Ashes of the Singularity: Classic

Ashes of the Singularity: Classic

"Ashes of the Singularity" Beta1-DX12-Early-Gameplay in 21:9/3440x1440/UWQHD/~4k
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"Today I couldn't resist and bought "Ashes of the Singularity" which I hope is a massive scale RTS-Game in the tradition of Total Annihilation and Supreme Commander, the two best RTS-Games of all time in my opinion regarding massive scale and most intuitive controls to handle that.

With "Ashes" being not more than a benchmark and DX12-Techdemo within the last year I was eager to find out if there finally is a game with todays first Beta1-Release on Steam and GoG. And ♥♥♥♥ Yeah: It is! It wasn't an easy decision after the money I wasted with "Planetary Annihilations" Early-Access.

I was so impressed that I forgot to hit the record button, not sure if it was gonna work under DX12 anyway. Impressed not visually, but gameplay-wise. These are really my first ever 22 minutes with the game, knowing nothing about its possibilities yet.

21:9 is supported perfectly, HUD-Elements can be scaled by 130% already, could use up to 150% as they are still to small, UHD will suffer even more. In the Benchmark-Scene VRAM-Usage is at 4GB VRAM and in the early gameplay before I've seen 3.8GB. They are still much into tweaking performance but I find it perfectly playable already. Regarding system memory Ashes took around 5GB RAM here.

If you're interested in large scale RTS-Games, you seriously should have an Eye on Ashes of the Singularity.

Benchmark-Scene with lots of action going on starts at 18:20

I forgot to capture the settings which are everything maxed with 4xMSAA and no Temporal-AA.


Get it on Steam: http://store.steampowered.com/app/228880/"
2 Comments
Cat Toaster  [author] Feb 2, 2016 @ 9:22am 
Thanks, but actually that's the guy from Privateer although he does not look that different as far as I remember, if not the same. :)
Commander AFK Feb 1, 2016 @ 3:33pm 
thumbs up for the avatar photo. I haven't seen the strikecommander guy in years.