Don't Starve Together

Don't Starve Together

1,273 ratings
Modding Don't Starve and Don't Starve Together
By Klei-JoeW
Getting Started with modding Don't Starve Together - Official Policies and Helpful Resources.
You can create your own mods for Don’t Starve and Don't Starve Together to change your game and share with the community. Add in new characters, play with the world generation, create new creatures and items, or take your adventure in a whole new direction!

Using our handy-dandy Mod Upload Machine you can put your mods directly onto Steam Workshop for everyone to download and enjoy.
What Can I Mod?
Don’t Starve is extremely open, just about any aspect of the game can be modified or extended.

Common mod ideas include:
  • New characters, complete with custom artwork and special abilities.
  • Tweaking the tuning on an existing character or item.
  • Altering the behavior of creatures.
  • Creating new weapons and items for players to use.
  • Changing the world generation rules to adjust the balance and feel of the game.
  • Adding new locations and set pieces into world generation.
  • Extending or adjusting the user interface.
  • Entirely new mechanics to challenge the player.
  • Pets, monsters, and other new characters in the world.
And the modding community is still young, with lots of new ideas still to explore! What will you create?
What can I NOT Mod?
For the most part, you can mod anything that you wish. However do have a few restrictions for the purpose of fair-play and a healthy game environment.
  • Mods that make use of other people's work without credited permission
  • Mods that violate the Steam Subscriber Agreement or Klei's Content Guidelines
  • Mods intended to circumvent metagame entitlements (I.e. skins, item drops, DLC or product ownership)
  • Mods that contain copyrighted material of which you do not own or have permission to use
Any mod that makes use of art or assets not entirely created by the mod creator must include a link to where they are granted permission to utilize those assets either individually or under general license.
Modding Etiquette: General Guidelines
Take a few moments to read through and familiarize yourself with our modding etiquette guidelines.
  • Please remember that modders are not required to support their mods; and while you are welcome to ask a modder to add, remove, or change parts of their mod, it is ultimately up to the modders whether they make any changes or not.
  • Public mods must be complete and in working order with a full description of what the mod contains, with applicable screenshots and title image
  • Mods intended to be just for personal use should not be published for public use.
  • In the case where no permission is granted explcitly; it will be assumed that no permission has been granted.
  • If you would like to modify and upload another person's mod as part of your own work, be sure to ask them for permission if none is specifically provided and provide proper credit as requested by the original creator.
  • In the case where no permission is granted explcitly; it will be assumed that no permission has been granted.
  • In cases where a mod has been abandoned, unfinished or no longer compatible and has updated and reuploaded by another member; unless specifically stated otherwise the original mod will be considered abandoned and permitted to be stay unless otherwise directed in the orignal mods description or the original author requests removal; at which time the original mod will require specific permissions be added to the mod to deny re-use of the mod and the reuploaded mod will be removed.
  • Mods containing assets from other games or media are not allowed.
In addition to the Steam subscriber agreement and Rules and Guidelines for User Generated Content, we also ask that you follow our community guidelines and etiquette.
Here are some handy resources to get you started:
Join the community to learn and contribute!
Modding discussion forum[]

Rezecib's MOD FAQ[] - Answers to frequently asked questions
API Examples[] - Provides documentation for custom mod scripting
Using the Steam Workshop mod upload tool[] - For putting your mods into Workshop

More tutorials and modding discussion can be found on our official forums.
Don't Starve:
Don't Starve Together:
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Unknown Apr 4 @ 5:52pm 
how do you make mods?
gagadoliano Mar 26 @ 9:49am 
豆豆喵󰀐 Mar 10 @ 6:34am 
Jamize󰀒 Feb 28 @ 7:49am 
kasia Feb 15 @ 11:32pm 
thats good
DrBrains Jan 14 @ 6:05am 
how do i put it on steam?
ErroTheCube Dec 13, 2020 @ 3:29pm 
"What Can I NOT Mod"
"Mods that contain copyrighted material of which you do not own or have permission to use"

Does this mean that it's not allowed to add any music/OST from other games or media as a mod?
The Spanie1 Nov 8, 2020 @ 4:10pm 
how do i make a modpack?
Dragon_King187 Sep 1, 2020 @ 11:10am 
just HOW would you make a mod?
thepilldoctor Jul 21, 2020 @ 12:23pm 
Question for the KLei community: I’ve remade the old SW mod Shipwrecked Plus compatible with Hamlet bc I missed it. I want to release it for others, but the author is banned and cannot give permission. The mod doesn’t mention restrictions on others from editing it and appears to fall under the abandoned, unfinished, and no longer compatible category; thus allowing it to be re-released. Assuming all this my question is:
(1) can I embellish on the original by adding new content that flows with the original mod's design
(2) do I have free reign to make even ludicrous additions
(3) it should contain only original material
Personally, I am in favor of (1) bc I love the mod the way it was designed and believe that it is proper etiquette to not undermine that by doing (2). Also, I am not in favor of (3) because mods can always use some improvements! That being said, I would think from a "legal" POV, (2) is allowed.

Would love some feedback on this from my fellow modders!