Mabinogi

Mabinogi

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Filling Up Your Transformation Diary
By -R-
A comprehensive guide on becoming a rank 1 Transformation Master, explaining the best methods to collect the monsters and where to find them. If you feel I'm missing any important information or have missed something, please tell me in the comments below.
This guide is a WIP, and will be updated to reach r1 in time.
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Prerequisites
Before getting started, there are some item and skill recommendations to have before you begin hunting.

  • A Ordinary/Beginner Dream Catcher, the basic equipment needed to transform. Having it equipped when dealing the final blow will give you a 2% increased chance at collecting the monster.

  • If you want a higher bonus from your weapon, obtain a Demonic Nightmare Dream Catcher, which will give a 10% bonus chance upon killing. It has a chance of being obtained from the Saga Episode 9 box, and can be handicrafted. It requires level 15 Adventure Talent (Master) to use. The Moonlight Dream Catcher does not require the talent level, but is not recommended, as it only gives a 5% bonus and costs 800,000 ducats to obtain.
    I would recommend starting with the Ordinary Dream Catcher before moving on to the Demonic one, as ranking this skill up will help you reach level 15 Adventure.

  • The Shamala Outfit, which will provide a transformation enhancement. The entire set isn't required to gain the effect.

  • The Adventure Talent will give you a 1.5x bonus chance to obtain monsters, but it will not double your captured monster training rate.

  • The Brionac, a weapon obtained by completing Generation 11. When you are affected by Shock or are in demigod form while holding the weapon, you will be able to put some training points into a skill of your choice every 12 hours. The skill must already have 30% of the method done yourself. Use this if you feel stuck on a rank's monsters and want to move on.

  • Strong fighting ability, a no-brainer. While you can have friends help you gain most of the forms, some of the monsters between F and 1 can be very powerful. Take heed to this if you are new to the game.

  • Take into account that this skill, from F to 1, will cost 385 Total AP.

[Character equipped with the Shamala Outfit and Demonic Nightmare Dream Catcher]

The guide format will be as shown:
Monster: Best Location(s), Extra Tips
Rank F
Now that we are prepared, we can now begin our hunting!

  • Fox: North of the Tir Chonaill square, East of Tir Chonaill, Dugald Logging Camp, North and South Dunbarton Entrances.
  • Spider: Tir Chonaill Graveyard, Western Dunbarton Entrance, Alby Dungeon.
  • Raccoon: Dugald Logging Camp.
  • Rat: Dunbarton North and South Entrances, Alby Dungeon.
  • Armadillo: Outskirts of Filia.
  • Kiwi: General Cor Village area.
Rank E
  • Wolf: South of Tir Chonaill, East of Tir Chonail.
  • Bat: Alby Dungeon, Ciar Dungeon, Rabbie Dungeon.
  • Mimic: Alby Dungeon, Ciar Dungeon, relatively any dungeon in the game will have plenty of these.
  • Goblin: Ciar Dungeon, Barri Dungeon.
  • Wisp: Barri Dungeon, Fiodh Dungeon, Fields of Dunbarton and the Dugald Aisle area on rare occasion, though these are the most recommended areas, avoiding dungeons is preferred.
  • Coyote: Sidhe Sneachta
  • Dire Wolf: East of Tir Chonaill, Dugald Aisle Spiral Hill, Osna Snail.
Rank D
Here we have our first appearances of Shadow Mission and Commerce mobs. Shadow Mission titles will be accompanied by [SM: TL or T], representing which shadow mission area they are from, TL being Taillteann and T being Tara.

  • Kobold: Southern Gairech Hills (Reighinalt), Barri Dungeon.
  • Bear: Woods near Dugald Logging Camp, Dunbarton, Sen Mag Prairie, Grizzly Bears don't count towards this.
  • Plateau Wild Boar: Eastern Abb Neagh, Sliab Cuilin.
  • Physis Fox: Vales Outskirts
  • Shadow Fighter: Defeat Fomor Commander I and II, Defeat the Shadow Commander, Defeat Crag Cow [ALL SM:TL].
  • Gremlin: Barri Dungeon, Fiodh Dungeon, Coill Dungeon.
  • Imp: Barri Dungeon, Dunbarton on rare occasion, not recommended.
  • Bandit Imp: Commerce
  • Wild Boar: Fiodh Intermediate
Rank C
If you are bringing along friends to help with your collecting, be sure to set the party's finish rule to anyone in the party, so that you can finish the monsters that your friends killed.

  • Aardvark: Southern Maiz Prairie.
  • Grizzly Bear: Dunbarton Outskirts, Tara Outskirts.
  • Skeleton: Southern Gairech Hills, Rundal Dungeon, Rabbie Dungeon.
  • Flying Sword: Rundal Dungeon, Barri Dungeon.
  • Lightning Sprite: Eastern corner of Ceo Island, Coill Dungeon.
  • Wicked Penguin: Par Dungeon.
  • Jackal: Fiodh Dungeon, Coill Dungeon.
  • Shadow Lancer: Defeat Fomor Commander I and II, Dorren's Request, Offering, Defeat the Shadow Wizard, Defeat the Shadow Warrior, Defeat Crag Cow [ALL SM:TL].
  • Bandit Goblin: Commerce.
  • Bandit Human: Commerce.
  • Rat Man: Ciar Basic, Ciar Intermediate.
  • Blade Wyvern: Around the White Dragon field boss, Proceed With the Ritual! [SM: Saga EP4], it is recommended that you bring an archer with you if you are not one, as these can only be taken down through ranged attacks.
Rank B
  • Mongoose: Maiz Prairie.
  • Porcupine: Connous.
  • Water Buffalo: Along the river south of Cor Village.
  • Ice Sprite: Eastern corner of Ceo Island, Coill Dungeon.
  • Zombie: Tir Na Nog Graveyard.
  • Crag Cow: Dorren's Request, Offering, Defeat the Crag Cow [ALL SM:TL], Best combined with Shadow Shire in Dorren's Request.
  • Shadow Shire: Dorren's Request, Defeat the Shadow Wizard, Offering, Defeat the Crag Cow. [ALL SM: TL].
  • Grumbill: Defeat the Shadow Warrior, Defeat Fomor Commander I and II, Defeat the Shadow Wizard, Provocation [ALL SM: TL].
  • Shadow Wizard (F): Dorren's Request, Defeat the Shadow Wizard, Offering, Provocation [ALL SM: TL].
  • Bone Fighter: Shadow Cast City, Enemy Behind, Fomor Attack, Lingering Darkness [ALL SM:T].
  • Sahagin Fighter: Rundal Siren. If you have gotten every other monster on this list, then this one is recommended skipping for this rank. The dungeon pass isn't the easiest to acquire, and must be done solo. Do it when you have a compilation of mobs to get from that dungeon to save time.
Rank A
The first Theater mission mob appears! The titles that are Theater missions will be marked as [SM:TH].

  • Fennec Fox: Muyu Desert.
  • Stripeless Hyena: Rano/Southern Muyu Desert.
  • Warg: Physis.
  • Fire Sprite: Eastern corner of Ceo Island, Coill Dungeon.
  • Snake: Fiodh Dungeon, Ciar Basic, Ciar Intermediate, Alby Basic.
  • Poisonous Snake: Beach of Scathach.
  • Arat Deer: The Stones of Sliab Cuilin [SM:TL].
  • Bone Lancer: Shadow Cast City, Fomor Attack, Lingering Darkness, Enemy Behind [ALL SM:T].
  • Corrupt Alchemist: The Other Alchemist, The Sulfur Spider inside Shadow Realm [ALL SM:T].
  • Shadow Warrior: Dorren's Request, Defeat Fomor Commander I and II, Defeat the Shadow Wizard, Offering, Provocation, Defeat the Shadow Warrior [ALL SM:TL].
  • Zombie Soldier: Their Method [SM:T].
  • Elsinore Rat: The New King's Request, Guardian of Avon [ALL SM:TH].
  • Sahagin Warrior: Rundal Siren Dungeon.
1 Comments
Harue Jun 6, 2022 @ 4:05am 
Perfect!