Please, Don’t Touch Anything

Please, Don’t Touch Anything

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Please, Don't Touch Anything Walkthrough/Achievment All 25 Levels
By Lísa í Undralandi
This includes all 25 levels and reasoning behind the puzzle. Also includes achievment list that goes along nicely with step-by-step completion of each ending.

I could not find one single guide that contained all 25 levels, or reasonings behind, or achievments that could be gained through normal progression of the game. So I made this walkthrough!

I did not find any of these endings or achievments. I have credited the original authors at the bottom of the walkthrough. The only thing I did was put the walthrough together.

Thanks!
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1st Ending and "Ergophobia" and "Just logo?" Achievement
1 - Peace Ending
What did you friend just tell you to do???

Answer:
Wait one minute without touching anything.

Ergophobia Achievement:
If you wait an extra three minutes after the guy comes back, you will get the Ergophobia achievement.

Just logo? Achievement:
Go to the pause screen and push the button in 'Please, Don't Touch Anything'
2nd Ending and "Disobedience" Achievement
2 - Shutdown Ending
It's button mashing time!

Answer:
Press the red button twenty times.

Disobedience Achievement:
Pressing the red button once will unlock the Disobedience achievement.
3rd Ending
3 - Mushroom Ending
I wonder what happens if I press the red button? And then continue to mess around with the controls. I hope it give me coffee! :)

Press the red button to reveal a switch.
Flip the switch.
Press the red button again.
4th Ending
4 - Satanic Ending

Your options are pretty limited, try not to repeat yourself.
Press the red button twice to reveal a three-button panel.

Look towards the instuction poster. Do you see a ladder, because I see something Romans built instead. *hint hint*
There's a Roman numeral code on the instruction poster, this is going to help you in your future endeavors.
With this if you rotate the lines on the right side 90° clockwise, it'll give you what you need.
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a lever. (You will be using this code several times to reach half of the endings.)

Pulling to the left.
Pull the lever to the left to reveal a ten-digit panel.

Look at the instruction poster again. Do you like math? I do, but even if you don't, even a small child can point out the difference between numbers and letters.
Enter the code 8367 in the new panel to reveal a 7x7 grid of buttons. (It will be used again for two other endings.)

We are on the FIFTH step now. And I think EVIL is afoot. I just hope I don't have to MAKE an EVIL SIGN that's been there the whole time...
(The "666" message below this panel hints towards the red pentagram on the instruction poster, which you are trying to replicate.)
Mark the five points of a star on the 7x7 panel:
- - - X - - -
- - - - - - -
X - - - - - X
- - - - - - -
- - - - - - -
- - - - - - -
- X - - - X -


(s/n) Not my favorite ending, can we all agree?

5th Ending and "We are watching" Achievement
5 - Illuminati Ending
To begin, read the instrutions, specifically 2.
Press the red button fifteen times to reveal a hammer.

Now, follow instruction 4, not 3.
Drag the hammer to the monitor to break it.

Ooo a surprise! (Now at this point, something may happen. Don't freak out. Just chill and do your thing. Also, for you hard core players, pay attention to the image, because it will dissapear.)
Press the "?" button inside the monitor.
(The game will terminate automatically after this ending. Restart the game to continue where you left off and get the We Are Watching achievement.)
(Pay attention to the four corners of the screen for another ending)
-THIS PICTURE IS COVERED SINCE IT'S A SPOILER ALERT-


6th Ending
6 - Back to the Past Ending
Find the three-button panel.
Press the red button twice to reveal a three-button panel.

Find the roman numerals.
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a lever.

Pulling to the LEFT.
Pull the lever to the left to reveal a ten-digit panel.

Look for the math on the instruction poster. Specifically, power of.
Enter the code 8232 in the new panel to reveal a panel with a date and two buttons.
(This code comes from the numbers in the bottom half of the equation on the instruction poster. It will be used for the next ending as well.)

Going to the past...
Press the left button.

7th Ending
7 - Back to the Future Ending
Hmm, what about the other button from the previous ending that I didn't press? (This one is pretty self explanatory...)
(Follow the same steps as the previous ending, but press the right button instead.)

Find teh three button panel
Press the red button twice to reveal a three-button panel.

Find the romans
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a lever.

Pulling to the left
Pull the lever to the left to reveal a ten-digit panel.

Use the power of in the instruciton panel
Enter the code 8232 in the new panel to reveal a panel with a date and two buttons.

Going forward
Press the right button.

8th Ending
8 - Ying-Yang Ending
Where's the screwdriver, and what can I do with it?
Press the red button eight times to reveal the screwdriver.

That panel looks workable
Drag the screwdriver to the top right panel to reveal four colored buttons.

They spelt GRAB wrong in the instruction panel. That seems like a silly word to misspell.
Press the Green, Red, Blue, and Blue buttons in that order.

9th Ending
9 - Black Hole Ending
Let's find the three-button panel.
Press the red button twice to reveal a three-button panel.

Let's find the romans!
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a lever.

Pulling to the left.
Pull the lever to the left to reveal a ten-digit panel.

Find the variables, but don't actually find them.
Enter the code 8367 in the ten-digit panel to reveal a four-digit panel.


Look to the instruction panel, someone forgot how to count!
Enter the code 1243 in the four-digit panel.
(The instructions on the poster are in the wrong numbered order: 1, 2, 4, 3)

10th Ending
10 - Bender Ending
Find the three button panel.
Press the red button twice to reveal a three-button panel.

Find the romans.
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a lever.

Pulling NOT to the left.
Pull the lever to the right to reveal a two-digit panel with the word "Bender" on it.

Humans have DNA, while Robots/Computers have... Now, WORK (the answer has been there the whole time).
Enter the code 0 0 1 0 0 0 1 in the new panel.
(The colored dots next to the word "work" on the instruction poster can be interpreted as binary digits, with blue being 0 and red being 1. Bender is a robot character from the television show Futurama, who thinks in binary.)

11th Ending
11 - Space Invaders Ending
Find the three button panel.
Press the red button twice to reveal a three-button panel.

Find the romans.
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a panel with four buttons arranged in a square.

I hate when I shake an eight ball and it says "All SIGNS POINT to yes!". It really is unspecific.
Press the top left button, the top right button twice, and the top left button again on the newly revealed panel.
(Follow the diagonal arrows on the instruction poster.)

12th Ending
12 - Asteroid Ending
Find the three button panel
Press the red button twice to reveal a three-button panel.

Find the romans
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a lever.

Pulling to the left
Pull the lever to the left to reveal a ten-digit panel.

Use the variables
Enter the code 8367 in the ten-digit panel to reveal a four-digit panel.

Number three one poster isn't finished. There is a 1, but then there is one 1, so now there is 2 1s... so logically the answer is...
Enter the code 1211 in the four-digit panel to reveal a small keyboard.
(This code 1211 is the missing number in the sequence on the instruction poster. This is the "look and say" sequence where each number is the result of saying the previous number, starting with 1:
1 -> 11 (one 1) -> 21 (two 1s) -> 1211 (one 2, one 1) -> 111221 (one 1, one 2, two 1s) etc...)


The keyboard makes a similar sound...
Each key makes a tone that you can hear in the looping background music. Press the keys in this order: right, right, middle, left, left, left, middle, right. (3 3 2 1 1 1 2 3)


13th Ending
13 - Cthulhu Ending
Find the three button panel
Press the red button twice to reveal a three-button panel.

Find the romans
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a lever.

Pulling to the left
Pull the lever to the left to reveal a ten-digit panel.

Find your screwdriver
Press the red button six more times to reveal the screwdriver.

That monitor looks like it needs some fixing
Drag the screwdriver to the wires connecting the monitor to the console to reveal a nine-digit display.

That "Don't Do It!" sign looks like it's held on by some tape.
Enter the code 0 1 1 2 3 5 8 13 in the ten-digit panel.
(This is the first eight numbers in the Fibbonaci sequence. If you click on the "Don't Do It!" note four times it reveals the message "Pisano Leonardo" which refers to Leonardo Fibonnaci of Pisa, who introduced this sequence. Each number is the sum of the previous two numbers.)

14th Ending and "The fastest in the wild west" Achievement
14 - Panda Ending
Find the three button panel
Press the red button twice to reveal a three-button panel.

Find the romans
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a panel with four buttons arranged in a square.

That "correct" on the poster isn't right-side up. I wonder what other DIRECTIONAL signals may be in the same boat.
Press the bottom right button, the bottom left button twice, and the bottom right button again on the newly revealed panel.
(Follow the diagonal arrows on the instruction poster, looking at them upside-down so the word "correct" is on top.)

Obvious what we need to reach.
Press the grey button 276 times, then press the small red button above it.
(Press the grey button 276 times in one minute for the "The Fastest in the Wild West" achievement.)


15th Ending and "Red baron" and "Perfectionist" Achievements
15 - City Boom Ending
Every electronic is incomplete without restarting, once or a few times.
Pull the restart handle until "City Boom" appears on the monitor .
(After 100 restarts, you will get the Groundhog Day achievement)

Destory all of the buildings by dropping bombs from your plane, by pressing the red button.
The plane gets lower with each pass, and you will lose and have to restart if you crash in to a building, so try to aim for the taller ones first.

You can skip this mini game by pressing the restart button to avoid it. It will not count against you for the Perfectionist achievement.

(Complete this without any bombs missing a building for the "Red Baron" achievement. You can carry extra unused bombs into the screen and still get the achievement)
(You have to do this in one try for the "Perfectionist" achievement, so I would recommend doing it early in case you mess up. If you miss, you have to delete your game and start again.)

16th Ending and "Perfectionist" Achievement
16 - Blood Baby Ending
It's hammer time
Press the red button 15 times to reveal the hammer.

Don't hit things that your not suppose to touch
Drag the hammer to the red button.

Finish the job
The button will crack and the hammer is now your mouse. Press the button three more times to reveal a bloody baby in the center.

ATTACK EVIL
Press the bloody baby once then press the sacs that appear three times.
Repeat this process three times with increasing amount of sacs each time.

This game is timed by the blood falling in the middle towards the restart button from the red button.

You will know you've beaten the ending when the baby blows up and the screen becomes green with three symbols showing up (dinosaur looking symbol in the center).

(You have to do this in one try for the "Perfectionist" achievement, so I would recommend doing it early in case you mess up.)

17th Ending
17 - Death Star Ending
Find your screwdriver
Press the red button eight times to reveal the screwdriver.

That instruction panel looks workable
Drag the screwdriver to the instruction panel to reveal three clocks (one representing hour, time, and seconds).

Cinderella had to be home at what time? Those dreading seconds before midnight must have been horrible.
Either wait until midnight or change your computers clock to 11:59:55. A ticket will reveal itself through the slot, but it will not reveal until exactly at midnight.

The ticket will have 4x6 dots. This time, don't find the romans, but use your Golden TICKET.
Input this into the combination into the three-button panel.
EACH RESTART WILL CHANGE THE COMBINATION. DO NOT USE THIS EXAMPLE ONE FOR YOURS MAY BE DIFFERENT.


G R R R
G G G R
G R G R
G R R R
R R G G
R G G R


If this were my combination, G(grey light up)=0 and R(red light up)=1.
Going bottom up, count the R. For this example I got 2,2,3,2,1,3.

G R R R (3)
G G G R (1)
G R G R (2)
G R R R (3)
R R G G (2)
R G G R (2)


(Don't forget to reverse this! Instead of 3,1,2,3,2,2, it's 2,2,3,2,1,3)
18th Ending and "Don't be distracted" and "Button maniac" Achievements
18 - Happy Demon Ending
Find the three button panel
Press the red button twice to reveal a three-button panel.

Find the romans
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a panel with four buttons arranged in a square.

"Correct" is still upside down.
Press the bottom right button, the bottom left button twice, and the bottom right button again on the newly revealed panel.
(Follow the diagonal arrows on the instruction poster, looking at them upside-down so the word "correct" is on top.)

The numbers on the clicker turn red when they are 6...
Press the grey button 666 times, then press the small red button above it.
(When you press the grey button 277 times, you will get the "Don't Be Distracted" achievement.)

Do you remember the Illuminati symbols from the 5th ending. Those are useful on right now.
A panel of Illuminati symbols will show up. All symbols are "turned on". You only want the codes that showed up on the Illuminati screen to be on.
(Symbols showed during the Illuminati Ending in the corners of the screen).
The symbols you want to keep on are the upwards pointing key, double wave, hourglass, and bleeding eye.
Press all other symbols off.



(After doing this ending, you may get the Button Maniac achievement.)
19th Ending
19 - Sandworm Ending
Find the three button panel
Press the red button twice to reveal a three-button panel.

Find the romans
Enter the code I III II II III I (1 3 2 2 3 1) in the new panel to reveal a panel with four buttons arranged in a square.

Correct is upside-down
In the "DON'T DO IT!" panel, press the buttons bottom right, bottom left twice, bottom right.
(Follow the diagonal arrows on the instruction poster, looking at them upside-down so the word "correct" is on top.)


D4 is now showing on the upper right side of the screen.

Pulling to the left
Pull the lever to the left to reveal a ten-digit panel. (the one next to the "DON'T DO IT!" panel)

Use those variables
Enter the code 8367 in the new panel to reveal a 7x7 grid of buttons.

Find your screwdriver and the instruction panel needs some working done.
Drag the screwdriver to the instruction panel to reveal B*, D1, D7, and 4*, and a missing one. (Keep in mind B and 4 goes together [B4]).

NUMBERING DOWN is how it normally goes and ALPHABETIZING is always read left to right. Make sure to make it SYMMETRICAL.
Put the codes B4, D1, D4, D7, and F4, going from 1-7 up and down and A-G left to right.

A B C D E F G
1- - - X - - -
2- - - - - - -
3- - - - - - -
4- X - X - X -
5- - - - - - -
6- - - - - - -
7- - - X - - -



A diamond should show in the upper right corner.

Make sure you do the 16th and 17th ending... The cool stickers indicating your accomplishment will aid in using the ten digit panel.
Enter the code 4020 into the ten-digit panel.
(Code found by finishing the Death Star Ending and Bloody Baby Ending. 42 should show on the left side of the "DON'T DO IT!" panel and the 00 found on the right side of the same panel).


Work that panel to find your colorful side.
Drag the screwdriver to the top right panel to reveal four colored buttons.

Make sure you do the 15th ending and pay close attention to the FUNNY WORDS.
Press the yellow, red, blue blue.
(Code shows up after winning plane minigame. Look at the glitching letters to see it. YRBB)


Diamonds need to be set in.
Drag the diamond into the right hole of the panel that shows. Press the button to the left of it.


20th Ending
20 - Stanley Parable Ending
After doing the 2nd Ending Shutdown Ending , you will see the screen asking to an entry (usually after finishing about five or so endings). Press the red button.

Then new red buttons will appear, press the new ones.

Four waves of buttons will appear, press only the new ones.




At the very end it will say Thank You For Your Cooperation. You Got the Job.
21st Ending
21 - Papers Please Ending
When the passport appears in the bottom right screen, click it (after the 20th Ending has been completed Stanley Parable Ending ).

Remember, remember the fifth of November...
A man should appear (V from V for Vendetta). Press the (X) button to deny entry.


22nd Ending and "3x5x6" Achievement
22 - Earthquake? Ending
Find the switch
Hit the button once.

Find the arrow and continue to follow them.
Click the arrow next to the button, keep clicking to find the following arrows.

Turn all your buttons on!
Press the grid until all the buttons are lit up.
3x5x6 Achievement:
In six moves, light up the grid. To do this:
[3][4][][][1]
--[5][6][][][]
--[][][][2][]





23rd Ending ***Extra step added for explanation purpose***
23 - Pluto? Ending

Find the the button panel
Press the button two times

Find the romans
Press 1 3 2 2 3 1

***Begin extra step***
In order to find the clue to this, you must find the lamp, details below. YOU DO NOT NEED TO DO THIS STEP IF YOU'RE JUST TRYING TO GET THE ENDING
Find your lamp and positions of 0,1, and 2!
Once finding the lever, pull it to the right to reveal a lamp. Drag the lamp to the upper right corner of the panel, next to the four screws. It should reveal a code saying 0-23, 1-4,2-1


Once image has been revealed, you can press the reset buttton and start on this ending again, skipping the extra step portion.
***End extra step***

Pulling to the left
Pull the lever to the left

Using the CLUE from above, input the four digit number. It has nothing to do with the year of Space Odessy sadly... :(
Input 2001 in the ten-digit panel
These positions represent the code of 2001. 2 being in the first position (2-1), 0s being in the second and third position (0-23) and 1 being in the fourth position (1-4)

Fill in the planet
Spell out PL U TO with the new set of letters and press the corresponding button.

Find your screwdriver
Press the button six times to get your screwdriver.

Open the colorful panel
Drag the screwdriver to the panel on the right

So much red
Press the red button in the exposed panel four times

Lock and Key
Drag the key into the newly exposed hole


Special credit for the explanation of the code goes to BROLY 32. THANKS AGAIN BROLY 32 for catching that and helping out my guide. I appreciate it!
24th Ending and "555-2368" Achievement
24 - Ocean? Ending

Find the three button panel
Press the button twice to reveal a three button panel

Find the romans
Enter 1 3 2 2 3 1

Pulling NOT to the left
Pull the lever to the right

Time to use the new lamp!

555-2368 Achievement:
Drag the lamp to the right left side of the screen to reveal a ghost (Ghost Busters reference)



Drag your lamp and see what you can find! By the way, I wonder what don't 'DO iT!' sign has to deal with morse? And enter the code.
Enter 1001111 into the bender numbering.
When you drag your lamp, 'DON'T DO IT!' will light up with DOT. When you drag the lamp below the sign and in the middle of all the square button, it spells out morse. The morse code for DOT is -..---- or dash, dot dot, dash, dash, dash, dash, which translates 1001111.





25th Ending "Decorate your room" and "Once again" and "Perfectionist" and "Uninstall me" Achievements
25 - Coffee Ending
Complete all other endings and press the red button one last time.

(After getting the 25th Ending ( Coffee Ending , you should get the Decorate Your Room achievement.)
(After getting the Decorate Your Room achievement, if you delete your saved game in the upper left hand corner [hold the button down] it will delete all your saved data [permanently] and give you the Once Again Achievement)
(After deleting all saved data, you can attempt the Perfectionist achievement by not pressing any unnecessary buttons AND getting all endings. Pressing restart doesn't affect this achievement)
(After getting all the achievements, you should get the Uninstall Me achievement automatically.)
ALL CREDIT GOES TO...
All credit for finding the endings 1-15 (16) go to EddieBowie on

https://steamcommunity.com/sharedfiles/filedetails/?id=414584751&insideModal=1

All credit for finding the endgins 16-21 go to DarixD on

https://steamcommunity.com/app/354240/discussions/0/618463106380364047/?insideModal=1#p3

All credit for finding the endings of 22-24, achievements 3x5x6 and 555-2368 go to Bulkypix on

http://www.appunwrapper.com/2015/10/24/please-dont-touch-anything-ios-bonus-content-walkthrough-guide-and-endings/

Credit for explanation of ending 23 goes to BROLY 32. Thanks for the catch, I appreciate it!

All credit for getting achievements 1-12 go to Icnfaun on

http://steamcommunity.com/sharedfiles/filedetails/?id=414756453&insideModal=1

s/n I actually found the Just logo? achievement... But it wasn't too hard to do :D
This was organize in a neat fashion for reviewers to easily get their perfect game on! ^.^

Good Luck!

Updated 01/6/2016
141 Comments
Pirate Dec 9, 2023 @ 9:25pm 
12th ending is way to hard for me
pinkie pie gaming Apr 28, 2023 @ 12:15pm 
I'm just gonna note that for #19, you have us entering 4020 before yellow, red, blue, blue, when it should be after. Because yellow, red, blue blue reveals the cracked compartment for the diamond, but 4020 actually opens it.
Soda Popz May 4, 2022 @ 5:46pm 
chad
Denilson Sá Feb 5, 2022 @ 4:44pm 
I don't know if this was mentioned in the 14 pages of comments… Anyway, the game also accepts the Fibonacci sequence if you start from 1 (i.e. 1 1 2 3 5 8 13 21, but the last digit doesn't need to be typed).
cavaliere309 Nov 20, 2021 @ 3:11pm 
Why the spolier bars? This a guide on how to complete a game, it's obvious that there are gonna be spoliers.
Sparkette Nov 2, 2021 @ 6:28pm 
For the 22nd ending, it actually doesn't matter what order you press the six squares in. Any set of buttons will toggle the state of the same set of lights no matter the order. Likewise, if you enter a sequence of buttons, it doesn't matter which lights are on and which are off; the set of lights which change state from that sequence will always be the same.

Try different sequences of buttons on a blank slate and see what combinations of lights you get. Can you find a sequence which gives you the inverse of another combination you already know how to get to?

For example, let's say you know which buttons to push to light the corners and only the corners. As long as you remember this set of buttons (again, order doesn't matter) you'll know what to push if you want all four corner lights to toggle on/off.

Now, let's say later on, you find a set of buttons which gives you everything *but* the corner lights. What does this tell you? And what can you do with that information?
Cuchi Jun 8, 2021 @ 2:59am 
It needs more spoiler alerts IMO.
MindGame Apr 10, 2021 @ 7:26pm 
You the real MVP *claps*
Ame_BAK Nov 24, 2020 @ 5:59am 
Thanks for the help! May I translate this guide into Korean?
ÆRGØ May 23, 2020 @ 12:50am 
Thanks for the help!