NaissanceE

NaissanceE

28 ratings
Naissance 21:9 fix
By rogermorse
How to have a correct FOV while using an ultrawide resolution.
   
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Edit the configuration files
Naissance has a proper resolution for 21:9 (2560x1080) but the FOV is weird. It is too low, basically.

I am not sure if this depends on the game's default FOV set by the developers, or if it is because in 21:9 we get the cropped image (we don't see the upper and lower portions of the rendered image) instead of having MORE stuff on screen compared to 16:9.

Anyway, to fix all of this, go to:


*\Steam\SteamApps\common\NaissanceE\UDKGame\Config


You will find two files:

-------------------------
1 - UDKGame.ini
2 - UDKEngine.ini

-------------------------

In the first file (UDKGame, see above), find the line:

-----------------------------
OnFootDefaultFOV=
-----------------------------


I suggest writing there a number between 65 and 70. Above that it will be quite distorted. My line is:

------------------------------------------
OnFootDefaultFOV=70.000000
------------------------------------------


In the second file (UDKEngine, see above), find the line:

------------------------------------------------------------------------------
AspectRatioAxisConstraint=AspectRatio_MaintainXFOV
------------------------------------------------------------------------------


and change X with Y:

------------------------------------------------------------------------------
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
------------------------------------------------------------------------------

That way, you won't have a cropped image when changing the FOV. All vertical information of the rendered scene will be displayed on screen. With a Y (vert) fov, the values will be much lower to what you are used to. 110 is a common horizontal FOV for 21:9, but because we are talking about Y FOV, anything between 65 and 70 is already wide enough. Below, comparison with narrow FOV (very uncomfortable in tight spaces) and wide FOV (70).

















In addition, to find the FOV you prefer, luckily command console is already enabled by default. On my keyboard layout (italian layout) the console is opened by pressing "ò" on the keyboard. It is a key close to the Enter key.


3 Comments
Rust Kitty Jan 30, 2024 @ 3:22pm 
For 1440p also update ResX and ResY in UDKEngine.ini and then never touch the Graphics menu afterwards.
⭕⃤ BIPPO Feb 26, 2020 @ 3:32pm 
found it, now you have to mess up with the UDKengine file and change those lines to your liking:

FOVAngle=xxxx
CSMMinimumFOV=xxxx
CSMFOVRoundFactor=xxxxxxx

and also setting

AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Instead of "AspectRatioAxisConstraint=AspectRatio_MaintainXFOV" as you said.



⭕⃤ BIPPO Feb 26, 2020 @ 3:16pm 
not working anymore :( any fix?