Age of Wonders III

Age of Wonders III

165 ratings
Garrison Command
   
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1.442 MB
Sep 25, 2015 @ 4:16am
Sep 25, 2015 @ 10:39pm
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Garrison Command

Description
Overview:
Adds two Empire Upgrades for any class that reduce tier 1 unit and tier 1 and 2 unit upkeep respectivly, as long as those units are garrisoned in cities.

Motivation:
While there are numerous advantages in tactical combat for Defenders, on the strategic layer it was never really worthwhile to fortify your cities in the first place.

Details:
For more information, see screenshots.
This is version 2. The main change was to split the research into two Empire Upgrades. The first upgrade reduces unit upkeep of garrisoned tier 1 units by 1, i.e. their upkeep changes from 4 to 3 gold per turn. The second upgrade reduces unit upkeep of tier 1 units further to 2 gold per turn and tier 2 units from 8 to 6 gold per turn.
47 Comments
Sovietkotek Apr 28, 2023 @ 6:24pm 
Hmm yess a lot of these mods like economic management add quite a huge amount to be researched! But this one it's only about 2 afaik, it's not so bad!
elijafire Apr 28, 2023 @ 7:02am 
I played with this a few times and feel that it should be automatic feature not a skill or combined into one skill, I already have too much to research.
elijafire Jan 10, 2023 @ 6:16am 
Thanks Sovietkotek I'll check that out.
Sovietkotek Dec 30, 2022 @ 9:11pm 
I use Fortress Additions + Addendum mods and place fortresses in small areas that have gold + mana resources. In that mod the fortresses produce a small amount of gold that can cover the cost of a T2 garrison which will be very powerful with military upgrades from the City Development mod :x!
elijafire Dec 30, 2022 @ 8:39pm 
I never get volunteer in any of my games please don't nerf this because of volunteer. I'd love to garrison forts, I don't right now because it's too expensive but I would if the cost were reduced, it would synergize perfectly so I wouldn't have to go through and delete a bunch of troops periodically.
Sovietkotek Dec 27, 2022 @ 3:18am 
I would like to garrison forts with it if possible please!
bearhiderug Apr 25, 2022 @ 5:15pm 
bc some people like to garrison a fort
Dunadd Oct 3, 2020 @ 2:08pm 
I don't understand why people are complaining about fort garrisons. Why would you bother garrisoning a fort at all?
Cpt Isaac Apr 21, 2020 @ 7:00pm 
I like the concept. But it seems a bit over powered when used with volunteer units like the humans civic guard. Perhaps make the 2nd research only effect tier 2 units or perhaps even post a 2nd version that is like that. (Yes this is a request and my opinion.)
PGV Mar 7, 2019 @ 7:50pm 
It does not seem to work for units garrisoning forts.