Geometry Dash

Geometry Dash

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Create Your Own Geometry Dash Avatar
Av TomPlum
Notice how a lot of Steam users have their own custom Geometry Dash Avatar?

Fancy making one yourself? Here's how!

This guide merely explains where to gather the resources for your avatar and what to do with them. It is not intended to be a detailed Photo-Manipulation/Graphic Design tutorial. I'm assuming users of this guide already have a basic understanding of software. If not, there are tutorials online that can help. The guide is heavily text based (So much to the point that there aren't any images).
   
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Photo-Manipulation Software
First of all you need to...

Choose your software:
Some examples include;
  • Adobe Photoshop CS/CC
  • GIMP
  • PaintShop Pro
  • Lightroom
  • DxO
The software you use isn't too important as you only need to be able to perform simple manipulation such as transforming, colour filling, basic text functions etc...

For the purpose of this tutorial, I will be using my personal favorite, and probably most common program, Adobe Photoshop CC.
Gather Your Materials & Resources
Once you've decided which piece of software to use, you'll need to find and download some of the images in which you'll be using in your avatar.

First of all, there are a few bits and pieces you can steal from the Program Files of the game.

Your games files will be stored within your Steam Apps, which are stored in your Steam Install Directory.

This is most commonly found here 'C:\Program Files (x86)\Steam\steamapps\common\Geometry Dash'.

You might have, for example, installed your Steam games on a separate HDD, if your OS is installed on a smaller SSD. In which case, navigate to where ever you have stored them.

Once you're there...
  • Go to 'Resources>Fonts' and then install 'Marker Felt.ttf' (Double click>Install)
  • Copy some of the backgrounds that are stored within the Resources folder. Their file names all begin with 'game_bg_0'. You can store all these in a folder somewhere.
  • The rainbow that follows your icon is in the Resources folder too, if you wish to save it.
  • There are also various buttons and icons etc... that are used in the game.
Take whatever you want to use in your avatar. 90% of this is down to your creativity and what not.

In-Game Icons & Ships

I found it a lot easier to simply Google 'Geometry Dash Icon/Ships' to find these. The most popular ones all appear in one search and are of a relatively high resolution (For a low res, 200KB avatar).
edit: I've uploaded some of the ones I used into an archive, use the link at the bottom of the guide.

Anything else you wish to add...

Again, the majority of this is up to you. You can find everything you need on the Internet. Any custom backgrounds, fonts, icons etc... that you wish to add.
Creating Your Avatar

Firstly, it should be noted that Steam Avatars have to be in the correct file format, and of a certain file size. Therefore, when saving your image, ensure it meets the following criteria;
  • It is either a .PNG or a .JPEG. That's 'PNG (*.PNG;*.PNS)' or 'JPEG (*.JPG;*.JPEG;*.JPE)'.
  • It is less than 200KB's in size. I would recommend using a JPEG so you can adjust the quality when rendering the image. Photoshop shows the file size on the fly when using the quality slider.
  • Resolution wise, ensure it is square. Don't go mental though, and keep the PPI low-ish. I use 1000x1000px @ 72PPI. 500x500px will be fine though. As long as its <200KBs.
  • If you're getting 'Missing image from upload. Try again!'. Then your file is too big/wrong type.
  • The Steam Community will automatically scale your avatar to 184px, 64px & 32px.

Once you have created your document, start designing!

The 'traditional' RobTop Style Avatar has the yellow curved border around it. Which can be found within the Resources folder of the Geometry Dash Program Files (As mentioned in the section above).

People also seem to put their Steam Name initial at the top right hand corner (In the Marker Felt Font).

Choose your ship and icon (Preferably one you have unlocked, and use) and place them where ever you wish. Photoshop users, Ctrl + T, while the layer is selected, will enable you to transform your image. Then, while holding Alt + Shift, you can proportionally re-size your image. Then press Enter on the Numpad, or click the tick at the top to apply your changes. Pressing 'G' on your keyboard will select the fill tool. (If it doesn't shop the Fill Bucket, click and hold the icon to bring up the other options). Change your foreground and background colours to your in-game colours. Then press 'X' on the keyboard to switch between them when filling in your icon.

I don't want to go into too much detail in terms of designing the avatar itself. If you're new to graphic design software, please use tutorials online. There are hundreds of them available, however, you only need a very basic understanding for this particular guide.
Upload Your Avatar To Steam
Once you've created your avatar, ensure all the criteria have been met and then go to your Steam profile.
  • Click 'Edit Profile'
  • Under the 'Avatar' Section, Click 'Choose File'.
  • Navigate you where ever you saved your image.
  • Click 'Open' (In the Windows Explorer window) and then 'Upload'.
  • Then press 'Save Changes'.
Voila! Your done!

ps: Feel free to comment if you think anything needs adding/removing/correcting etc... Also please ask for any help if needs be, especially if you are using Adobe Photoshop too.
59 kommentarer
TomPlum  [skaper] 20. juni 2017 kl. 4.49 
@SnaAAaAAAaAAAAaaaaAKE; It's for a Steam Profile Pic. It is (or at least was ) common for GD Players to change their picture to their ship & icon that they use in-game.
professional gleeber 19. juni 2017 kl. 19.23 
is this for the steam profile pic or an actual ingame avatar? im confused.
Colezuzu 22. des. 2016 kl. 10.45 
@TomPlum its ok
TomPlum  [skaper] 13. des. 2016 kl. 10.13 
@prinswouter0; Sorry, typo! Textures may just have changed. Thanks :)
Colezuzu 13. des. 2016 kl. 9.29 
@TomPlum; 1. its spelled 'prinswouter' 2. i found it, but everything is black and white. 3. nice tutorial
TomPlum  [skaper] 12. des. 2016 kl. 7.59 
@printwouter0; It's possible that after some of the major updates, the program file structure has changed. Or the files names/assets may have changed.
Colezuzu 12. des. 2016 kl. 7.57 
i dont have that file
MichaHil 7. juli 2016 kl. 14.44 
-Birchy, page 4-5
paint.net . It's easy, free, and I use it for the image.
TomPlum  [skaper] 22. mai 2016 kl. 12.12 
@Logan; You can use whatever you like, would be quite difficult in Microsoft Pain though.
Charlotte ღ 22. mai 2016 kl. 10.57 
Can I use MS paint? :golden: