Insurgency
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shrine
   
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174.638 MB
26 juin 2015 à 2h42
27 juin 2015 à 13h35
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shrine

Description
Hello
Shrine - This is map port (conversion) from Neotokyo.
Supported modes:
Firefight
Skirmish
Occupy
Ambush

The map used models and textures from:
Neotokyo
FIREARMS: SOURCE 2.0
L4D
CSGO

Skybox landscape.
Particle for Volkano.
New Water.
Enhanced shaders, lighting.
Animated: Web, grass, trees, fish, birds, butterfl

map workshop\469457690\shrine skirmish
Discussions populaires Tout voir (2)
3
17 avr. 2017 à 17h18
Bugs
**Smile**Sun**
1
15 avr. 2017 à 6h23
Updates
**Smile**Sun**
22 commentaires
Poopenshnapples 27 févr. 2018 à 5h10 
Great map!
Thank You!
John27 16 janv. 2018 à 13h39 
not appear on solo select map menu what should i do?
SPITFIRE 18 juil. 2017 à 23h06 
Will this map be updated to the new workshop system?
Vigo 30 déc. 2016 à 10h24 
I can not use this map!What a shame!
[FfF] KALASH NICOLE 17 aout 2016 à 7h22 
I added the map workshop ID into the subscribed_files.txt of my Linux server, but when doing a server debug to download the file, it just stay queueing.

Smile Sun, You just need to re-update the map file (check your ingame "published files") on the workshop to fix it, so the file will be correctly downloaded by dedicated severs using Linux.

currently the file appears in the 22880 workshop content folder as 437195915654237531_legacy.bin outdated format.
**Smile**Sun**  [créateur] 17 aout 2016 à 4h33 
sorry the game occasionally update, I'm working on other projects can give source fix all errors.). Excuse me.
[FfF] KALASH NICOLE 17 aout 2016 à 2h35 
need to be updated for workshop compatibility.
**Smile**Sun**  [créateur] 5 avr. 2016 à 7h49 
shrine.txt

"push"
{
"AttackingTeam" "security"
"controlpoint" "skirmish_cap_1"
"controlpoint" "skirmish_cap_2"
"controlpoint" "cap_occupy"
"controlpoint" "cachepoint_final"

"spawnzones"
{
"disablespawns" "1"
"0" "spawnzone_push_a"
"1" "spawnzone_push_b"
"2" "spawnzone_push_c"
}

"entities"
{
// Final Cache
"obj_weapon_cache"
{
"origin" "-4013.354248 -1856.367676 -255.968750"
"angles" "0.000000 -91.051781 0.000000"
"targetname" "cache_final"
"teamnumber" "3"
"ControlPoint" "cachepoint_final"
"TakeDamageBullets" "0"
"DestructibleWhenActiveOnly" "1"
}
"point_controlpoint"
{
"origin" "-4013.354248 -1856.367676 -183.968750"
"angles" "0.000000 -91.051781 0.000000"
"targetname" "cachepoint_final"
}
}
}
Sobral 4 avr. 2016 à 14h21 
did not have push mode? fix the description if not..
----- HeiSe ----- 14 févr. 2016 à 8h46 
Very nice map, whether it can be converted into compatible Day of Infamy push mode map?:steammocking: