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Fall of Civilization
Platforms: PC
Languages: English
Players: Single-player
Apr 10, 2016 @ 1:03pm
Sep 19, 2016 @ 12:11am

View Fall of Civilization in the store

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  • Combat missions can damage or kill your unit if failed.
  • If you fail a scavenge mission you find nothing of use.
  • Rescue missions can bring a new unit into your group if you succeed.
  • Diplomatic missions involve a faction in-game, depending how you do at the mission can affect your relationship with that faction.

Each mission tile will contain some random missions to choose from.
Quitting a mission will leave it open for another unit to try again later.

Difficulty of the mission and your units skill at missions will also be taken into account.
A random mission will be chosen and laid out infront of you for you to choose how to proceed.
*The above is just an example*

Release date: Q2 2016
About the Game

You play as a survivor of the end of the world , creating your own story, controlling a faction of people you choose how you live in the new world and what the rules are.
Build up your economy and upgrade your base to draw in more survivors to your community, but beware the stronger you get the more likely other factions will start looking at you. The choices you make of who you decide to be in this new world determine how the world and its people will treat you.

Fall of Civilization features turn based isometric styled gameplay, looking down at the world around you. Here are some of the key features:
  • Economy System – Resources are scarce and must be used wisely. Provisions will keep your survivors alive and happy, as well as allowing them to travel the map in search of more resources or survivors. Building supplies will repair and maintain your equipment, while also being used to upgrade and fortify your base. Ammo is used sparingly to defend against potential attackers or used in an offensive war with another faction. Each of these resources can be used to trade with other factions.

  • Intelligent AI
    Factions will have their own agendas and motivations. Some factions may like you more than others or vice versa hate you more than others. That can lead to anything from friendly trades to all-out war. They are just trying to survive like you, completing missions and looking for supplies, although some might look for supplies by raiding other factions rather than peaceful means.

  • Strategic combat
    Equip survivors with guns to give them better range, or give them melee weapons to send them up close and personal.
    Use utility items to aid your units in times of need.
    If you can, find a higher vantage point and that will give you advantage on your attacks!

  • Base Development
    Maintaining and upgrading your base will be an important task to make sure you stay at the top. There are many varieties of rooms you can create in your base that will allow different abilities or bonuses. E.G. A room to grow crops will help with your output food supplies.

  • Unit Management
    Survivors will play a big part in the game and are as valuable a resource as even food.
    When you gain a new survivor you get the ability to level them up.
    Choosing from three sub classes that each branch out to three classes, you have overall 9 classes to choose to make your units feel unique. They have an inventory system for you to assign aswell as a personality and trait that’s randomly assigned when the unit is created.

  • Journals
    Learn more about the world, its people and their story by finding journals left behind.

  • Game Modes
    Right now the game features four different games modes.
    • Annihilation- Win through the destruction of all other factions.
    • Peace- Win through allying yourself with all other factions.
    • Control- Hold the most control points by the end of the game.
    • Survival- Survive for as long as you can against all odds as factions fight you.

  • Randomness
    Saving a personal favourite for last!
    There are a variety of random functions and features at play, which extends to your units personalities & management, other factions and even the level will change between playthrough’s so it’s never quite the same!

Developer Note
Hey guys!
This has been my lifes blood and passion for a year now and was my final year project at Staffordshire University, studying Computer Gameplay Design & Production.
With the help of backers in my early kickstarter campaign and assets from the unreal marketplace, I have managed to create Fall of Civilization!
However If it does get greenlit I don’t plan on just stopping development, I will continue to add new features for people to try and to improve the game as a whole.
This could include but not limited to:

  • New Maps
  • Underground System (Previously cut due to time constraints)
  • and more!
  • Throw me suggestions and I will definitely consider them.

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no ones hero Jun 4, 2016 @ 7:00am 
it reminds me of rust
Nerdy Anarchist May 3, 2016 @ 4:30pm 
looks and sounds good.
ChipmunK Apr 25, 2016 @ 3:50am 
Думаю будет интересный сюжет
My Queen Apr 25, 2016 @ 3:27am 
sHMEX Apr 23, 2016 @ 4:09pm 
It seems a really nice game, voted! :squirtyay:
miles.fozzard Apr 23, 2016 @ 2:16pm 
Sounds great. Good luck!
1121 Studios Apr 23, 2016 @ 12:10pm 
Totally upvoted! :steamhappy:
Hidden Foundation Apr 22, 2016 @ 6:24pm 
orangeguy Apr 22, 2016 @ 4:53pm 
bonne chance bro!!
VerSaCe| Apr 22, 2016 @ 8:23am 
все заинтерисовало