This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

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Genre: Action, Adventure
Platforms: PC, Mac, Linux
Languages: English, French, Japanese
Players: Single-player
May 8, 2016 @ 3:30am
Sep 29, 2016 @ 4:00pm

View illumine in the store

Store page
Recent Announcements View All (3)
Looking back on illumine's first public presentation
How illumine's soundtrack is generated in real-time
Release date: Mid 2016

Illumine is a roguelike. However, contrary to most games of the genre, the world is not a static procedurally generated place. In illumine the player interacts with the environment, triggering its dynamical transformation. Each situation then becomes a self-contained puzzle, which the player can approach from any angle and deal with however he wants, whether by stealth or by manipulating the AI.

Not all inhatants of this world are friendly. In order to progress, the player will not only have to keep his eyes open but he will also have to listen closely to his surroundings. As the soundtrack is generated in real-time by the various AI and gameplay elements in the player's vicinity, any change in the music will inform him of the dangers that might be lurking in the dark.

The main character will eventually overcome these hurdles, if not in this life, then in a future reincarnation. As past lives will affect his future, how the main character interacts with others will shape his experience.

It will ultimately be up to the player to find his purpose, be it his own personal development or others' well-being.

  • a non-tutorializing game
  • a game about discovery
  • a game that encourages creative solutions: stealth, AI manipulation...
  • a gameplay-driven soundtrack
  • a different take on the roguelike genre
  • lots of letters

The Windows build of the game is currently in beta.
Mac and Linux versions will follow shortly.

The game is currently in english. Japanese and French versions are planned.

For more information about the game:

We are a small team from Sapporo, Hokkaido, Japan.
  • Julien Ribassin - Design, audio, visuals and programming
  • Laurette Piani - Additional design
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Broadcast Death Oct 4, 2016 @ 3:34am 
No thanks then. I'll pass
Broadcast Death Oct 2, 2016 @ 5:17pm 
Did "The Doctor / Varda" or Yolo Army have anything to do with promotion?
Dead Fucking Last Jul 19, 2016 @ 11:28am 
habs über Groupees gekauft im Bundle .. Total lustig und strange
Note Jul 16, 2016 @ 11:48pm 
This game looks so weird and strange...

I like it. OUO
anx Jul 14, 2016 @ 10:12am 
esta lindo
meito_masamune Jul 13, 2016 @ 1:56pm 
voted! good luck! :steamhappy:
OMEGAMI Jul 13, 2016 @ 10:23am 
Dragon Jul 13, 2016 @ 6:13am 
Games like Master of Magic were doing this 31 years ago. I'd have thought we could have innovated since then.
flitterish Jul 12, 2016 @ 7:36pm 
This game looks fabulous and a very fresh take on roguelikes! I love that it uses characters, hearkening back to rogue's ASCII minimalism, but is so dynamic; procedural on the fly puzzle generation is especially fun, and the music is great. The trailer is very charming.
devotee Jul 12, 2016 @ 12:12pm 
Bought the game on Groupees and voted YES! :ss13ok: Good luck!! :clover: