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Ein Übersetzungsproblem melden
This is what I came up with after reading this guide, Can anyone see any (major) flaws?
- Blood Hunger need equip melee weapon in right hand to be works.
- Iceshield not protect vs all range attack, it can't protect against "throwing skull" attack of skeletons, maybe there are more, but i'm not sure.
- Shatter Storm: works with any enemies perished by crit hit of Berserker chars.
- Shadowbind: weapon has the most DPS is fast weapon which has attack speed lower than 1.0s, which mean DPS of those weapons bigger than weapon dmg. Not too impressive but not too useless if you want to clear mobs quickly.
- Wolfpack works with both Str and Focus build. Its weapon DPS dmg can be crit as character crit chance, the physical dmg part not.
I just tested this with v1.25.5.4 standing outside of autoattack range on a target dummy & against ranged opponents and it appears Eviscerate conveys at minimum DoT from socketables & inherent to weapon, Chance to Cast Acid X from Target, Chance to Cast Fully Heal/Meteor/etc. on Kill, and probably DoTs from enchantments (they aren't showing up properly even with autoattack, but the dps boost seems to be there).
Interestingly Wolf Pack applies Chance to Flee, chance to Cast Acid Rain, and Meteor on Kill as well, so probably some other from target/on kill effects.
http://tidbi.ru/eng/berserker.php?lvl=100&fm=33&skill=FFF000010F0000A00F01F0000000F1&stat=apapafafaaaaaaaa
playing softcore, auto attacker dual wielding melee, putting about 80 points into Dexterity and the rest to Strength. The rest of the skill points I am thinking about giving it to Blood Hunger and idk what about the last.
The problem is you said "Bottom line, unless you're going for a dual-wield auto-attack build, use Raze against champions and bosses", Raze does sound really good, so what should I use if not Raze? going dual wield auto attack
#1 Eviscerate doesn't convey anything other than knockback and armor reduction. I had an Eviscerate berserker, emphasis on the word: "had".
#2 Shadowbind, isn't that bad. Shadowbind Rank15 deals about 43% of your weapon DPS, which is pretty much almost the same damage that Ravage itself deals with a hit, so it practically almost equals one of the powerhouse skills for the class if not surpasses it with combination of skills that hit multiple targets.
Shadowbind followed up by Ravage itself is probably the most destructive combination the berserker has against crowds.
It's just not straightforward enough for the class. Shadowbind is good, but a berserker must instagib everything without it anyways in a savage rush of ravaging claws to be enjoyable.