Garry's Mod

Garry's Mod

285 ratings
ttt_67thway_rework_b1
   
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Realism
File Size
Posted
36.724 MB
Dec 16, 2015 @ 10:08pm
1 Change Note ( view )

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ttt_67thway_rework_b1

Description
Full version. (_b1)

Version without farm. (_b1_w_f) http://steamcommunity.com/sharedfiles/filedetails/?id=577929679

Description:

A modified version of ttt_67thway_v3.
Mostly processing appearance on the streets, nothing special.

Poor performance or other problems?

Try turning off the grass in the game ( r_drawdetailprops 0 )

Direct BSP file link:
I do not know why Valve removes direct links to my BSP files. Please manually extract the files.
https://steamcommunity.com/sharedfiles/filedetails/?id=431638110

The original (v3) creator of the map (Nugget)
http://steamcommunity.com/id/curious_mcnugget

Beta testers:
Kasa :*

Used software:
Nem's Tools software
http://nemesis.thewavelength.net/
BSPSource
http://ata4.info/bspsrc/
Valve Map Batch Compile Tool for Source Mapping (Kevin Ottalini (qUiCkSiLvEr))
http://qsextreme.com/vbct/
Garry's mod publishing utility (alatnet)
VIDE
http://www.tophattwaffle.com/downloads/vide/
GIMP
Gimp VTF Plugin (Tom Edwards)
http://therazzerapp.de/tools/gimp_vtf_plugin.html

Used prefabs:
Detail Grass (Anthracite)
https://facepunch.com/showthread.php?t=1242856
Skybox from gm_construct

Used models:
Trees from Resistance and Liberation (Half-Life 2 mod) (Resistance and Liberation dev team)

Used particles:
Sakura particles from koth suijin map (Freyja, E-Arkham)

Used textures:
Sky36 (komaokc)
http://css.gamebanana.com/textures/3009
Textures For the Realworld (TopHATTwaffle)
http://css.gamebanana.com/textures/2573
ARCHANOR'S TEXTUREPACK (ARCHANOR)
http://css.gamebanana.com/textures/2301
ICECREAMLOCK`S (icecreamlock)
http://css.gamebanana.com/textures/2605

(づ。◕‿◕。)づ THANKS VALVE

Special thanks to Redcow

Requirements:
Only GMOD

If I forgot anyone please let me know.

I apologize for grammatical errors because I use Google translate.

FAQ
Q: Can you rework %input_version_67way_here%?
A: I am sorry but no, most of these maps are broken after decompiling, in addition there are many other problems.
22 Comments
Levi Animator Feb 7, 2022 @ 7:59am 
the road 67 exists in hungary
Fdr1027 Jun 6, 2020 @ 9:51pm 
Such a nice city
sluggies Jul 15, 2017 @ 8:57pm 
Does it have cars? ;c
kuma7 Apr 13, 2017 @ 9:44pm 
I have played +3000h TTT and this is my favourite map <3
Goober Mar 7, 2017 @ 5:53pm 
Probably the best eye candy you can get for this map, great work. Although the whole cold color correction is really unnecessary.
trihelixgameservers Oct 5, 2016 @ 6:08pm 
Having an issue with a table outside the T room in the basement. Console error returns: Error Vertex File for 'props_wasteland/controlroom_desk001b.mdl' checksum -491203652 should be -52634989
Ghostly™ Jan 5, 2016 @ 3:21pm 
LOOK AT THE FOLIAGE!
01.01.1995 Dec 26, 2015 @ 11:14pm 
Zazvezdilsya ^.^
superdrew25 Dec 26, 2015 @ 1:56pm 
I like this map so much better than the other maps that are laggy and have pink walls LOL!
RatseLL Dec 23, 2015 @ 11:30pm 
godno