Left 4 Dead 2

Left 4 Dead 2

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Molotov - Insurgency Animations
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Game Content: Weapons
Weapons: Throwable
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3.126 MB
26 apr 2016, ore 23:23
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Molotov - Insurgency Animations

In 1 collezione di Lt. Rocky
Rocky's Reanimated Collection
25 elementi
Descrizione
This is the regular ol' Molotov on my normalized Insurgency molotov animations.

This is compatible with retextures.

Do enjoy folks.

Note that if used with my regular Insurgency Molotov or the Pipebomb version the client will claim there is a conflict. This is nothing to worry about, the two mods share two of the same audio files.

You can get similar animations on the pipebomb here!

Do Enjoy.

Modder's Resource:

The source files for these animations can be downloaded here[www.dropbox.com]. Use them as you please, just please give credit to myself and the hard-working folk at New World Interactive.

Credits:

Insurgency - Animation; Audio
No More Room in Hell - Zippo model & textures

Lt. Rocky - Port; Normalization; Compile; Animations
56 commenti
Shad3rEVO 14 apr, ore 9:45 
@Колоссальный вет

Go to your Left 4 Dead 2 folder in files and look for the ems folder, then look for dynamic_light and open settings.txt
You will find GlowMolotov and GlowMolotovProjectile, erase True from GlowMolotov and replace it with False, leave GlowMolotovProjectile as True.
Hope this helped.
Колоссальный вет 8 dic 2023, ore 0:56 
Is it possible that this mod could be compatible with another one called "Dynamic Light"?
Because I promise combining these 2 modifications is amazing (I'm really serious) both modifications are very, very cool
But there is a problem when you have the Molotov, its flame appears, but invisible, that is, you can see that it emits the reflection of the flame when you have it in your hands, that's why I ask if it might be possible that they are compatible :(
Likewise, with "Pipebomb - Insurgency Animations" one thing happens and it is the following
That when you have the bomb in your hand it emits a red light and I don't know if it is possible to remove that so that it is in accordance with the mod, which is when it is turned on it emits a red light and not when you have it in your hand

Personally, I don't know if it's possible that the author (if he reads my comment) can make it happen because they are very good modifications :)
ULTRANATIONALIST 18 lug 2022, ore 20:06 
lol
水仙 6 giu 2022, ore 21:03 
用了这个mod,扔火瓶都变得特别准
不能吃辣 13 mag 2022, ore 9:54 
用了这个mod,扔火瓶都变得特别准
QuantizedAnson 5 nov 2021, ore 7:12 
No idea why, but the molotov priming sound sometimes happen randomly, even when no molly's being thrown out.
UnfunnyMan 12 ott 2021, ore 17:42 
@Miduel like the wick being in your face for a sec before throwing?
Vaporwayve 3 set 2021, ore 20:32 
If only we could get a Bill exclusive animation where he uses his cigarette instead of a lighter, like in The Sacrifice trailer.
GI1TcH!mg G@M3R 12 feb 2021, ore 23:02 
yes i just read your description, so theres nothing to worry about it will work both just fine? no issues?
GI1TcH!mg G@M3R 12 feb 2021, ore 23:00 
Pipebomb - Insurgency Animations seems to Conflict with this Addon can you fix that?