Final DOOM
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How to run Project Brutality/Brutal Doom on Steam for Windows! (UPDATED)
От slyfuldragon
This guide is to help you getting Brutal Doom or Project Brutality to run through Steam for Windows
It's very simple actually.
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Getting Started
What you will need
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Project Brutality (For GZDoom only)*
  • Project Brutality 3.0 (most recent version is 3.0 located here [github.com].
  • Latest GZDoom v4.5.0 here [zdoom.org]
  • Doom WAD files and folders
* - note that you will need to run either Brutal Doom or Project Brutality, you cannot run both otherwise you will come across crashes
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This is the updated guide from the guide that was created for the older versions: here
Project Brutality (GZDoom)
  1. Have Doom purchased through Steam.
  2. Download the latest version of Project Brutality (currently 3.0)
  3. Download the latest version of GZDoom (currently 4.5.0)
  4. Install Doom then locate the folder in explorer (Steam/steamapps/common/(Doom)
  5. Open the GZDoom 7zip file you downloaded [e.g. gzdoom-4-5-0-Windows-64bit.zip]
  6. Open /base folder (if you are in the Master Levels of Doom folder you will not see a /base folder. That's ok, just apply the following steps below in that folder -- as if you are treating it like it's a /base folder)
  7. Copy all files from the GZDoom zip folder to your Steam Doom /base folder
  8. Delete dosbox.exe, then rename gzdoom.exe to dosbox.exe
  9. Go to the GitHub Repository for Project Brutality 3.0 in the "Getting Started" Section
  10. Click on the Green Button that is labeled as "Code"
  11. Download as ZIP
  12. Once downloaded, rename "Project_Brutality-master.zip to "Project_Brutality-master.pk3 (it's important that you have File Name Extensions checked; in File Explorer, click the Ribbon dropdown > Go To View tab > Under Show/hide section > Make sure the "File Name Extentions" checkbox is enabled/checked)
  13. Copy/Move "Project_Brutality-master.pk3 over to the '/base' folder located within the doom steam folder
  14. Run the game once to have the gzdoom-(YourPCUserNameHere).ini created automatically.
  15. Open the 'gzdoom-(YourPCUserNameHere).ini' and scroll down to where you see [doom.Autoload]
    *NOTE: If the .ini file is not in this folder once you have launched the dosbox version of GZDoom, then it might be located in the following path: Documents»My Games»GZDoom. It may simply be named: gzdoom.ini (without your username).
  16. Type or Copy/Paste Path=Project_Brutality-master.pk3 right under [doom.Autoload] or [doom.id.doom2.Autoload] if the autoload doesn't work for doom
  17. Rinse and repeat for however many Doom games you want to apply this to (The Ulitmate Doom, Doom II, Final Doom, and Master Levels of Doom)
  18. "Play" Doom through Steam and you will have Brutal Doom automatically loaded
  19. Enjoy

* - note (again) that you will need to run either Brutal Doom or Project Brutality, you cannot run both otherwise you will come across crashes
Комментариев: 31
BenzoSt 11 фев. 2021 г. в 21:09 
I actually used your older guide to get this working with Brutal Doom v21 Gold and Zandronum. I think Zandronum works a little better for Brutal Doom, especially since the Brutal Doom manual includes instructions for taking advantage of OpenGL texture filtering for essentially higher-res monsters.
fre3man 7 фев. 2021 г. в 2:47 
Catch and drag "Project_Brutality-master.pk3" over "gzdoom.exe" it is easier
slyfuldragon  [создатель] 4 дек. 2020 г. в 8:11 
The guide has been updated to reflect Project Brutality 3.0 and GZDoom 4.5.0.
Also, this guide has a link to the older versions guide that you all have grown to know in case anyone wants to go back to the older versions.
Jackson =D 27 мар. 2019 г. в 0:46 
Nevermind, I'm an idiot. I reinstalled the old Brutal Doom because I liked the shotgun sound, but in the process completely forgot the Path= part of the command. All fine now.
Any idea what settings work best with these two maps? I take it the map enhancement options won't do anything, but do you know if enabling the custom weapon drops will affect anything?
slyfuldragon  [создатель] 26 мар. 2019 г. в 17:43 
you probably need to make it read only so the game doesn't write over it
Jackson =D 26 мар. 2019 г. в 16:06 
This worked for a period, but then I reinstalled and now GZDoom resets the Doom.Autoload field every single time. I've reinstalled multiple times but it just deletes whatever I type there. Any ideas?
inciss 5 янв. 2019 г. в 14:23 
Even easier to use ready-made assembly (moddb) Brutal Doom v21 Pack 11in1 :beatmeat:
Sam 12 ноя. 2018 г. в 4:30 
direct link for download latest version Project Brutality 3.0 https://doomguy.ru/download/project-brutality-3/
Milf and Cookies 2 дек. 2017 г. в 19:38 
I forgot to move the brutal doom.pk3 back to the base folder. I tried using the skins/autoload method which either no longer applies or I did it wrong. Anyway, it tries to start now, but I get a bloodamount error :\ Possibly because I only have the .pk3 or because I have a version that's only designed to load with GZDoom 3.0.1. I couldn't find v20b :\ and I don't wanna use the v21 beta.
Milf and Cookies 2 дек. 2017 г. в 19:16 
It only replaced the doxbox.exe so that's not it :\