Styx: Master of Shadows

Styx: Master of Shadows

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Treasure Locations (not video)
By Gila
This is a guide with the locations of all the treasures (coins) in each level.
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0.1 No Treasure
There's no treasure in this zone
0.2 Distillery Zone
Starting Hallways
To the left of the door where you create a clone


In the hall with the two statues, on a box up the stairs.


First Tank Room
In the Upper right Mezzanine, on a table next to the crawlway to the multi-tank room.


Downstairs on a table in the right Carpeted section.


On a table in the small room with the two guards (oposite the multi-tank room).


Multi-Tank Room
In the Furnace room at the desk across from the release gas button


On a table on the stair landing in the corner next to the crane.


In a cart at the bottom of those stairs.


On the Lowest Level in the middle alcove.


Back Rooms
In the upstairs store room, next to the crane leading to the next zone.
0.3 Elevator Zone
In the room with the 4 cranes, where the guard talks about Robert going off for a quiet doze.


On a desk in the office above the break room.


On a landing with two gaurds on the way to the prybar, across a jump from the break room.


In a brightly lit office off the hallway above the well.


On a table with crossbows in the room with a bag of sand, down the hall from the office.


In the torture room at the bottom of the well.


On the window sill of a room with a guard with his back to the other window. Above the crowbar hiding place.


In a room under the courtyard with the statue and the two guards who walk together. Accessable from the balcony next to the well.


In the room past the spike trap (accessable through a tunnel at the end of the halway with 3 locked doors).


On a rope spindle under the steps to the hideout.
1.1 Landing Zone
On the railing of the main gate wall, on the left section.


On a table in a room on the ground floor to the left of the gate. Just below the previous token.


On the railing of the upper platform with the two archers and the guard patrolling between them. It's on the railing facing the blue wall.


On a bundle on the stairs down, to the right of the main door


On a bundle, above the stairs down where the two archers are.


In a Bird's nest on a rafter in the room next to Godebert.


On a Crate under the Path to the Embasy.


On the railing on top of a stairwell from the bottom to 2nd floor near the embasy. Across from the docked airship.


On a railing facing the blue building that you don't enter, in the open courtyard next to the previous one, where 3 humans stand and talk.


After climbing the wall to the blue rooms, on a railing overlooking the docks. Where the guys who talk about the inspection end up.
1.2 Embassy Zone
On a bench in the side hall of the side room right at the begining (to the left as you exit the starting room).


Inside the Strongroom (pull both levers at once to open the door)


On a desk with a poisonable fruitbowl, under a droppable chandelier. Before the steps to the Airship Timetable


In a birds nest off a balcony next to the airship that takes off.


On a Crate at the left end of that same airship dock.


On a desk inside from the Airship Dock to the left of the big stairs (faceing down).


In a bird's nest at the top of the main hall.


On the Desk in an office overlooking the main hall (the one without the Airship timetable).


On a Table in the Main Hall.


On a table in the science lab in the secret area behind the statue.
1.3 Library Zone
On a desk. From the start go left through the dark book storage under the stairs and the desk is right after you exit.


On a balcony overlooking the catwalk with the two archers and the green statues. You can get there through the tunnel under the desk in the glassed in room above the left library.


On a ledge next to an archer overlooking the room at the bottom of the stairs.


On top of the tall library with the two droppable chandelier.


On a table at the bottom of the same library.


On a desk in Ector's Office.


On a desk in an alcove on the second level of the library outside Ector's room.


On a table above the guys talking about the cursed book.


On a desk next to the hiding place of Ozkan's book.


On a table in the room before the room with the plans.
1.4 Incinerator Zone
#1 Right at the start turn around and go back up the tunnel. It's on a desk in a room at the end of it. (alternately go left and pick the door)

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#2 At the bottom of the stairs going down from the room holding the first coin. Where the boss is giving out new rules.

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#3 Below the first work room, on a table with some apples and a throwing knife.
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#4 Inside a locked room with a trough. Down the stairs from the previous coin, above the 2nd work room.

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#5 On a block in the back room (oposite the furnace door) of the second work room.
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#6 On a block in the 3rd work room (where Styx talks about letters).

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#7 On a barrel next to the drink bag in the room where the guard says the worker is "slacking", just before the first Roabie.

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#8 On top of a broken stone pillar in the stairwell after the switched doors.

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#9 On a pipe before the bridge with the barrel. Under the droppable cargo cage.

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#10 In a small room off the path to the relic. The entrance is in the upper left corner of the foggy room.
2.1 Viaduct
#1 in a pipe in a stone spout one floor up from the begining in the middle of the square rooms.

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#2 At the top of the square rooms (the ones where the viaduct enters and pours water through the floor) on a table next to a poisonable water sack, to the left of the door with the mechanism.

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#3 In the smugler hideout at the top of the stairs. Off the same room as #2.

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#4 In a basket of coal on the bridge across the problem hole (the hole where you throw your problems and they disapear).

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#5 On top of a cupboard in the room with all the critters. On the level above the lower hiding place.

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#6 In a basket in the hiding place next to the critter room (the one with the health potion).

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#7 On a barrel in the lower hidding place (the one with the knives).

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#8 Under a wall grating section on the level above the hiding places and critters (you can pick it up through the wall).

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#9 On the railing on the exit level across from the fireplace.

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#10 On the floor behind some bales on the oposite side from the exit to the next section.
2.2 Docks
#1 In a planter in the garden section to the left and down from the start.

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#2 On a spool on the train track bridge.

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#3 On some boxes on a balcony above the train (climb the window surrounded by climb points to reach it).

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#4 On a box up some stairs across a problem hole.

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#5 In a basket on the right side under the wall after the gate.

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#6 On some spools up the bell tower on the platform with all the humans just below the top.

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#7 Past the courtyard with all the bundles there's a wooden starcase with two guards around it, under those stairs is a locked door with two Roabies behind it. At the bottom among the plants is a coin and a throwing knife in one of the posts.

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#8 Above the wooden staircase is an office with a balcony. On a bookshelf is the coin.

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#9 Down the stairs from the office past the bridge to the exit Crate on a desk with a vial of amber.

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#10 In a basket on a balcony to the left of the entrance to the exit area.

2.3 Appartments
#1 up the stairs in the starting area, on the far side from the door at the top of the stairs, on a desk.

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#2 on the table in the main bedchamber.

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#3 in a bird's nest along the back side of the queen's chamber (none of that is a euphemism).

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#4 On the table next to the apples in the hall with the diplomats just below the gate that opens.

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#5 On a table between two couches in the room with the twin fountains.

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#6 On the railing of the balcony just beyond the big door at the bottom of the stairs. You can see the queen's chambers from it if you look up.

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#7 On a table in the barracks. Next to the bridge that goes over the armory.

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#8 On a table in the armory. On the far side of the room from the balcony.

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#9 On a table in the eating area of the big room after the armory.

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#10 On a bale on the ledge above the room with the train car.
2.4 Sewers
*** Read #4 before playing the level, there's a crate that if you drop it before getting #4 you have to restart the level to get it. ***

#1 on a wooden perch in the first big room. Above the problem hole.

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#2 On a box outside Owain's room.

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#3 On a mushroon in a sewer tunnel. Across from Owain's main door, jump up onto the spouts up top, enter one and turn left and go to the end.

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#4 In the room with the droppable crate above the sand bag. If you haven't dropped the crate you can reach it from there. (If you have dropped the crate it apears you're out of luck. I haven't been able to find a way to reach it but if you do let me know, I had to restart the zone, crate is dropped in this screenshot).

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#5 off the room with the droppable crate, into the green room, and the end on the right on some pallets of rock.

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#6 On a wooden ledge in the room with the murals. Next to a big red section.

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#7 On a grating on the center stone structure in the room with the guy who screams about goblins. Next to the room with the murals (go out the exit that is at the top of some steps) or exit out of the problem hole room (at the begining) to the right instead of the left.

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#8 On a wooden ledge in the semi-circular room next to the exit. Above the doorway to the room with the murals.

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#9 In a guard booth next to the big amber pod in the final room.

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#10 On a root in an alcove with a roaby in it, underneith #9. To the left of the bridge if you're facing the exit, can be reached from the exit bridge.
3.1 Elevator
#1 Above the statue through a hole in the wall (about as high as you can go) on a table with some alchemist equipment.

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#2 On the table In a well lit office to the statue's left (past some stairs above the bales of cloth). It's also accessable through a hole in a wine crate just past the room in #1.

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#3 Once again in the back room past the trap. To reach it enter the fireplace next to where the servant is cleaning under the office in #2.

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#4 On a crate on the wooden platforms in the same courtyard as the well.

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#5 On a desk in the office with all the hiding places (off the kitchen).

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#6 On a book in the room behind the hidden door (stone wall) on the ground floor under the office in #5. Where you find the crowbar the first time in the map.

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#7 Under the stone staircase leading to the train cart.

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#8 On a spool on the ground floor next to the large gate (level entrance the first time in the map) and the wooden scaffolding. To the south of the train cart.

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#9 on a table off a wooden ledge above #8

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#10 on the crane platform in the room across from the train car. Just down the stairs from the Mechanism.
3.2 Jails
#1 To the right of the start and all the way up in the Bar room. On a barrel behind the bar next to the water bag.

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#2 To the right of the bar under the wooden balcony behind a secret door that opens in the wall.

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#3 On a table to the side on the wooden balcony above the bar in the same room.

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#4 In the room past the bar on a table on the raised wooden platform.

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#5 In the next room in the middle level jail cell closest to #4 (the right one facing the cells). In a prisoner's hand.

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#6 On a table on the top floor of the cells in a side room oposite the cells on the desk with the Kitty.

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#7 On a bench on the lowest floor of the cells in the left most one (facing the cells) closest to the stairs.

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#8 In the section with the second Mechanism on a cart in the air lock gate.

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#9 On the table in the room just above the air lock gate.

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#10 Past the big gate, at the end near the door with the roots, on a bench to the right.
3.3 Laboratories
#1 On a table in the room with the first "Towards High Security Section" marker

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#2 On a shelf in a cemi circular alcove. Down underneath the first "Towards High Security Section" marker (picture shows marker in first position) in the large lab with the burning bodies.

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#3 On a railing just before the gate to the second THSS marker.

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#4 On a shelf to the left of the Bulb Condensor.

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#5 On a table in the room with the Knight and cleaning guy past the double tanks just before the torture room.

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#6 On a table in the torture room just down the steps from #5.

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#7 In a water spout over the edge of the bottomless pit off the torture room. Or you can get there by climbing down the hangers in the problem hole in the torture room.

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#8 On the top of the shelf of the shelving made of boards and cloth bales just after the torture room.

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#9 In front of the first Orc cell on the left in the prison section. Either feed a clone to it and quickly run in or go invisible.

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#10 On a table on the catwalk above the Orc prisons.
3.4 High Security
#1 To the right from the start and down the stairs. On a table with a body.

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#2 To the right from the start and up the stairs. On a table in the small office where the guy is talking about an elf trick.

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#3 In the upper prison coridor in a lab past the Mechanism gate, the lab with the knight out front standing under a chandelier.

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#4 On some boxes, past the lab down some wooden stairs.

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#5 Further down those stairs then back up on set on a table in the room with the window overlooking the roabies, orcs, and fire pit

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#6 All the way down the wooden stairs, past the Mechanism door, through an unlocked door. On a table next to an orc in a lower room thats next to the pit full of roabies, orcs, and fires.

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#7 On the far side of the pit of roabies, orcs, and fires. Between the orc and the fallen grating.

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#8 Back in Lower the prison corodor, next to the unlocked door that leads to the botomless pit with an orc next to it. At the zone start end of the corodor (opposite end from the two knights and the water bag).

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#9 Off the edge of the bridge past all the wooden scafolding. In a small room full of roabies. Alternately through the door next to the two knights and the water bag in the lower prison coridor.

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#10 On some barrels under the stone steps in the bar area.
4.1 High Security
#1 On a table in the Bar area.

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#2 On the bridge below the wooden step up to the scafolding.

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#3 On the hanging platform in the lab room with your dagger.

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#4 On a table in the room leading to the bottom fire pit from the lower prison coridor.

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#5 On a table in a room off the lower prison coridor that leads to a bottomless pit. The same end as the water bag.

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#6 On a crate in a room off the lower prison coridor that leads to a bottomless pit. The oposite end from the water bag.

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#7 In the dead orc's hand at the far end of the fire pit.

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#8 On a table in the door mechanism office In the upper prison coridor.

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#9 On a cage just below the exit to the laboratory.

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#10 On the table with the dead body on the lowest floor of the room beside the exit.
4.2 Laboratories
#1 On a table on the upper catwalk in the prison section.

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#2 On a wooden ledge in the problem hole in the torture section.

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#3 On the disection table just past the two amber tanks.

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#4 On the workbench in the lab (the bulb section on the map).

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#5 On a table past the lab and disection table.

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#6 On a table up the steps from the lab areas, just before the gate to the tree.

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#7 On some amber crates in the tree room on the second level up.

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#8 On the stone table closest to the exit in the big room just past the mechanism double doors.

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#9 On a table in the small lab overlooking the big lab, where the guard is talking to the researcher about the creature he delivered to him.

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#10 On a table in the room with the clone.
4.3 Jails
#1 On the table in the room just off the start.

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#2 On a cloth bale in the first bridge section.

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#3 In the upper area to the right of the bridge (facing the exit) on a table in the torture room.

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#4 In a water spout overlooking the bridge underneith the room from #3.

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#5 On the floor in one of the bridge side cells on the bottom level of cells. The first room turning left from the enclosed catwalk connecting to the other side.

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#6 On a bed in the locked room on the top floor of the cell rooms. Where the kitty was the pervious time through.

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#7 On the desk on a raised platform in the room before the bar.

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#8 On a table in the upper section of the bar.

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#9 On a table in the room with the clone you can talk to.

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#10 On the floor under the relic. Through the elevator cage.
5.1 The Hideout
#1 On a table to the left of the start.

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#2 Go up the stairs to the right of the start, it's on the floor at the end of the right branch.

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#3 On a pipe sticking out of the wall next to and a little bit down from #2

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#4 On a table under the top dropable crate. Also visible are #6 (right) and #7 (left).

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#5 In the forge, in the room at the end of the bridge with #4.

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#6 In a sewer grate across a wooden plank just down from the level of #4.

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#7 On a ledge just below the level of #4, follow the tunnel from #5 (exits to the right, tunnel to #8 straight ahead).

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#8 Follow the tunnel through the stone and turn right. On a table next to the wooden steps.

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#9 In an alcove all the way at the bottom of the level. Where you entered the hideout from the previous mission.

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#10 On the ledge next to the viaduct exit.
5.2 Sewers
#1 On the viaduct exit behind you from the start.

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#2 On a plank off the right side of the bridge.

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#3 On a table next to a sand bag. Straight across the bridge and down the stairs from the start.

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#4 On the platform with the droppable crate release. Above the table and sand bag from #3.

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#5 In a spider web on the upper wooden ledge in the mural room. In the far end of the ledge from where you climb up.

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#6 On the table in the cell past the trap room.

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#7 Under a skeleton on a wooden ledge down the problem hole next to the workshop.

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#8 Next to a cart in the ground floor tunnels next to the workshop. Enter the tunnels across from the problem hole and take the second left.

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#9 On a table in the workshop, next to the sleeping orc.

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#10 On the table in the middle of the room past the area with the workshop and viaduct exit.
5.3 Viaduct
#1 On a guard bench between the first two holes to the right of the start.

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#2 On a railing on the far side from the start. Past where the knight turns around, directly above where you listen in on the smugglers.

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#3 On a lamp stand next to Querberus's bed.

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#4 On a pipe above the side staircase Bodwyn goes up after you start following him. You can reach it by climbing the jump point on the wall at the bottom of the steps.

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#5 In a nest above the bridge.

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#6 Next to a lantern under the bridge.

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#7 On the a ledge around a hole next to the water bag. In the really croweded room where Querberus exits.

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#8 In the room under the roof one flight down the stone steps beyond the locked door.

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#9 On a barrel on the bottom level of the stone steps. Where all the falling water pours through the grate in the floor.

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#10 Next to a barrel under the second flight of stone steps. The single gate will open after you listen to the smugglers talk at the bottom of the wooden steps near #9 then follow one up.
6.1 Incinerator
#1 On a table in the secret incinerator room (next to the crowd of roabies). To the left of the start then down and around the tower (off to the side of the bridge) then through the tunnel in the wall, where the relic was the last time through the incinerator.

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#2 On a barrel just at the end of the bridge at the start.

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#3 On a railing next to a water bag on the far side of the main incinerator shaft.

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#4 On a table on the balcony just above #3.

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#5 On a barrel, past the first train cart station, up the stairs before the mechanism gate.

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#6 On the floor next to a lanturn among some roabies, in a room above the 2nd station behind a locked door (or through the spout).

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#7 Next to a fruit bowl on a table in the guard post overlooking the 2nd station.

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#8 In a pile of refuse at the end of the side tunnel off the 3rd station. Under the hole with the hang points.

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#9 On a table in the office at the top of the stairs to the exit.

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#10 On the lip of the hole above #8. Out the door from #9 down the wooden catwalk to the left.
6.2 Library
#1 On a book cage next to the giant statue.

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#2 On the table next to the orc in the room just past the giant statue (before the open walkway).

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#3 On a table at the top of the blue stairs by the big statue. After the airlock gates room.

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#4 On a tiny table in the long library stacks. On the bottom floor on the side without stairs (where the entrance to the evil book was previously).

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#5 On a desk in an alcove above the chandaliers in the area with the second leger.

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#6 On a table with the 3rd leger. Up the white stone and glass steps in the double circle library stacks.

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#7 On a table in the side room with the two guards and the bowl of fruit at the top of the white steps.

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#8 On a desk in an alcove just past the room with the mechanism doors on both ends.

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#9 On a desk in the small office with the tunnel leading to the bridge with the Orc on it. On the upper level of the main library rooms, on the same side as the final ledger.

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#10 On a desk on the lower floor of the main library. On the opposite side from the final ledger.
6.3 Embassy
#1 On a desk to the right and up the steps from the start.

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#2 In a bird's nest on a platform below the dock. It can be reached from the wall behind the knight in #1.

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#3 On a book on the big table in the main hall. Just up the stairs to left of the start.

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#4 On a desk in the office closest to the start on the upper level of the right side.

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#5 On a railing on the upper level of the left side of the gallery next to the tunnel to the glassed in giant statue alcove.

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#6 On the table on the top floor of the area just past the main hall.

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#7 Next to the sleeping orc, one level down from #6. Feed it a clone and quickly grab the coin.

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#8 On a table on a balcony in the no-kill area. Above the dining table room, just past the room with two walkways.

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#9 On a bookshelf next to the fireplace in the small room just down from the balcony in #8. Just off the dining room on the same floor.

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#10 In a lecturn next to the table in the room above the ambasador (the one with the relic).
6.4 Landing Stage
#1 On a cloth bale in the bottom room of the tower. The entrace is through the cloth bale yard and next to the big gate.

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#2 In a nest on a beam above the courtyard with all the cloth bales. Exit the 2nd level of the bell tower out one of the small balconies.

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#3 On a barrel on the ground floor on the other side of the bell tower from #1. Out the small hole and down from #2, at the top of the blue staircase.

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#4 In a coal basket in the bell tower up a few levels (the first level with a wooden floor).

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#5 On a box next to an amber vial on a balcony across from the tower. Go one level up from #4 (the level below the squeeky windmills) and jump across the perch.

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#6 In a nest at the end of a row of perches from the balcony that leads to the balcony in #5.

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#7 On a pile of stone next to a crane. On the same level as the wooden gallows (half a level up from #5 & 6).

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#8 On a barrel on top of the bell tower.

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#9 In a lecturn on the desk in Querberus's room.

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#10 on a large table to the right of the gateway to the exit bridge.
7.1 Elevator
#1 On the base of the statue.

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#2 On a table in a secret room in the wall above the statue. You can reach it from the catwalk with the 3 guards and the thunne through the wine rack at the end.

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#3 In a lecturn on the desk in the Office at the end of the wine rack tunnel.

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#4 On the table full of crossbows in the guard post just out the door to the right of the office.

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#5 At the bottom of the well.

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#6 On the floor in the room above the secret room where the crowbar was. Below the dining room and attached office.

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#7 On a table across from the dining room and attached office.

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#8 On the bar in the dinning room with the attached office.

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#9 On top of the train cart in the loading area.

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#10 on the 2nd level of the scafolding by the gate with the orcs behind it.
7.2 Distillery
#1 On a table in the lab to the left of the start, down the crane arm.

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#2 On the table at the midway point of the stairs to the right of the start. Across and down from the crane room.

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#3 On the lip of the furnace in the lab area on the second level of the tripple tank distilling room.

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#4 On the pipes going to the single tank room (the righ-most of the two entrances, on the uper level)

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#5 On a table in the mezanine overlooking the single tank distilling room.

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#6 On a desk on the lower level lab area of the single tank room. On the same side as the exits to the tripple tank room.

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#7 On the left side of the table in the small lab off the single tank distilling room.

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#8 On the base of the second statue in the coridor with a gate on both ends.

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#9 On the ground between the first two pods on the right as you enter the tunnel.

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#10 On the train cart to the left of the elevator shaft.
7.3 Appartments
#1 On a crate next to some bales next to the crane in the cargo loading area where you start.

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#2 On a table in the dining hall, just below the raised stone section.

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#3 On the middle bunk bed in the left section of the barracks.

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#4 On a bench on the balcony outside the right side of the armory (below the barracks).

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#5 On the railing of the big balcony before the stairs area.

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#6 On the coffee table between two chairs in the room with two fountains (you come up the stairs between the fountains).

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#7 On the conference table just up the steps from the airship dock.

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#8 On the alter next to a lamp in the queen's chamber.

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#9 On a desk in the small library overlooking the room with the large table.

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#10 On a basket with a lamp on the ground floor of the small room with the stairs going down from the library to the room with the large table.
36 Comments
Gila  [author] Nov 27, 2024 @ 5:43pm 
There's two guards walking together, there are other guards not in formation all over.
Rockkange Nov 25, 2024 @ 12:48pm 
0.3 coin 8. The description is junky. 2 guards. :nightmareunhappy:
sotenbori Mar 9, 2024 @ 7:25am 
Guide's *chef's kiss* ngl
Super Arthritis ⁧⁧ ⁧⁧Man Dec 18, 2023 @ 12:07am 
Guide was excellent 8 years ago, and it still is.
Gila  [author] Dec 17, 2023 @ 7:48pm 
I'm not going to bother re-ordering these anymore. Every time I do someone chimes in and says the new version is now wrong.
Lilith Dec 14, 2023 @ 8:46pm 
This guide is helpful for the general location of coins, but the routing and descriptions leave much to be desired. I keep missing coins because of vague descriptions like "the stairs" in a game filled with staircases. Granted, it's nearly a decade-old guide at this point, so I highly recommend using maps with the tokens marked alongside this guide.
HeroAxis84 Oct 12, 2023 @ 5:32am 
The Creaator Z1 (3.1) T5 is across from T2 and therefore quicker routing vs doubling back
♡Alice Cousland♡ Jul 23, 2023 @ 12:41pm 
Thank you for this excellent guide! Helped me a ton :leatherneck:
k y n e t ! c Apr 10, 2022 @ 7:44am 
Thanks a million, I kinda hate video guides, for multiple reasons, this is just perfect for when I'm stuck missing that one or two last coins and am tired of running back and forth through a level.
sauhan77 May 18, 2021 @ 4:06am 
Ah, thanks Gila! From the description I thought for that only the relics are needed