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Larger Footprints (Snowfall)
   
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29 июн. 2015 г. в 17:00
19 мар. 2018 г. в 16:27
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Larger Footprints (Snowfall)

Описание
THIS MOD IS NO LONGER SUPPORTED. PLEASE DON'T USE IT FOR NEW BUILDINGS!

Instead of that, use the new Sub Buildings Enabler. It can be used to create even bigger buildings, it does not cause collision errors, and the mod can be disabled at any time without causing asset errors.


Original Description:

Use and create larger ploppable assets.

This is an experimental mod!

This mod allows you to create and use assets with a maximum size of 32x32 units (256x256 meters).

For Players
This mod is required if you want to use workshop assets with a size larger than 16x8. Just subscribe to the assets and this mod, and it should work!

For Asset Creators
Simply subscribe to the mod. The size drop down menu in the asset editor will allow you to select the new footprint sizes.

I recommend you use a maximum size of 16x16 because I didn't notice any bugs for that size so far.

Also, don't forget to add this mod as a dependency when you publish your asset!

Known Bugs

The collision detection does not handle large plots very well: You can place assets on top of existing assets (only near the borders).

Also related to that: Existing trees will not disappear when you place a large asset (only happens near the asset borders).

The ground texture (concrete, farmland) near the border of large assets disappears when you place roads or other assets near it.

What happens to my saved cities when I disable the mod?

The oversized assets will disappear when you load a saved city. But you can continue playing.

It will not break your save files.

Source[GitHub.com]
Популярные обсуждения Просмотреть все (1)
1
20 янв. 2022 г. в 12:38
What about intersections?
Hars
Комментариев: 127
Cosmic Sea 9 фев. 2023 г. в 14:50 
Not understanding why this is labeled "incompatible" by the compatibility report, as it works just fine with al the latest updates, and many legacy/old assets depend specifically on this mod. I understand its no longer necessary moving forward, but I disagree with the wording of this mod being "totally incompatible". Seems it should have a deprecated label or be in the "major issue" category.
LavaDino176 20 янв. 2022 г. в 12:37 
@=SABERS=#1 He says it in the description
=SAVERS=#1 15 окт. 2021 г. в 3:57 
where replacement for this mod?
boformer  [создатель] 16 июн. 2021 г. в 8:38 
that's a lot of new lines
Azrehs 16 июн. 2021 г. в 4:42 
even i'f this mod is incompatible


























i can still use it though
boformer  [создатель] 19 фев. 2021 г. в 8:15 
@2759049420

no
葫芦岛盗号王:杨昊 19 фев. 2021 г. в 1:15 
现在还兼容吗?
boformer  [создатель] 28 мар. 2019 г. в 9:05 
not sure if the mod still works though. better get rid of that building
boformer  [создатель] 28 мар. 2019 г. в 9:05 
no you don't need snowfall
dubiousentertainment 28 мар. 2019 г. в 2:44 
Do I have to have snowfall for this mod? I just want to have a very specific building that was made and I get error messages when loading (presumably because I don't have snowfall)