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Check your messages on the computer to get an achievement. Get your card and the pile of cash from the wardrobe. Get out of your room and talk to the blue haired girl (Sabina). Head out of the room and try to enter the big door. You won't be able to, so talk to the guy inside the white door (bathroom) and then enter the black door on the left. Get the spanner and talk to the Colonel. Then head out from where you came and talk to Sabina again. After you talk to her, head back to the command room (Colonel's room) and enter the door to the right. Use the spanner on the pipes in front of the door. Get back to the command room and get the pipe that fell. Use the spanner with the pipe that you just acquired to create the... guess what? Spanner and Pipe! Head back to Sabina's room and use the Spanner and Pipe on the pipe on the right. Now head to the cat's room and click on the panel to the left to adjust the power. Go back to the Quantum Propulsor's room and click on the panel to the right of the door. Increase the power of the doors by 15%. Go back to the cat's room and enter the bathroom and do what you need to do, if you want to. Now go back to the command room, talk to the crew and go to the kitchen. Get some tuna from the fridge and go get the cat. Go back to the command room and drop the cat on the teleporter. Go "talk" to the cat in the common room and talk to Sabina again. Head to the common room and get some water. For that you'll need an empty can, so drink the refreshment if you haven't already. Give the water to the Colonel. Go back to your room to get your laser pistol then go back to the bathroom and open the medicine cabinet to get some painkillers. Give them to the Colonel. Open the wardrobe on the common room and get everything. Read the bible and talk to Sabina. Cut the jacket with the knife and talk to Sabina again. Now use the explosives on the big door.
Enter the command room and talk to Sabina. Go back to the cockpit, make external communications and then initiate docking procedure. Go back to Sabina and take her to the Quantum Propulsor room. Exit your ship. Go to the panel in front of you and seal the inner door, equalize atmosphere and unlock the outer door (in this order). After you've talked to the engineer, go back to the water filled room and try to catch the butterfly. Head on to the next room and read the book on the table to get an achievement. Try to catch the butterfly again and enter the bathroom. There, grab the nail files on what seems to be a blue cup and as you're already on the bathroom... just do it. Now go inside the door on the left and get Tyrell's keys. Talk to Sabina and then go back to the dorm and use the keys on the drawer between the beds on the left to get wire cutters and the access card. Use the nail file with the blunt wire cutters to create sharpened wire cutters. Enter the door on the right and talk to Sabina. Head inside the door on the left and talk to the lady. Ask her everything. She won't get distracted, so head back to Sabina's room and use the wire cutters on the buttons to the between the left door and Sabina. Now push the button. Enter Cheung's room and launch the shuttle using the computer she was using. Go back to the Nielson's room and enter the locked door to talk to the prisoner. Now head back to Nielson's room and open the wardrobe that was behind him to get a security key. Head back to the prisoner and use the security key on the console in front of the lasers.
Grab the fire extinguisher and enter Cheung's room. Use the console to open shuttle doors and enter the ship on the right. Use the console to leave the station. Once inside the mine, go into the big door. After the robots leave the room, go to the red and green panel and push the green button a twice to get an achievement. Enter the big door on the right and walk near the droid. After he shoots, grab the steel bar and head back one room. Use the steel bar on the crate between the doors to take some explosives. Now go back and use the explosives on the droid that shot you and then loot it. Go inside the room on the left and get the mining lamp near the friendly droid. Enter the door on the right. Get the safety gloves from the locker on the left and head back to the "normal" droid's room (door between the the explosives crate and the conveyour belt). Use the knife on the thing on the side on the console and after the droid moves to fix your mess, grab some of the circuits that are on the table. Head back to the room you got the gloves and use the workbench to salvage the mining lamp and the circuit board. Now build a laser cannon and head back to your ship. Push the button on the conveyor belt and ask the "normal" droid for help. He'll deny it, so head to the malfunctioning droid and ask for help. Now go back to the other droid and let them talk. Go back to where the suit is (malfunctioning droid's room) and wear it. Now go back to your ship and go to the medical room.