The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Better Skooma and More Drugs
   
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17 MAY 2015 a las 22:56
3 JUN 2015 a las 8:56
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Better Skooma and More Drugs

Descripción
Firstly, thank you for checking out this mod. Secondly, this is my first mod and it is still a major work in progress, so please be patient with me. Finally, the goal of this mod is to create slightly more realistic skooma (it's supposed to be a harmful drug after all) as well as add a new set of illegal drugs and drug dealers to the game. These new drugs will have powerful boosts but destructive consequences to your health.


CHECK THIS PAGE FROM TIME TO TIME, AS IT IS FREQUENTLY CHANGED AND UPDATED!


CONTENT WARNING: this mod increases the ability of the player to buy, sell, and use illegal drugs. If you find this offensive, please refrain from installing.


CURRENTLY INCLUDES:

Crafting (done at cooking pot, perks required because you can't make proper drugs without the proper knowledge):

-Skooma (Requires Alchemy perk: Alchemist Rank 1)
-Double-Distilled Skooma (Requires Alchemy perk: Alchemist Rank 1)
-Synthetic Basilisk Blood of all strengths (Requires Alchemy perk: Alchemist Rank 2)
-Synthetic Basilisk Venom of all strengths (Requires Alchemy perk: Alchemist Rank 2)

NPCs:

-Khajiit Caravans now sell Double-Distilled Skooma
-Skooma Dealers now sell Double-Distilled Skooma and can have it looted from them when they die
-Tanza Xemdes, an Argonian dealer that hangs around outside of Whiterun near the front gate (the one by the stables)
-Mandsandra Barkblossom, a Wood Elf dealer outside the north gate of Riften (face the gate, check around the left side)
-Silvanus Matonicus, an Imperial dealer outside the main gate of Solitude (exit the gate and go straight, can't miss him)
-Kroan Kashmbak, an Orc dealer outside Markarth. He hangs around the low walls by the path
-Berrthir Elmlock, a Dark Elf inside a side room on the Bridge into Windhelm
-Kirsa Snow-Arm, a Nord that hangs out near the dormitory at the College of Winterhold

Skooma (improved):

-Restore Stamina by 100 points
-Increase Stamina regeneration by 100%
-Damage Health by 150 points (now you can overdose)
-Decrease Health regeneration by 50% (drugs aren't healthy for you)
-Set base value to 300 gold (drugs are expensive)

Double-Distilled Skooma (improved):

-Restore Stamina by 200 points
-Increase Stamina regeneration by 100%
-Damage Health by 300 points
-Decrease Health regeneration by 50%
-Set base value to 600 gold

Basilisk Blood (Diluted/Regular/High-Quality):

-Restore Magicka by 250/375/500 points
-Increase Magicka regeneration by 100%/125%/150%
-Damage Health 1/2/3 points over duration
-Blurred double-vision and time distortion over duration
-Slight Stagger
-Lasts 5/12/24 minutes
-Base value of 750/1000/1250 gold

Basilisk Venom (Diluted/Regular/High-Quality):

-Restore Stamina by 250/375/500 points
-Increase Stamina regeneration by 100%/125%/150%
-Damage Health 1/2/3 points over duration
-Blurred double-vision and time distortion over duration
-Slight Stagger
-Lasts 5/12/24 minutes
-Base value of 750/1000/1250 gold

Synthetic Basilisk Blood (Diluted/Regular/High-Quality):

-Restore Magicka by 150/200/250 points
-Increase Magicka regeneration by 75%/100%/125%
-Damage Health 2/3/4 points over duration
-Blurred double-vision and time distortion over duration
-Slight Stagger
-Lasts 5/12/24 minutes
-Base value of 350/500/750 gold

Synthetic Basilisk Venom (Diluted/Regular/High-Quality):

-Restore Stamina by 150/200/250 points
-Increase Stamina regeneration by 75%/100%/125%
-Damage Health 2/3/4 points over duration
-Blurred double-vision and time distortion over duration
-Slight Stagger
-Lasts 5/12/24 minutes
-Base value of 350/500/750 gold


SOON TO COME:

-Better Redwater Skooma (may be in separate mod)
-New, better NPC drug dealers that offer all drugs and their ingredients to buy or sell
-Loading Screens
-Addiction Mechanic
-More drug-like effects (stumbling, hallucinations, time distortion, etc.)
-Skooma House
-Related quest(s)

--I will work on all these improvements as fast as possible, but progress is slow because of my cheap computer. As soon as I finish saving up for an actual rig, progress will be quicker.


INSTALLATION INSTRUCTIONS:

-Click the subscribe button at the top of the page
-In the Skyrim launcher click "Data Files" and then make sure this mod is checked


KNOWN ISSUES:

-None reported, but I would assume that it doesn't play nice with other skooma mods


DEVELOPERS:

Basiliskfang

Subscribe to my gaming channel at: https://www.youtube.com/channel/UCJ8IV5976VSKGMI-eWo7KZg
Like me on Facebook at: https://www.facebook.com/BasiliskfangGaming


TRANSLATIONS (and translators):

-Español (Mr. A): http://steamcommunity.com/sharedfiles/filedetails/?id=446663818


COMMENTS:

Comments that are positive and/or constructive are encouraged. Please refrain from negative or destructive comments towards myself or others. Comment your own ideas for improvements or report bugs.
29 comentarios
TheCuteFoxxy 29 JUL 2020 a las 17:19 
Now if only this wasn't a game breaking mod that I can't even dispel via conventional console commands including a forced player respawn.
Horny 4 Piss 23 FEB 2019 a las 13:18 
When are we gonna get an update?
scarlettcarson11 26 FEB 2018 a las 22:52 
@Basiliskfang i found your mod by chance and while i like what you have done i feel you might be the modder im looking for to help me make a brand new mod. the concept for the mod i have in mind involves skooma, maven black-briar, the slave trade and a detailed quest for high level players (80% of the game compleat including all dlc's). if interested check out the comments section on DJ RED RAD's mod GANGS OF SKYRIM(look through old posts for all my posts about my mod idea) and if interested in collaberating message me
AvoidMeh 21 DIC 2017 a las 23:42 
ya i swaped caters and that cater had the effects, not the one who had it
Basiliskfang  [autor] 21 DIC 2017 a las 21:44 
I believe so
AvoidMeh 20 DIC 2017 a las 21:12 
if i use the skooma id, will it have these effects?
Lord Lazerous 10 JUL 2017 a las 13:07 
Heh heh heh. Skooma! Heh heh heh.
r_ane_01 9 JUL 2017 a las 13:44 
gettin that dank ass shit, my dude
Basiliskfang  [autor] 1 NOV 2016 a las 21:09 
It was on my list of things to do before I got really busy, cuz unfortunately there's no easy way to make addictions in Skyrim. At least, it's not as easy as it was for Fallout. Some day, if I get bored I'll try to update the mod! In fact, there are some things listed in the "soon to come" section that already exist, like loading screens.
Shiftkitty 1 NOV 2016 a las 5:43 
Ever think of making it addictive? For example, you can get all the good effects, but they must be maintained not only to keep them, but to avoid a cumulative penalty from the bad effects. If you don't maintain the drugs in your system (maybe even having to increase the amount you take just to do so), then you can really start suffering as all of your vital stats start to plummet. Simulate not only doing drugs, but also the ravaging effects of addiction.