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Arbalest 3035
 
 
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Platforms: PC, Mac, Linux
Languages: English
Posted
Updated
May 26, 2015 @ 5:27pm
Jun 7, 2017 @ 5:24pm
Recent Announcements View All (1)
Ahoy Adelaide !
Description
Release date: Mid 2015
Arbalest 3035 is a small local multiplayer space shooter. With a fast paced movement and abstract art style this game is a visually stimulating chaotic experience for you and your friends. Being built and developed in a party setting this game works best when played locally at parties with friends. Check out more at www.bear-tooth.com/arbalest-3035

The Player flys around and collects colored orbs to build a power-up. Each combination of colors builds a different powerup to swing the game in the players favour
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13 Comments
DRAGON_SLAYER Feb 16, 2017 @ 2:40pm 
No.
Misty Hymen Jul 22, 2015 @ 6:02am 
Butts.

I've played this game with Colton and our other friends a fair few times and it's a hell of a lot of fun. The games are fast paced, chaotic and over quick. No one is ever left dead and waiting for everyone else to finish and the games are partly random but do rely on skill to win.

Highly reccomended.
DarkNeo Jul 17, 2015 @ 9:25pm 
The game looks like a lot of crazy fun would definitely be great playing with mates, Voted Yes!
Honkytonk Jun 8, 2015 @ 9:59pm 
Looks awesome for a party setting. Will it be local or online?
Also, lot of angry, bitter people in this comment section. Different strokes, guys. Different strokes. You are not game design university professors. You are not professional game critics. Take it easy fellas.
POTHAOBOPOT Jun 1, 2015 @ 12:13am 
NIce game. Give me one pls
DramaSpider May 31, 2015 @ 3:16am 
I like the design looks very arts and craft :P
The Game itself Looks Fun!

I Voted Yes!
EvanRed5 May 27, 2015 @ 7:52pm 
Game Makes me remember my shitty graphing calculator. Your game got my derision. However you as a person can learn from this.
Svart May 27, 2015 @ 4:21pm 
Makes me remember my childhood. You got my vote!
Gecko May 27, 2015 @ 12:05pm 
I keep having to tell this to people but

like, get an artist on board. Your game can't look like this.
Button Mash May 27, 2015 @ 11:02am 
So how much did it cost to make this? Like, how many copies would you need to sell before you start turning a profit?