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In case you're curious, adventure name is called "Droid Attack!"
Such as being able to sequence break in Arena 2's conclusion... Wait.
The knights and squires are training in the first arena!
There's a man outside who wants fruit to trade to the Shopkeeper!
There's Sporehenge that has a tablet that gives more insight into Antioch the Great!
I think that's all... Oh yeah and I messed with the objectives a bit, and finally John follows you if he fails to follow in 30 seconds.
And I think I managed to replicate your bug, after breezing by John and not talking to him. So I thought of a Timer to be used in case John doesn't start following the player, which'll hopefully work as a charm.