Left 4 Dead 2

Left 4 Dead 2

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Game Content: UI
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投稿日
18.360 KB
2015年11月4日 1時12分
1 項目の変更履歴 ( 表示 )

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解説
due to a request

This requires either any of Urik "Teampanels" to function,
or, if used without my HUDs, the
crosshair support (survivors) or crosshair support (global).

*disclaimer: the listed "required" addons are for reference. You don't need each one, just any one of those.

**disable this addon if used in vertical splitscreen
12 件のコメント
˖˳,-H๏ey´- ^•ω<^ ੭ 2023年5月6日 12時05分 
WHY FUCK DO I NEED ALL ADD ON ?
Tayzor Azul 2018年2月17日 7時19分 
Can you make this with the ( ) ? Like your yellow version ? (.)
Urik  [作成者] 2016年2月14日 5時31分 
@TFKnight I don't quite remember but I thought that feature is present ,or it isn't? Which HUD we're talking about?
Urik  [作成者] 2015年11月10日 1時17分 
oh yes I see what you mean, that's the case if some mod modifies some files that the other one may depend on, and it affects it etc
CEY 3 3 3 MAC 2015年11月10日 0時14分 
Ok but sometimes it conflicts, and it does not show red in the add-ons menu.
Urik  [作成者] 2015年11月10日 0時12分 
If anything conflicts, it's shown in red in addons menu and printed in console as well.
BUT, you'll need a supported hud or a crosshair support for it to work, then list of compatible ones is on the right under "required items" tab.
CEY 3 3 3 MAC 2015年11月9日 22時30分 
It did not work. Does it clash with the Ultmate Single Player?
Urik  [作成者] 2015年11月8日 9時37分 
I've been asked for crosshair support in my mods before, so when I did the new modular versions of my huds back in 2014, I've included the crosshair support each of them. I never personally cared about using those crosshairs as I prefer original dynamic one, but I've made a couple as example hoping people would make their own versions if they need too, that's why there's not many of them (also, don't want too many releases to clutter my workshop list).
TL;DR You can use either of this crosshair support addons: Crosshair Support (global) or Crosshair Support (survivors only) . The latter will only appear when playing on survivor team, but will conflict with most hud mods out there, certainly will conflict with Zeon's ones. The "global" will draw always, even when infected/spectator, but has a fewer chance of conflict.
Urik  [作成者] 2015年11月8日 9時35分 
L4D2 uses vector crosshair for when firing weapons. Then some modders started this custom crosshair thing, which is basically an image, added as gui/hud element into hudlayout.res - a primary hud file
which defines position of all other elements, and, quite rightly so, it's the only file that could be used for that job. Of course, this same hudlayout.res file is often used by gui/hud mods, so they conflict. Zeon, back in the days, I recall, used to include the crosshair his huds too, but last time when we talked in like 2014 he said to have discontinued that due to conflicts with other mods.
Tempi 2015年11月7日 21時05分 
Why must I download a hud just to have this? I already have a nice GUI and dont wanna change :(