getting so much great feedback, any help you can give would be amazing!. Demo:
MrEncrypted May 23, 2016 @ 10:27am 
Hello everyone. If you don't know, there's a kick starter for this game. THERE'S ALSO A DEMO! WHAAAT! Yeah.... So, this game is great. Real time management of multiple entities. The maps aren't huge so it's not horrendous to keep track of all the entities. There's a limit, as of now, of how many people you can have so it adds a thin line of difficulty. This game is great but needs a lot of work. This is a big thumbs up for me, but don't take my word for it. Go look up the kickstarter and get the demo!
Ronn May 16, 2016 @ 12:12am 
It looks interesting but also a bit hectic, I'm thinking coordinating several characters at once in realtime is difficult, will there be a pause feature or somesuch so you can pause and issue orders or how does that work?
Yuukizang May 13, 2016 @ 5:22pm 
dat beat... no seriously... like he was trying to rap and be quiet at the same time.
And yeah he is a badass cause he swear...

that's a no for me