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I respect your effort.
For example, re: the damage increases per difficulty level.
It'd be nice to know just how leathal certain weapons are per difficulty level, even if it's just a passing comment, for instance:
On realistic, enemies with sniper rifles will kill you instantly if they shoot you in the torso or head etc
Also you could expand upon that with information that with certain items, augmentations and skills, you could then actually survive that, again for example:
On realistic, enemies with sniper rifles will kill you instantly if they shoot you in the torso or head. However with <INSERT SKILL LEVEL> for the Environmental Training skill and <INSERT AUGMENTATION LEVEL> for the Ballistic Protection augmentation you would be able to survive that sniper rifle shot to the head or torso.
PS I do not know if the above is true, but it'd be nice to know.
Actually, you should update the guide to reflect the current version of Revision. For example, on Liberty Island, there's a flamethrower-wielding thug that hasn't appeared on easy or medium since 1.0.3.
Also, for the NSF HQ map, you say that one of the security bots doesn't appear on easy, yet the table says that it appears on all difficulties.