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can u help me ?
You have a blank subregion with the same ident as your first. This is a large problem because it's basically ignoring anything you had in the first subregion, or the second (not really sure which one the program would give priority to). Your idents should be similar to the faction ID number (similar but not always exact works, for example if you have a sub-chapter of your mod you could call them with an ID+1). Subregions in general is usually used for having a chapter of your faction spawn in meta vs. the one that's spawned for the player... This is advanced and I should probably make another guide on it, but basically you don't usually need a subregions={} command at all. Lastly you should include a fleets={} because otherwise none of your ships will spawn, as there's no default for fleets={} and it's where it connects your faction with the ships it needs to spawn from the region ID.
ident=301,
color=0x00ffc7,
faction=301,
count=7,
position={0.39, 0.71},
radius={0.11, 0.14},
type=0,
fleets={
{301, { {0, 8000}, {1, 4000} }},
},
fleetCount={8, 15},
ambient={ 0,1,2,-1 },
asteroidFlags=UNIFORM_SIZE|UNIFORM_TYPE,
},
You should try looking at workshop mods for reference as to what's normal.
first is really to big
second no ship/station spawn in the area
this is my regions file (i hope u could help me fix those trouble)
{
subregions={
{
ident=0,
color=0x00ffc7,
faction=301,
count=1,
ambient={ 0,1,2,-1 },
asteroidFlags=UNIFORM_SIZE|UNIFORM_TYPE,
},
{
ident=0,
},
}
}