Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Beyond Legends
   
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Merkelapper: Other, Sponsors, Gameplay, Leaders
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3.391 MB
18. juli 2015 kl. 8.10
25. aug. 2015 kl. 15.20
16 endringslogger ( vis )

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This is NOT compatible with Rising Tide!
Just to make this mod more official and available to others, I have a direct download link here: https://drive.google.com/file/d/0B5G1DsSwdUG5Qm81eExmTGg5MDg/view?usp=sharing

Adds four new sponsors/civilizations which stem from League of Legends, a popular MOBA. From Noxus we have the Noxian Legacy lead by Katarina duCouteau and from the Freljord we have the Avarason Tribe lead by Ashe, descendant of Avarosa and from Shurima we have the Ancient Shuriman Empire lead by Azir. Also, the Mods newest edition, the Ionian Republic lead by the enlightened Karma.

The Passive Traits:
Noxian Legacy - Generator and Plantation Improvements yield an additional +1 Culture. +35% Combat Bonus for your Units when against Larger Civilizations.

Avarosan Tribe - Ice tiles yield +3 Science and + 2 Production in your territory. Automatically unlock Physics technology at the start of the game.

Ancient Shuriman Empire - Start the game with a Sand Acolyte unit. It is a strong mobile unit that gives 40 Energy on unit kills but can never be reproduced. +5 Energy for each Foreign Trade Partner.

Ionian Republic - Cities gain additional territory when founded. River tiles yield +1 Food and +1 Science in your territory.


If you have any feedback please feel free to comment, it's appreciated ;)
49 kommentarer
AgentOmega 7. feb. 2018 kl. 4.48 
I didn't know the Sand Acolyte would look so cool. Is it a stock unit or did you design it youself?
Redlap 9. apr. 2016 kl. 10.47 
LOL
Can you add Xerath please
Damariaso 21. okt. 2015 kl. 8.33 
If you say so
Hex: Live Laugh Love  [skaper] 21. okt. 2015 kl. 8.15 
Because we all know that Katarina is so much cooler than Swain :P
Damariaso 19. okt. 2015 kl. 16.00 
Why is Katarina the leader of Noxus instead of Swain?
Hex: Live Laugh Love  [skaper] 12. okt. 2015 kl. 9.23 
On first glance, the code for Rising Tide is all over the place! There are new systems and the whole civilization trait thing makes me want to rip out my eyeballs. It may take a while until I can update this mod for Rising Tide. After checking forums and whatnot for community ideas other modders do have some clue. Sorry If it takes a while :/
Cosmic Fox 11. okt. 2015 kl. 21.09 
Rising Tide update?
verdon9 16. sep. 2015 kl. 18.28 
cool. And amazing art.:steamsalty:
Dusk Shadow 8. sep. 2015 kl. 3.39 
ohh and City combat shows forcasts/combot normaly (cant get thru choke point yet tho lol)
Dusk Shadow 8. sep. 2015 kl. 3.36 
Not Sure if its because of other mods (doubt it) But the Shurima Sand Acolyt Deals/recieves 1 dmg only in civ battles, with no combot forcast visible, but fights aliens perfectly normaly.