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Yeah, not much has changed on Framing Frame in the past 8 years (fuck me i wrote this guide 8 years ago).
The only thing that got updated a couple years back is the item locations, they added new ones for more variety. I suppose i could update the perkeck recommendation to Hacker, since that makes it even easier, especially solo but eh... I feel this guide is a nice reminder of past times.
Have a good day!
Regarding Day One:
I agree that you could place the entry point in D but I dont see the the point in it since D is easily reachable from Hall E. Id rather have a guaranteed easy entry in C (also easier for more inexperienced players) The additional roof access is placed so you can secure paintings mid-heist without having to walk all around the building again just to get back on the roof. With the bodybag-tripmine skill variant the bodybag asset is obviously obsolete. There are more efficient and faster ways of doing this day but again, this guide is for players who are new/not used to stealth. Ill comment on your other feedback later since im on my phone and writing this takes forever. Again, i appreciate your feedback. :)
Anarchist is a good deck for this map too, because with Transporter aced and Iron man basic, the speed reduction from the gold bags will be reduced by ~40%.
Yakuza + molotov/Frenzy makes you faster too.
I'll give you some screenshots of the trip mines position I recommand too if you want.
(Double post cuz character limit, sorry).
Oh, only thing i don't do, is kill camera dude at day 1.