This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Fabular: Once upon a Spacetime
Genre: Action, Adventure, RPG
Platforms: PC
Languages: English
May 10, 2016 @ 9:48am
Jan 29, 2020 @ 12:41pm

View Fabular: Once upon a Spacetime in the store

Store page
Recent Announcements View All (2)
We have been Greenlit!
Guys, thanks to your votes, today we've been Greenlit on Steam!

This is a fantastic feeling, and huge thanks to everyone who voted for us! We've spent a little more than two weeks in Greenlight and climbed into the top 100 games very quickly. Big thanks to everyone who voted on us, and also for the appreciative and sometimes even moving comments you've made!

This means that we can publish Fabular on the Steam platform when it is finished and ready to go. Now there is only one thing left to do:

We have to get our Kickstarter funded!

So please get over there and see for yourselves what our vision for the final game looks like, and if you like what you see, please consider funding the project. Without your help Fabular may be delayed, or may never see the light of day.

Also you can help our cause a lot by sharing the Kickstarter's url with your friends and colleagues and whomever might like it.

Let’s make Fabular happen together! <3

Status Update
Release date: Late 2017
Fabular: Once upon a Spacetime is a 2D Action-RPG in Space with Roguelike influences, set in a medieval, folktale-inspired fantasy universe.

As a young knight, go on an adventure in a surreal, storybook-like galaxy in your trusty spaceship. You need to be skillful in battle, upgrade and manage your ship well, and make the right choices during encounters. Only then will you be able to defeat the dreadful League of Black Knights who terrorize the realm.

  • Top-down, physics-based action combat with stylish real-time-lit pixel art visuals and smooth animation
  • An artistic vision of the Middle Ages infused with futuristic elements, as medieval knights clash in armoured spaceships
  • Deep and atmospheric universe with dozens of procedurally generated out-of-this-world locations on an ever-changing starmap
  • Hundreds of randomly generated text based events featuring colorful characters, locations and items inspired by classical tales such as Seven-League Boots, Table-Be-Set, or the Puss in Boots
  • Multiple playable ship types, upgrades, skills, items, loot and lots of unlockables providing plenty of replayability


Fabular aims to combine the tactical depth of classic action-RPGs with the procedural generation and text-based events of modern rogue-likes, meanwhile immersing players in a never-before-seen universe of surreal retro-futuristism.

In this artistic mashup of the Middle Ages, folktales and outer space, you take on a hero's journey as the King's youngest child. You explore the furthest corners of the Galaxy in your trusty spacecraft and engage other space-faring knights and creatures in battle using a unique, techno-fantasy themed skillset.


Explore a procedurally generated universe of hidden secrets and grave dangers by traveling on a node-based galactic starmap, where each place you visit yields a new special event or encounter. Decision making in these text-based illustrated events is key to your success in the game.

Plan your exploration well and be mindful of your choices, because resources and friends are scarce in Fabular's deep space, and they can make or break your adventure. The adventure and exploration part of the game is influenced by modern day Rogue-like games such as FTL: Faster than Light and Hand of Fate.


The meat of the game is the battle phase, in which you have to control your spacecraft directly from a top-down view, and use the skills and equipment of your spaceship to overcome the enemy. Our aim with the combat system is to make it deep and challenging with large 'build' variety allowing both action and tactics lovers to equally enjoy the game.

Choose your ship type, upgrade it towards your way of playing and equip the items that work best for you – then use your skills and wits to defeat the enemy. The battle portion of the game tries to capture and build upon the combat system in a timeless classic: the Star Control series.


The outcome of battles depend largely on the condition and equipment of your ship. There is only so far your action skills can take you, if you are not equipped for the situation, you will likely perish. After each battle you get some form of loot, (currency, resources or items) which you can use to upgrade your ship, buy and sell resources at shops you come by and equip different items..

Different item and upgrade combinations work well for different purposes, and as you get more game-time under your belt, you will start to notice the combinations that work best for you. The management portion of the game draws inspiration from such classic Action-RPGs as Diablo 2 and Path of Exile.
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Generally Egregious Jul 31, 2016 @ 6:33pm 
I never knew I needed this in my life so badly.
Sadew Jul 5, 2016 @ 2:14am 
Really excited for this game. Good luck with development!
lemerney Jun 18, 2016 @ 3:43am 
Good job on making your kickstarter guys!
Ayj Jun 16, 2016 @ 2:26pm 
I can't wait for this to come out!
STAN VOKUL$KY Jun 5, 2016 @ 11:04am 
Your help on Kickstarter is really needed guys for this game to even start! :glory:
Batowski  [author] May 27, 2016 @ 5:34pm 
Awesome news guys, we've been Greenlit thanks to your votes! <3

This is a fantastic feeling, but it's only the first step for us.
Please check our Kickstarter as well and tell everyone about it. Every share counts!

Jbenini 👾 May 27, 2016 @ 11:15am 
LOVED IT!!!! :8bitheart:
NigreV May 27, 2016 @ 2:07am 
отличная графика и физика! Я бы сыграл в демо-версию.
Ruby May 26, 2016 @ 7:24pm 
wow cool game <3 i need it.
Soul Power Saint Cool May 26, 2016 @ 9:58am 
As an absolute fanboy of Sunless Sea (I spent 250+ hours on it), I am obviously hooked.