Avencast

Avencast

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Avencast Walkthrough
By Odin in Valhalla
Originally written by Maximus (Dec/2007) and compiled by Teknomage from Avencast forums. Kudos to them for their great work.

WARNING! Walkthrough Full Of Spoilers!
   
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1. Class Awakening
AVENCAST starts with a story in Layered Water Pastel. After a short ‘embarrassing’ dialog, Xivarious send you to your mentor Malvaren. Pick up the manual from the table next to you and your Staff before leaving the room. Malvaren requires you to collect 3 seals. (Received Parchment of 3 seals, Map of Seminar Rooms)

Horatio’s Seal Quest
Killing the 1st and 2nd sets of mob gains you (100 exp). You will have to kill the 3rd and 4th
sets of monsters gains you (120 exp) and Horatios’s Seal. The 5th set will gain you 100 exp and Horatio’s Bracers Def+4, M.Armor+4, Blood+2, HP+4)
Subquest – Beating up the bully
Rufus who stands near Horatio at the Arena will challenge you to duel for 5 guilders given to
the winner. Winning 1st round earns you 5 exp and a Bread Roll (restores 400 HP). You will
get 5 guilders if you accept a rematch. Winning again earns you 5 exp and 5 more guilders. If
you extort him for 10 guilders, he will call Horatio and get away with it.
Subquest – Severin’s Imp Outbreak
Kill all the imps in the library and clear the rats and spiders in the corridors and rooms. Quest reward: 20 Guilders.
Subquest – Georgius gone Invisible
His room is located opposite Della Gusta’s History Lecture Hall. Go to the Spinning Globe to
get the quest. Go to Xivarious to get the Visibility Potion in the Alchemy Hall. Quest rewards: 40 Guilders and 80 Exp.
Subquest – Dolcina’s Pink Imp Ran Away
She stand near some red sofas at the Center Courtyard's left side. Go to south-east School wing near Kelios’ Lab. In the right room of this block you will see many tables, a cage and 2 more smaller rooms. Pulling all the levers in all 3 rooms, will make a route for the imp to the cage. Chase it to its cage and shut it. Dolcina will reward you (150 exp, Dolcina's Cord of Quick Wit – M.Armor+1, Soul+5, Max.Mana+10, M.Regen+1)
Subquest – Steal book for Gorlin the Merchant
Gorlin is located north section of the Center Courtyard. He wants you to get a book: "The Black
Sparkling Tiger" from the library. Go to the Library at the south-west wing of the Great
Halls. Avoid the librarian while searching the book in all the shelves (It is located
randomly). Give it to Gorlin, you will gain 100 experience, Gorlin's Magic Trading Scroll and Gorlin Rainbow Ring Def+1 M.Armor+1 Max.M+5 HP+3 Speed+1%.
Subquest – Hubertus' Lost Bag of Crystals
Hubertus is one of the student in Archibald’s Class. Find his Crystals bag in the Garden, near the entrance to Crystal Cave. Hubertus reward: a Sparkling Crystal (100 Guilders price) and 50 exp.
Subquest – Swiftlina’s Big Boast
Swiftlina is near a Lily Pond in the Garden. She will challenge you to a speed ranged targeting. Shoot all the moving targets within 10 seconds, you'll earn 10 guilders. She then challenges you to do it in 5 seconds for another 10 guilders.
Archibald’s Seal
Talk to Archibald in his Class room South West of the Academy. He instructs you to get a potion for Kalios to tame the 2 trees. Go to Kelios's Lab and he will ask you to pick up the Ice Spray in the near storage room. Return to the lab and use the Spray on the Fire Dwarfs. Killing them all you gain 50 exp and the Fertilizer.

Taking on the 2nd quest (Pot Cooling quest) requires you to use the Ice Spray on the pots to prevent them from eruption. It's possible, just takes lots of patience and calm. You’ll just need to keep cooling the pots with the ice spray for approximately 2-3 minutes. After lots of cursing and swearing, you'll gain 100 exp for the trouble. (the game’s most annoying mini-quest!)

Go to the Garden with the Fertilizer. Avoid killing the Killer Branches and use the Fertilizer on
both Trees by pressing ‘E’ near them. Then kill all the remaining Killer Branches. Return to Archibald to get the seal. You'll gain 150 exp.
Della Gustera’s Seal (The Crypt)
He is in his Class Room, North West of the Academy. He wants you to restore peace in the Academy's Crypt, located at the Garden's right side.

Upon entering the Crypt, you will find a Stone Platform and a lever. Pull the lever to move the
Platform. Proceed to the next room. Kill every monster you find in the Crypt. Talk to Istaros ghost to get Clues on his 'Treasure'. Pull the northern Lever to move the Platform forward. Proceed to the left room. At the south of this room you will find a wall plate that says 'Here Lies Dagrius. He died trying to walk through a wall.' Pass through this wall and you'll find the FIRE RESIST potion. Go back to the Center Courtyard and enter the North West Gate.

You can't pass the ILLUSION BRIDGE, walk into the chasm to cross it. Here you will find the History Book of Uldret and Pagain. (Clue for the Candle Stand) Use the FIRE RESIST potion to pass the Fire Wall. Rush in, grab everything in the Grave and run out. Use the ICE SPRAY to freeze the water blocking the path to a room. Return to Center Courtyard after killing everything and scavenging. You gain 100 exp for crossing each hurdle.

Clear the mobs and scavenge everything in the room on the right. Proceed through the north east Gate. Here you will find a Candle stand. Enter the 2nd Code you see in the History Book of Uldret and Pagain. (kinda looked like "qP", "^", "rb", "^", "J", and "/" ) You gain 100 exp for breaking the code.



In the room with the floor alphabet, step on the tiles spelling 'M A R U G A R M A G I C U S' (100 exp.) Walk the reverse way when leaving the room to avoid the Lightning trap.

In one room at the Wall Plate saying 'Here Lies Marcus, the Hidden One', walk through the wall to get items.

One Skeleton has the Missing Lever here. At the end of the corridor there is a locked gate, open it with the lever nearby. Return to the center courtyard, clear the newly spawned Skeletons. Use the Missing Lever at the Lever Switch. (160 exp) Pull it to move the Platform to the last room.

Here you will find Taertius – Your First Mob Boss. Kill him (80 exp) and all the others. Access their Coffins for goodies (Taertius Spaulders Def.+8 M.Armor.+6 Blood+2 Soul+2 Max.M+4 HP+3). Pick up his Dead Carcass and place it on the Stone Platform. Move to platform by pulling the respective Levers to the place where you see 2 Dragon Statues. When the platform arrives, Pull the lever behind the Dragon Statue to Cremate Tertius. (500 exp)

Della Gusta in the Academy Seminar Rooms will give you your final Seal.
Return to your Mentor Malvaren for the Final Trial in the Crystal Cave.
Crystal Cave
You will be brought to the Cave entrance. Inside it you'll see a Lightning Barrier. It will Kill everything that passes through it, including you. If you find killing the monsters too tedious, you can always lure them to the lightning barrier.

At the map's left side you'll find a green area with dead bandits around it. Pick up the Old Wooden Planks (Quest Item) and the Crystal (Quest Item) from the Dead Bandit.

At the map's right side you'll come across a round opening on the right side of the map. Here you'll fight a Mini Boss: The SPIDER QUEEN. Her Poison is very lethal, so keep you distance. Spawn a Minion and only attack her when she is distracted. Then leave the cave area to recharge mana or restore Hit Points. Repeat until she's dead. There is a chance she might Heal herself so don’t worry. Probably a Bug or not, I take it as one of her skills. She will drop the Spider Queen Staff (Dmg +36, Poison +20/s, Recoil 20) and Spider Gland (Quest item).

At the Cave's Center you will come across a Broken Bridge. Use the Spider Gland and Old Wooden Planks on it to get across. You will find Shandra, who will give you a GOLDEN LEVER and 250 exp. Now you can use the GOLDEN LEVER to open the LOCKED COFFIN at the North West side of the Cave. There are equipment inside (random stats?).

At the Cave's Northern part, you will come across a pair of Lightning Barriers and a GIANT CRYSTAL CRAB. Firstly, place the missing Crystals into both Barrier Generators. Then go to the place where the Crab emerges from the fuming ground. Press ‘E’ at the POTS on the right side to spill the OIL onto the fuming ground, then you could set it on fire with a ranged soul magic. The Crab will emerge again and won't burrow anymore, and will chase you. Quickly run pass the LIGHTNING BARRIER and turn it ON. The Great Giant Crab will be fried. You get a Crab Mask (Def+26, M.Armor+12,Blood+4, HP+8 ). Proceed North to next map.
Deep in the Crystal Cave
The cave's left side have many Crystal Golems. They have very high attack and defense power. Always send out a Minion as you proceed. Nuke them as your minion distracts them. At the Top right of this cave you will find your SOUL STONE. You can access the fenced area at the center left through the North West side of the Cave. Here you will see a Wrecked Gate with a dead Crab under it. Use the Red Crystal to revive it. The gate will crumble to pieces. Kill the Crab and proceed. The Treasure box will give you a Sash and a decent pair of Boots.

Proceed to the center top of the cave. You will meet a scary Golem – He Anrail. Luckily we don’t
need to fight him. Choose, Left Exit = pursue [color=lightblue]Soul[/color] Magic, or Right Exit = pursue [color=red]Blood[/color] Magic.
A. SOUL Path
Kill the Scorpions along the way. You will see a Lever behind a Stone Dragon. Pulling it will
reveal a hidden Treasure room. Take the Goodies and proceed.

You will soon come across 2 Elementals locked behind bars. Lure the Ice Elemental to the
Norther Chamber and Lock in it. Go to the left Pipes set at the top of the room. Turn the Crank
Wheel and set the levers to this manner: @ / / \ (@ = Crank Wheel) The Heat will Kill the
Ice Element. Pick up the Ice Flower Crystal.

Now Lure the Fire Elemental into the same chamber and Lock in it. Go to the right Pipes set at the top of the room, turn the Crank Wheel and set the levers to \ / / @, killing the Fire Elemental. Pick up the Fire Pearl.

At the Right Chamber of this room, place both Elemental Crystals on the Stands. The door will Open. Pick up the crystals and enter the room. At the Center you will see a stand with 3 slots. Place your Soul Stone, the Ice Flower and the Fire Pearl on it. Turn on Both Crank Wheels and set the levers in this order. @ / \ / / \ / @ . Return to the chamber and collect your Magic Embedded Soul Stone. Upon taking it the New Chapter will begin.
– END OF CHAPTER –
B. BLOOD Path
Kill all the Golems you find in this maze. There are some Poorly Erected Barriers which will
crumble with a simple hit. Break all of them. Make your way to the Top of the Maze. There you will have to Defeat the Giant Crystal Golem. The Spider Queen's Poison Staff works
excellently here. Upon Killing the Golem the New Chapter will begin.
– END OF CHAPTER –
2. The Fall of Avencast
You return to Avencast but the place is no longer the same. Monsters have over-run Avencast. In the magic barricaded room, Theodosius asks you to find an item from a monster for him. Kill the monsters outside and return to Theodosius with the Demon Battle Staff (100 exp). Then proceed to the planetarium to send a SOS message.

You will need to get the Key to the Planetarium from Stellarius. Proceed to the Blood Mage Wing. At the Center Bottom of the Wing is a room with 5 Statues, 3 of which have missing limbs. Use the Marbles Limbs on them to Open the Lock Chest. Marble hand (Top Left room in the Blood Mage Wing). Marble Leg (Bottom Left Room in the Blood Mage Wing). Marble Head (Center Left Room in the Blood Mage Wing).

At the Top right of the Wing, Murius and his 2 friends are hiding in a room. He would like to go to the Stronghold with you. Tell him that you will take him later. Leave the room and close the door. The open the door again to start a new dialog and agree to take them now. They will follow you. Then run pass the door and close it before they pass it, locking them in. This will protect them from being killed by the Newly Spawned Possessed Mages right outside the corridor. Go to the corridor and clear the infestation. Then return to the room and release Murius and his friend. They will be safe from running into Monsters along the Exodus to safety. Escort them back to the Stronghold through the route you came from. Your will get a total of 300 exp (100 exp for each surviving Adept.). Pick up the Planetarium Key and the Planetarium Instruction Manual in a Wooden Chest in Stellarius’ room. (100 exp).

Proceed to the Planetarium Here, there are 4 Mirror rooms and a Telescope on a Turntable in the Center Room. After Killing all the monsters, Go the the Telescope and use it. Press on the switches to move the Telescope in the desired direction. Move it till you see a [color=lightblue]Bright Blue Star[/color] in a Blue Nebula. Center the Crosshair on the Blue Star. A Blue beam of light will appear at the base of the platform. Pull the levers next to the chair to rotate the beam. Pull the lever again to stop the rotation. Point the beam to the South Mirror and keep it there. Then go to the south Mirror Tower and move the Mirror till it points to the Glass Mirror to on the left. Now, go to the Left Mirror Tower and use the mirror to point the Blue Beam to the center of the L shaped Generator. Then go to the Generator and press ‘E’ to send the message. (200 exp). Now Return to Theodosius in the Stronghold.
- END OF CHAPTER -
Subquest – Agitatius’s Lost Staff
To activate this quest, you need to find a Letter to Agitatius From Scorpius. Open and read that
letter. Then talk to Agitatius. He will ask you to look for Icarius in the Library at the Soul Mage
Wing. You will find a stone status there. Press ‘E’ at the statue and a hidden door will open.
Talk to Icarius in the Hidden Room and he will return the stolen staff. Return to Agitatius and
you will get 250 exp for returning the staff.
3. Source of the Demons
Meganteolis wakes up and Tells a story. After that, he wants you to find an item called Destructorus. Go through the Soul Mage Wing and Locate the Destructorus in a room South of Soul Mage Wing. Return to Meganteolis. (200 exp.) He ask you to recharge it at the Planetarium. Go there and adjust the mirror in the Left Mirror room to point the Blue Beam to the North Tower. Go to the North Tower and use the mirror to reflect the Blue Beam to the Generator Core room with a Charge Unit (looks like a Peeled Orange) and close it. Pull the lever next to it to initiate the Charging Process.

Half way through the Charging Process, a Huge Ghoulish monster resets the Telescope. Return to the Telescope Room to kill it. INDRAGUL has a Invincibility Shield which can only be removed by with a Blue or Red Beam. Run to the Telescope, Target either the Blue or the Red Star. Let the Beam Rotate around the room and start attacking Indragul once the Shield is removed. After Killing Indragul, take the Key from his ashes. Re-align the Telescope to the Blue Star for the Blue Beam and channel it through the South Mirror. Return to the North Tower to Continue Charging the Destructorus. Take the Charged Destructorus from the Charge Unit (200 exp.)

Meganteolis will give you a Disenchanting Spell Scroll (100 exp.) Go into the Small Meeting Room of the Archmages. At the back there are some Statues in the middle. Stand at the Bottom Wall and Use the Disenchantment Spell Scroll from Inventory. (Press "I", click on "Quest Item" Tab, then Double Click on Scroll.) The wall will vanish. Enter the Secret Wing. You will find a bunch of tough sword wielding monsters. In this area there are: a Locked Room, The Sealed Necromantic, A Mushroom Bomb Lab, and KulKurazz Torture Room.

In one of the Rooms, you will find a Restrained KulKurazz. He will ask to form a Pack. Accept it (No other option.) He will give you the magic word ‘Syrah’ to communicate with Crazy Anitalis.

There’s a Labyrinth to the right of this map. At its end you’ll find a prison where Crazy Anitalis is. He won't listen to you if you don't say 'Syrah'. At the bottom of the Labyrinth, Kill the RAGAs and the Dark Leader. Take the ENERGY CRYSTAL (quest item) from him.

Talk to Anitalis. Say ‘Syrah’, he’ll give you a key to the locked room. Use it to open the Locked Door. Inside this Room will find 5 Pictures on the wall depicting the progress of a story. Press ‘E’ at the pictures to Activate the sequence in this order: (1 – Portrait of a Man, 2 – Man in Court, 3 – Man in Cell, 4 – Man in Chains, 5 – Man Sucked into a Frame.) and you will be teleported to the Avencast Past where you will meet Gyron.

Here Gyron will be executed by the Evil Taertius by extracting his mental powers. Talk to Chaired in the next cell to get the Passwords for the Necromantic Chamber. (50 exp.) Go there. You will need to pass those Pesky LASAs. You can either dodge them, or Kill them sniping or Sneaking up behind them and Smack it. 30 exp each. Once you reach the Necromantic chamber, go to Southern Docking Station for Suction and swap the Codes ( h L N -> p ^ @ ^ ) to:

and Click Activate.

Then go to the Northern Docking Station for Supply and Swap the codes ( p ^ @ ^ -> h L N ) to:

and press Activate.

In a cut scene Tertius will die. Kill the remaining Guards. (500 exp.) Return to the Prison and Kill the TORTURE MASTER. Follow Gyron to his cell and he will send you to the Present. (500 exp and Avencast Robe of Honor) Make 3 Mushroom Bombs in the Lab with the Explosive Fungus Machine. Place 1 each of Crystalline Dragon Fire, Dried Sulfurous, and Voldarian Morel (ingredients in lab), then Activate to Make the Mushroom Bomb.

Go to get Anitalis and bring him to the Necromantic Chamber. Use the Mushroom Bombs on the Walls to the North, South and West to Open the way to the Docking Stations. Now enter ( p ^ @ ^ ) for the Northern Docking Station and ( h L N ) for the Southern Docking Station and ( P J N h / ) for the Suction Force Control. Active all of them and then active the main control at the center of the Necromantic. If you did everything right, Anitalis will finally regain his sanity and will give you a Demon Liberation Spell and 500 exp.

Now proceed to the Torture Room where KulKurazz is Restrained, replace the Ruined Energy Crystal with the Energy Crystal you found earlier. (200 exp). While at the KulKurazz Restraining Barrier, press ‘I’ and press the quest item tab and Click on the Demon Liberation Spell Scroll to release KulKurazz. He will open the Door for you. Kill HARRASSYS. (375 exp, and Ornulf of Elthenor’s Staff). Now enter the room of the Portal of Dimensions. Run directly into the Portal.
[color=red]- End of Chapter -[/color]
Subquest – Revive Kelios
Pancratius will give you this quest. Go the to Summoning Master’s Quarters located North of
the Great Halls. At the Northern Right side of this Hall, you will find Kelios Petrified and a
Hastily Written Note on the floor next to him. Take the not and return to Pancratius. He will give you a scroll with the Unpetrifying Spell and 50 exp. Return to Kelios and use the Counter
Spell on him. (100 exp.)
Subquest – Golden Cage for Gorlin
You will have to get the Key from Quallus’ Room in the Eastern Guest Wing which is accessed
through the South East Exit of the Great Halls. Once you got the Key, return to the Eastern
Lounge and Pick up the cage. Return to Gorlin. You get 150 exp and A boots of Equilibrium
from Gorlin.
Subquest – Chimakoos for Gorlin
Gorlin wants you to Catch some Chimakoos in the Fairy land. If you accept the quest, he will
give you the Golden Cage and a Small Fairies Coin. Now proceed to the Western Guest Wing
through the South West Exit of the Great Central Halls. Go to the Guest Wing Garden and toll
the coin into the Pool to Open the Portal to Fairy Land. In it avoid the Plants and run to pick up a
fruit at the North West of the Fairy Field. Then Go to North East and place the Fruit and the
Golden Cage on the Floor. Wait for the Chimakoos to enter the cage, then pick up the Cage and
Return to the Portal. Return to Gorlin and he will give you Adept’s Robe Of Mana and 200 exp.
Subquest – Dolcina’s Imp Run Away again
Dolcina will ask you to capture her Imp. You can find it at the same place where the Fairy Land
Portal is located at the center of the Garden. Hit it till it Falls down unconscious. Pick up the
Imp and return to Dolcina. She will give you Adept’s Cap of Mana and 100 exp.
4. Meganteolis’ Betrayal
You return to the Stronghold just in time to battle FRAAZZZ. Killing him will grant you 450 exp. The
Protection Sphere failed and Theodosius asks you to recharge it at the Planetarium just like you did for the Destructorus. Return to the Stronghold with the Recharged Protection Artifact and place it back on the stand. Theodosius want to go with you to see the Portal. Return to the Secret Wing (via small Meeting Room). A cut scene will commence.
- END OF CHAPTER -
5. Kyranian Wastelands
Enter the Portal of Dimension and will arrive at a strange floating large piece of Alien Land known as Kyranian Wasteland. Make your way to the End of this Crescent piece of land. There you will meet Gaian in front of the Kyranian Stronghold.

Fight you way through to the North and around South. You will soon come to a Kyranian Teleport
Machine to the Gardhun Vault of Kings (see Subquest[steamcommunity.com] & Special Area[steamcommunity.com] below) and the entrance to the Kyranian Fortress. Use the front entrance to Gardhun Vault of Kings (after activation) to enter Interior Fortification of the Main Gate. Again Fight you way through while avoiding those traps. At the Northern West side, you will come across a PSION who will help you to activate the portal. He will give you the Key to the Generator Rooms. Proceed to Generator Room Portal which is located behind the Locked Door on the Northern East side to retrieve the Energy Cells. Use the Key to open the door and use the Portal inside to get to the Generator Rooms. Run pass the Gatling Energy Traps, and pass the Laser Grid when they turns of intermittently till you get to the other side. There’s a Lever there, and pulling it turns-off the Laser Barriers. As for the Fire Wall Waves, well, its just like crossing a busy Highway. Have Fun !!! Once you get to the last room, Kill the defending Evil Poisons and retrieve the Kyranian Energy Cell. And Return to PSION. Give PSION the Energy cell and he will active the Teleport unit. (800 exp) Proceed into the Teleport to reach the Kyranian Quarters.

Upon Arriving at Kyranian Quarters, you will see Gorlin who will tell you a family story and leaves.

In one of the rooms at the Right side of the Kyranian Quarters you will find a room with 2
COGWHEELs on, or near, a table (you may have to use [F] key to see them). Take these
COGWHEELs, and the Key in a Small Stone Chest nearby. Then use the key to open the locked door there. Inside this room you will see a White Sphinx Statue holding 2 cups, and a White Chest nearby. Place the Cogwheels and the pins correctly and click on the Crank to open the Chest. Inside you will find 2 Eye of Sphinx. Place the Eyes on the Sphinx’s cups. You will have to battle Continues Spawns of Killer Flies for 1 minute. You will need to Spawn a Crystal Golem as a Tank, and you will need at least 10 – 20 mana potion to keep spamming your Area of Effect magic to Kill the Flies. You will need to respawn your Crystal Golem every 10 seconds. After this Test of Endurance, the Sphinx will Self Destruct and you can take the Tar El Ak’s Sash (the Best Sash so far) from the Rubble. Proceed to explore the Quarters. Eventually you will come across Meganteolis.
- END OF CHAPTER -
Subquest - Purifying Gaian's Spring
Gaian wants you to purify his Spring. Enter the Kyranian Fortress using your Amulet. And
Pick up the Crystal Chalice Inside the Fortress of Dimension – Main Gate, go the the center and
pick up the Crystal Chalice from the Small Stone Chest and find it with water from the Magic
Spring next to it. There’s a lever which will activate a PORTAL. Pull it to activate the Portal.
Take the Crystal Chalice of Elemental Water to the Gaian’s Corrupted Spring and purify it there
with the Elemental Water. Talk to Gaian and he will give you 300 exp and Gaian’s Miracle
Potion
(Max.Mana+20 and Max.HP+25).
Special Area * Gardhun - Vault of Kings
The PORTAL you activated is found near Gaian on a large Stone Column. Enter it and you will
reach Gardhun – Vault of Kings. Make your way to the end of the Corridor. Beware of the
Super Tough Wolgath. At the end of this Spiral Corridor, you will find a Precious Coffin with
some great equipment in them. Enter the Portal Nearby to return to Kyranian Wasteland.
Return to the Fortress Main Gate.
6. The Last Kyranian’s Legacy
Fight POSSESSED MEGANTEOLIS and defeat him. (900exp , Meganteolis Staff) Soon you will
come across your Late Parent’s Chambers. Pick up the Kyranian Key and the Elixir of Transcendence from the Small Stone Chest next to the Holographic Unit. And use the key to the next room. Proceed with caution. Kill all the Monsters and go to the room on the right and you will see a Teleport Unit. Use it to get to the Defensive Fortification Side Gate. You will be rudely greeted upon arrive but you’re no Jelly, so kill them all and proceed. Make your way to the South of the Fortress and you will eventually reach a small part of the Kyranian Wastelands. There you will find Pajaou and this 3 other Madavas companions.

See Subquest - Remedy to the Black Scourge[steamcommunity.com] below

Now return to the Kyranian Quarters and make your way to the North. The last room here you will
find a Teleport Unit. Use it to move to the Kyranian Security Gate. Upon Arrival, you will find that
KULKURAZZZ arrived and sealed both Teleport Units, and leaves you stranded. Have no fear, Gorlin to the rescue. Simply summon his Doppleganger and shout his name for help. Then step away for the Doppleganger to leave. Gorlin will arrive in a short while to unlock the Teleport for you and wants you to bring him to the Kyranian Museum. You’ll have to agree.

At the Museum, you will come across Enrael.

See Subquest - Redemption of a Thief[steamcommunity.com] below

Proceed into the Museum pass Gorlin. Kill all the monsters along the way till you’ve gone a circle,
you will then find that Gorlin is in a room being chase by Mutated Chimakoos. Kill the Chimakoos.
Gorlin will tell you his sad story.
- END OF CHAPTER -
Subquest - Remedy to the Black Scourge
Pajaou will ask you to find the remedy for Anjaou’s BLACK SCOURGE Curse. Search the
Map for the Kyranian Crystals which is located in a small stone chest on the left side of this
land. Enter the Fortress again and go to the Lab which is located on the North East side. Use
the Crystal Chalice you still have with you and scoop up some Elemental water from the
Fountain in the Concourse south of this fortress. When you find the Lab, get the instructions
from the Manual on the stand and then use the Mixer. (300 exp , Kyranian Remedy) Return to
Pajaou and give him the remedy. Anjaou will recover and will give you Anjaou’s Ring and 400
exp.
Subquest - Redemption of a Thief
Enrael wants you to help liberate him from his Punishment. Take the Royal Diamond from him
and place it back on the Display Case in the Museum just south of the Museum Door. (250 exp)
7. Finale: Destruction of the Crystalline Heart
Gorlin will Open the locked Door and leaves. (600 exp) Proceed North to enter the Kyranian Palace and Sanctuary.

On the left side of the Sanctuary you will come across a room that requires you to recognize a Piece of Art in order to Open the door. Arrange the Art in the order from Left to right starting with the Snake head pointing to the left.

When you have completed the Jigsaw Puzzle and press activate, the door will open. Kill all the
PSIONs in here and take the Key to the Chamber of Sphere Horns and the Sphere Horn Stone Tablets. Return to the center hall of the Palace. Gorlin will bid you farewell. You the key to open the Locked Doors and enter both the Sphere Horn Chambers and enter the respective codes to activate the Ky’Ral (Bird, Snake, Labyrinth, Mushroom) and Erend’Ur (Bag, Mushroom, Butterfly, Man) Horns. The codes are found on the Stone Tablets. (100 exp + 600 exp).


The Way to the north will Open leading to the Large Meeting Halls of the Kyranians. Proceed North. Along the way at the Large Meeting Halls, you will come across Symbolic Platforms much like the ones you saw at the Academy’s Crypt leading to Marugar’s Coffin. Step on the symbols according to the Symbols on the elevated sides in the order starting Left and then right and left and right from bottom up. I’ll list the order here. (Butterfly, Man, FloppyDisc, Labyrinth, Snake, Mushroom, Snail, SquareHead, Bird, FloppyDisc, Witch, EagleLabyrinth, Bag, Bird). Do it slowly, as just a single miss will kill you.

Upon successfully crossing the platform, you will enter the Great Meeting Hall. Now is the time to use up every unused Skill Points and Stock up on Health and Mana Potions. You should be Level 38 by now if you did every quest and killed all the monsters there are to kill. You will get non-stop action till the End of the Game.

Go down into the arena, summon your Crystal Golem, and Kill all the Tentacles. Then Kill
MORGATH. Then Destroy the Crystal Heart.

The strategic use of potions will help you Defeat the Morgath.

Good Luck and Play the game again even if you completed it. Then tell all your friends to play it too. Cheers to Clockstone for wonderful piece of work and we look forward to more game titles coming our way !!!
ENDGAME
8 Comments
benkiran2014 Jun 3, 2024 @ 8:45pm 
Hi every body can someone help me with this?? The graphics looks like bugged i dont know if this is for compatibility (i have windows 10)
Daggeira Oct 19, 2022 @ 9:09pm 
Anyone else get the crypt quest bugged out? I've killed every mob, cremated the boss, emptied every sarcophagus, and the quest will NOT mark as cleared.
Majber Mar 16, 2021 @ 1:39am 
omg Taertius bugged into the wall and disappeared
e l t r o n X Nov 3, 2017 @ 10:25pm 
thx. a 'gem' awaits...

"what a world flashes across to those who know" - elX

(i know we are in: a golden-age of Game) (savor)

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Odin in Valhalla  [author] Nov 2, 2017 @ 7:09am 
Enjoy the game! It is a little gem...
e l t r o n X Nov 1, 2017 @ 8:36pm 
only checking out Avencast community...i try to stay away from walk-guides and also try not to view any vids (which is hard since i am very curious)...
but it's worth it in the end. obviously we enter into another realm when we sink into a personal computer game for hours upon hours. but it is beautiful to experience the awe and wonder of flashing code to the senses. i bought Aven on HB today (.99) and it really seems promising.
i will come back here to your excellent work if i need to. (great work!)
thx!
p e a c e

...................................................................... days yonder:

shareware doom (wow)
shareware heretic (wow again)
shareware ROTT (ludicrous amazement)
shareware quake (exquisite)

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Odin in Valhalla  [author] Aug 15, 2017 @ 4:15am 
You're welcome! Enjoy...
Overseer Mintaka Aug 15, 2017 @ 3:16am 
Thx.